Player Matchup

Sol
Sol
AD_Khey_23
Sol
Level 44
God Stats
1W - 11L
1,266 SR
Queue Stats
3W - 19L
1,112 Elo+
Party 1
Danzaburou
Danzaburou
EA7AMG23
Danzaburou
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,112 Elo+
Party 1
Lancelot
Lancelot
Foxicon
Lancelot
Level 121
God Stats
3W - 8L
1,371 SR
Queue Stats
65W - 34L
1,708 Elo+
Solo
Team Averages
Level 66
1,379 SR
1,310 Elo+

VS

Team Averages
Level 92
1,575 SR
1,457 Elo+
Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Banquz
Ra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Caudery792
Ymir
Level 48
God Stats
16W - 16L
1,724 SR
Queue Stats
22W - 29L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,956
560
6,738
13,567
4,605
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
EA7AMG23
Danzaburou
13
1 / 5 / 1
9,209
576
7,046
15,636
6,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Foxicon
Lancelot
13
1 / 8 / 1
9,362
585
9,752
21,815
18,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
9 / 1 / 9
12,559
785
23,399
12,542
6,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
17
10 / 1 / 5
12,248
766
15,300
12,771
6,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 0 / 13
11,397
712
4,573
12,784
17,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
20
20
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
1
9
13.5
L
0
7
2
0.14
W
Ra
10
1
5
12.5
W
1
0
13
7.5
L
Danzaburou
EA7AMG23
Danzaburou
1
5
1
0.3
L
Lancelot
Foxicon
Lancelot
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
43,272
51,018
Taken
38,097
29,477
Mitigated
30,842
1,728
Healing
18,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
23,399
10,003
1,347
4,408
12,542
6,612
1,378
2,848
9,694
0
60,939
L
6,738
1,302
0
630
13,567
4,605
0
6,136
7,431
42,615
0
W
Ra
15,300
1,636
3,371
5,989
12,771
6,959
1,074
2,800
9,971
61,404
0
W
4,573
1,293
0
3,028
12,784
17,271
326
1,923
10,861
21,443
0
L
Danzaburou
EA7AMG23
Danzaburou
7,046
2,538
0
848
15,636
6,454
0
6,838
8,798
0
26,307
L
Lancelot
Foxicon
Lancelot
9,752
1,220
0
250
21,815
18,418
0
7,604
14,211
0
28,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,527
Gold Earned
36,204
139
Minions Killed
178
3
Camps Cleared
11
766,570
Distance Traveled
827,051
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,559
785
80
5
3
277,294
3
L
Sol
8,956
560
51
3
0
233,074
2
W
Ra
12,248
766
68
4
6
284,895
5
W
Ymir
11,397
712
30
2
2
264,862
2
L
Danzaburou
9,209
576
43
3
0
249,422
0
L
Lancelot
9,362
585
45
3
3
284,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role