Player Matchup

Medusa
Medusa
ASweetLilKitten
Medusa
Level 146
God Stats
3W - 0L
1,785 SR
Queue Stats
162W - 185L
1,452 Elo+
Party 1
Hera
Hera
Bo55m4nRebarlma
Hera
Level 101
God Stats
16W - 10L
1,530 SR
Queue Stats
896W - 928L
1,538 Elo+
Solo
Tiamat
Tiamat
EfEfEfEfEfEf
Tiamat
Level 112
God Stats
5W - 9L
1,246 SR
Queue Stats
633W - 695L
1,543 Elo+
Solo
Cabrakan
Cabrakan
bolderthrower
Cabrakan
Level 158
God Stats
8W - 5L
1,648 SR
Queue Stats
209W - 244L
1,563 Elo+
Party 1
Horus
Horus
rubenegt97
Horus
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 42L
1,540 Elo+
Solo
Team Averages
Level 132
1,542 SR
1,527 Elo+

VS

Team Averages
Level 141
1,546 SR
1,563 Elo+
Jormungandr
Jormungandr
B97G
Jormungandr
Level 142
God Stats
4W - 3L
1,533 SR
Queue Stats
387W - 369L
1,517 Elo+
Solo
Ra
Ra
Gotagoat
Ra
Level 149
God Stats
1W - 2L
1,703 SR
Queue Stats
206W - 194L
1,607 Elo+
Solo
Nox
Nox
P0LISHmilitiaxx
Nox
Level 149
God Stats
2W - 5L
1,287 SR
Queue Stats
128W - 123L
1,682 Elo+
Solo
Eset
Eset
TakenWendigo981
Eset
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 29L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
lipedda
Erlang Shen
Level 160
God Stats
4W - 3L
1,708 SR
Queue Stats
484W - 489L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 9
13,655
719
30,938
17,105
11,595
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 4 / 18
12,575
662
28,377
15,606
10,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
20
7 / 2 / 17
13,429
707
22,034
17,578
22,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cabrakan
bolderthrower
Cabrakan
20
3 / 4 / 27
13,629
717
17,310
36,411
56,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
20
6 / 1 / 19
13,434
707
15,362
29,414
40,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B97G
Jormungandr
19
2 / 9 / 7
12,186
641
17,903
32,578
49,061
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 7 / 5
11,133
586
15,200
23,146
26,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 6 / 6
12,005
632
14,715
17,667
10,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 6 / 5
11,600
611
13,952
18,469
11,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
lipedda
Erlang Shen
20
2 / 5 / 8
11,588
610
16,596
30,786
31,981
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
45
33
Kills
14
16
Deaths
33
90
Assists
31
Player
Kills
Deaths
Assists
KDA
W
13
5
9
3.5
L
Jormungandr
B97G
Jormungandr
2
9
7
0.61
W
4
4
18
3.25
W
Tiamat
7
2
17
7.75
L
2
7
5
0.64
L
5
6
6
1.33
L
3
6
5
0.92
W
Cabrakan
bolderthrower
Cabrakan
3
4
27
4.13
L
Erlang Shen
lipedda
Erlang Shen
2
5
8
1.2
W
Horus
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,021
Damage
78,366
116,114
Taken
122,646
141,421
Mitigated
129,586
65,650
Healing
32,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,938
12,079
3,157
3,304
17,105
11,595
5,713
10,332
6,773
0
53,590
L
Jormungandr
B97G
Jormungandr
17,903
4,831
593
1,358
32,578
49,061
0
16,430
16,148
52,691
0
W
28,377
7,976
1,215
564
15,606
10,207
727
9,724
5,882
63,702
0
W
Tiamat
22,034
1,596
431
4,066
17,578
22,724
583
6,312
11,266
43,868
0
L
15,200
524
9,022
5,723
23,146
26,492
0
13,960
9,186
34,174
0
L
14,715
2,904
1,162
1,385
17,667
10,706
192
11,617
6,050
35,310
0
L
13,952
372
3,779
2,782
18,469
11,346
106
10,607
7,862
31,379
0
W
Cabrakan
bolderthrower
Cabrakan
17,310
2,095
3,432
13,291
36,411
56,643
495
19,380
17,031
35,225
0
L
Erlang Shen
lipedda
Erlang Shen
16,596
5,657
527
6,158
30,786
31,981
0
15,107
15,679
0
32,383
W
Horus
15,362
7,112
17,778
18,412
29,414
40,252
663
16,022
12,753
0
25,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,722
Gold Earned
58,512
172
Minions Killed
207
0
Camps Cleared
0
1,757,372
Distance Traveled
1,516,936
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,655
719
43
2
0
356,620
1
L
Jormungandr
12,186
641
54
3
0
267,529
0
W
Hera
12,575
662
62
3
0
346,585
0
W
Tiamat
13,429
707
33
2
0
374,351
1
L
Ra
11,133
586
29
2
0
322,434
1
L
Nox
12,005
632
51
3
0
311,477
1
L
Eset
11,600
611
34
2
0
332,215
0
W
Cabrakan
13,629
717
26
1
0
319,504
0
L
Erlang Shen
11,588
610
39
2
0
283,281
0
W
Horus
13,434
707
8
0
0
360,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role