Player Matchup

Maui
Maui
Boss_gaming32
Maui
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 34L
1,172 Elo+
Party 2
Poseidon
Poseidon
EvG WrathDandy
Poseidon
Level 110
God Stats
12W - 16L
1,365 SR
Queue Stats
86W - 111L
1,334 Elo+
Solo
Cabrakan
Cabrakan
IrishWolfxx
Cabrakan
Level 157
God Stats
10W - 10L
1,443 SR
Queue Stats
493W - 522L
1,393 Elo+
Solo
Bakasura
Bakasura
LordHelix01
Bakasura
Level 28
God Stats
2W - 1L
1,188 SR
Queue Stats
10W - 11L
1,222 Elo+
Party 2
Skadi
Skadi
seiblad89
Skadi
Level 38
God Stats
3W - 8L
1,309 SR
Queue Stats
7W - 13L
1,209 Elo+
Solo
Team Averages
Level 74
1,361 SR
1,266 Elo+

VS

Team Averages
Level 73
1,423 SR
1,372 Elo+
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Geri0555
Thanatos
Level 28
God Stats
5W - 8L
1,395 SR
Queue Stats
27W - 34L
1,293 Elo+
Party 1
Chaac
Chaac
ImperatorA34
Chaac
Level 70
God Stats
9W - 8L
1,510 SR
Queue Stats
51W - 52L
1,299 Elo+
Party 1
Nu Wa
Nu Wa
TonysGaming420
Nu Wa
Level 79
God Stats
134W - 166L
1,456 SR
Queue Stats
137W - 170L
1,408 Elo+
Solo
Geb
Geb
bodybuilderezzzz
Geb
Level 101
God Stats
1W - 5L
1,255 SR
Queue Stats
133W - 118L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
8,321
438
3,067
12,035
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
15
2 / 5 / 0
9,261
487
5,243
11,386
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
IrishWolfxx
Cabrakan
16
9 / 1 / 2
10,888
573
21,788
14,644
10,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
LordHelix01
Bakasura
14
4 / 0 / 3
8,501
447
8,010
14,402
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
seiblad89
Skadi
12
1 / 1 / 4
7,495
394
5,792
7,236
2,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 3 / 0
7,972
420
7,315
13,699
6,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Geri0555
Thanatos
14
4 / 3 / 0
8,928
470
6,700
17,190
9,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 6 / 0
6,919
364
2,315
11,661
5,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 2 / 2
9,116
480
14,654
7,908
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 2
7,799
410
7,125
15,315
15,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
7
7
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
0
0
5
2.5
W
Poseidon
2
5
0
0.4
L
Thanatos
Geri0555
Thanatos
4
3
0
1.33
L
0
6
0
0
W
Cabrakan
IrishWolfxx
Cabrakan
9
1
2
10
W
Bakasura
LordHelix01
Bakasura
4
0
3
5.5
L
3
2
2
2
L
0
2
2
0.5
W
Skadi
seiblad89
Skadi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,900
Damage
38,109
59,703
Taken
65,773
33,948
Mitigated
40,539
16,331
Healing
24,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,315
5,501
91
5,078
13,699
6,061
0
3,305
9,699
0
68,910
W
3,067
810
356
3,711
12,035
11,374
160
3,532
8,149
26,064
0
W
Poseidon
5,243
653
0
1,770
11,386
3,357
392
4,090
6,876
70,933
0
L
Thanatos
Geri0555
Thanatos
6,700
939
0
12,173
17,190
9,331
0
7,105
9,733
0
73,688
L
2,315
127
0
849
11,661
5,754
972
7,383
3,767
0
25,261
W
Cabrakan
IrishWolfxx
Cabrakan
21,788
2,836
0
6,321
14,644
10,933
0
3,259
11,108
76,454
0
W
Bakasura
LordHelix01
Bakasura
8,010
4,683
0
3,102
14,402
5,482
0
5,113
8,557
0
61,012
L
14,654
2,139
0
695
7,908
3,895
1,315
5,521
2,221
78,012
0
L
7,125
809
364
4,985
15,315
15,498
78
5,732
9,013
25,885
0
W
Skadi
seiblad89
Skadi
5,792
2,715
0
1,071
7,236
2,802
543
4,114
2,870
0
40,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
40,734
458
Minions Killed
428
0
Camps Cleared
0
1,729,409
Distance Traveled
1,685,705
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,972
420
114
6
0
276,088
0
W
Maui
8,321
438
36
2
0
344,530
0
W
Poseidon
9,261
487
128
7
0
338,129
0
L
Thanatos
8,928
470
114
6
0
374,168
0
L
Chaac
6,919
364
51
3
0
343,019
0
W
Cabrakan
10,888
573
136
7
0
350,801
3
W
Bakasura
8,501
447
94
5
0
418,285
1
L
Nu Wa
9,116
480
116
6
0
289,424
1
L
Geb
7,799
410
33
2
0
403,006
6
W
Skadi
7,495
394
64
3
0
277,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role