Player Matchup

Janus
Janus
Chronic_-xxFaBrE
Janus
Level 56
God Stats
3W - 0L
1,732 SR
Queue Stats
49W - 48L
1,406 Elo+
Solo
Mercury
Mercury
bonkerspiggy501
Mercury
Level 53
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 49L
1,324 Elo+
Solo
Sol
Sol
houss13460
Sol
Level 36
God Stats
6W - 10L
1,364 SR
Queue Stats
11W - 19L
1,278 Elo+
Solo
Ravana
Ravana
lazy_man_gamingz
Ravana
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
106W - 106L
1,405 Elo+
Solo
Medusa
Medusa
whatslew
Medusa
Level 49
God Stats
4W - 7L
1,327 SR
Queue Stats
117W - 155L
1,280 Elo+
Solo
Team Averages
Level 60
1,485 SR
1,338 Elo+

VS

Team Averages
Level 66
1,558 SR
1,273 Elo+
Nu Wa
Nu Wa
II-Vicky
Nu Wa
Level 27
God Stats
16W - 37L
1,296 SR
Queue Stats
235W - 354L
1,185 Elo+
Party 1
Chaac
Chaac
PTWraither
Chaac
Level 48
God Stats
1W - 3L
1,769 SR
Queue Stats
55W - 66L
1,348 Elo+
Solo
Jormungandr
Jormungandr
lordjelly_
Jormungandr
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
213W - 327L
1,182 Elo+
Party 1
Hou Yi
Hou Yi
pestesangrienta
Hou Yi
Level 81
God Stats
7W - 2L
1,790 SR
Queue Stats
310W - 331L
1,351 Elo+
Solo
Cliodhna
Cliodhna
quim2004
Cliodhna
Level 66
God Stats
3W - 5L
1,432 SR
Queue Stats
193W - 226L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
11,078
443
14,656
15,408
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 7 / 10
11,797
472
10,542
20,140
8,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 4 / 6
13,014
521
22,808
27,811
14,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
11 / 1 / 6
13,397
536
21,028
16,295
21,698
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
whatslew
Medusa
17
4 / 5 / 4
11,443
458
11,851
20,785
8,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
II-Vicky
Nu Wa
10
0 / 6 / 3
8,126
325
5,058
9,141
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
19
6 / 10 / 4
11,838
474
19,060
35,700
29,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
lordjelly_
Jormungandr
10
0 / 0 / 3
7,925
317
3,420
9,481
6,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 9 / 9
10,350
414
14,733
26,939
12,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
quim2004
Cliodhna
19
14 / 6 / 1
12,613
505
21,509
26,119
12,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
28
Kills
21
22
Deaths
31
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
L
Nu Wa
II-Vicky
Nu Wa
0
6
3
0.25
L
Chaac
6
10
4
0.8
W
3
7
10
1.14
W
8
4
6
2.75
W
11
1
6
14
L
Jormungandr
lordjelly_
Jormungandr
0
0
3
1.5
L
1
9
9
0.61
L
Cliodhna
quim2004
Cliodhna
14
6
1
2.42
W
Medusa
whatslew
Medusa
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,885
Damage
63,780
100,439
Taken
107,380
58,634
Mitigated
65,720
32,514
Healing
24,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,656
699
0
1,186
15,408
5,882
330
1,652
13,756
69,821
0
L
Nu Wa
II-Vicky
Nu Wa
5,058
862
57
745
9,141
3,561
0
5,073
4,068
27,555
0
L
Chaac
19,060
6,793
362
11,808
35,700
29,803
400
7,624
27,862
0
98,354
W
10,542
7,233
0
0
20,140
8,285
946
1,405
18,735
0
103,654
W
22,808
8,822
0
16,035
27,811
14,418
2,937
3,249
24,562
96,973
9,656
W
21,028
3,914
0
7,455
16,295
21,698
171
90
16,205
158
84,937
L
Jormungandr
lordjelly_
Jormungandr
3,420
881
327
1,062
9,481
6,955
170
2,206
7,023
32,733
0
L
14,733
7,648
0
3,838
26,939
12,690
0
9,896
16,601
0
63,635
L
Cliodhna
quim2004
Cliodhna
21,509
2,638
0
6,384
26,119
12,711
0
8,795
17,200
0
74,360
W
Medusa
whatslew
Medusa
11,851
5,839
423
7,415
20,785
8,351
3,492
2,082
18,703
0
60,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,729
Gold Earned
50,852
570
Minions Killed
411
0
Camps Cleared
0
2,332,021
Distance Traveled
1,785,377
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,078
443
106
4
0
461,418
3
L
Nu Wa
8,126
325
46
2
0
225,848
0
L
Chaac
11,838
474
134
5
0
462,990
4
W
Mercury
11,797
472
94
4
0
573,268
0
W
Sol
13,014
521
158
6
0
431,103
3
W
Ravana
13,397
536
117
5
0
489,625
2
L
Jormungandr
7,925
317
43
2
0
242,860
2
L
Hou Yi
10,350
414
92
4
0
380,117
2
L
Cliodhna
12,613
505
96
4
0
473,562
4
W
Medusa
11,443
458
95
4
0
376,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role