Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DjVenom
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 91L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
Versailles
Hou Yi
Level 156
God Stats
2W - 3L
1,367 SR
Queue Stats
236W - 261L
1,560 Elo+
Solo
Horus
Horus
blueSPANISHsky
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,556 Elo+
Solo
Susano
Susano
txtCapi
Susano
Level 160
God Stats
3W - 2L
1,607 SR
Queue Stats
97W - 117L
1,592 Elo+
Solo
Team Averages
Level 146
1,495 SR
1,552 Elo+

VS

Team Averages
Level 155
1,348 SR
1,561 Elo+
Skadi
Skadi
Cholkar
Skadi
Level 160
God Stats
3W - 4L
1,413 SR
Queue Stats
391W - 393L
1,608 Elo+
Solo
Janus
Janus
GamingAnime
Janus
Level 141
God Stats
1W - 2L
1,517 SR
Queue Stats
103W - 76L
1,567 Elo+
Solo
Merlin
Merlin
Kachiro
Merlin
Level 159
God Stats
0W - 5L
967 SR
Queue Stats
226W - 230L
1,526 Elo+
Solo
Ra
Ra
habitq
Ra
Level 156
God Stats
0W - 3L
1,636 SR
Queue Stats
89W - 71L
1,563 Elo+
Solo
Nemesis
Nemesis
巭孬嫑夯昆I
Nemesis
Level 160
God Stats
0W - 3L
1,205 SR
Queue Stats
79W - 73L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
3 / 2 / 17
11,876
742
22,613
25,850
31,802
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
DjVenom
Cerberus
18
2 / 2 / 9
10,487
655
11,382
24,021
30,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Versailles
Hou Yi
18
2 / 1 / 11
10,336
646
14,361
14,712
8,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 1 / 12
10,794
675
7,934
19,523
22,670
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
txtCapi
Susano
20
12 / 2 / 7
12,583
786
26,346
23,663
14,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cholkar
Skadi
16
1 / 7 / 4
9,238
577
19,394
19,336
9,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

17
3 / 3 / 5
10,105
632
23,196
14,484
7,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Kachiro
Merlin
17
2 / 5 / 3
9,834
615
14,289
16,012
8,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ra
15
0 / 3 / 5
8,861
554
14,004
13,466
6,990
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 3 / 5
10,018
626
11,875
26,867
26,421
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
21
Kills
8
8
Deaths
21
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
17
5.75
L
Skadi
Cholkar
Skadi
1
7
4
0.43
W
Cerberus
DjVenom
Cerberus
2
2
9
3.25
L
3
3
5
1.83
L
Merlin
Kachiro
Merlin
2
5
3
0.7
W
Hou Yi
Versailles
Hou Yi
2
1
11
7.5
W
2
1
12
8
L
Ra
0
3
5
0.83
W
Susano
txtCapi
Susano
12
2
7
7.75
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,636
Damage
82,758
107,769
Taken
90,165
107,953
Mitigated
58,875
57,934
Healing
33,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
22,613
8,774
2,876
5,895
25,850
31,802
465
13,005
12,845
39,622
0
L
Skadi
Cholkar
Skadi
19,394
4,079
516
446
19,336
9,687
132
6,935
12,401
0
31,486
W
Cerberus
DjVenom
Cerberus
11,382
396
2,062
7,300
24,021
30,416
0
11,797
12,224
34,850
0
L
23,196
999
1,908
1,072
14,484
7,506
344
7,395
7,089
33,364
0
L
Merlin
Kachiro
Merlin
14,289
551
83
1,555
16,012
8,271
359
4,884
11,128
36,024
0
W
Hou Yi
Versailles
Hou Yi
14,361
5,782
3,026
3,717
14,712
8,753
3,453
5,124
9,588
0
32,446
W
7,934
3,404
14,643
9,675
19,523
22,670
459
9,804
9,719
0
14,554
L
Ra
14,004
1,180
10,292
5,297
13,466
6,990
487
6,108
7,358
33,772
0
W
Susano
txtCapi
Susano
26,346
6,501
1,161
7,579
23,663
14,312
801
12,410
11,253
0
47,870
L
11,875
2,596
4,402
8,266
26,867
26,421
186
8,673
18,194
849
15,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,076
Gold Earned
48,056
215
Minions Killed
155
0
Camps Cleared
0
1,602,243
Distance Traveled
1,436,143
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,876
742
24
2
0
319,690
1
L
Skadi
9,238
577
30
2
0
255,230
0
W
Cerberus
10,487
655
74
5
0
320,673
5
L
Janus
10,105
632
22
1
0
294,142
2
L
Merlin
9,834
615
42
3
0
289,351
1
W
Hou Yi
10,336
646
49
3
0
299,360
3
W
Horus
10,794
675
13
1
0
329,215
0
L
Ra
8,861
554
50
3
0
283,691
4
W
Susano
12,583
786
55
3
0
333,305
0
L
Nemesis
10,018
626
11
1
0
313,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role