Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Mamasamedi
Yemoja
Level 18
God Stats
1W - 1L
1,727 SR
Queue Stats
8W - 18L
1,331 Elo+
Party 1
Sol
Sol
MetalGrill01
Sol
Level 24
God Stats
0W - 2L
1,288 SR
Queue Stats
11W - 21L
1,329 Elo+
Party 1
Janus
Janus
ShisuiOhara
Janus
Level 108
God Stats
2W - 4L
1,466 SR
Queue Stats
394W - 421L
1,389 Elo+
Solo
King Arthur
King Arthur
SnoopJaps
King Arthur
Level 154
God Stats
1W - 6L
1,185 SR
Queue Stats
294W - 330L
1,432 Elo+
Solo
Team Averages
Level 82
1,433 SR
1,396 Elo+

VS

Team Averages
Level 129
1,591 SR
1,479 Elo+
Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HelaBela
Tsukuyomi
Level 155
God Stats
8W - 3L
1,689 SR
Queue Stats
306W - 296L
1,408 Elo+
Solo
Aphrodite
Aphrodite
Himoon7
Aphrodite
Level 135
God Stats
3W - 0L
1,792 SR
Queue Stats
182W - 169L
1,527 Elo+
Solo
Maui
Maui
Peludomart
Maui
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
197W - 162L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
whiteshadow2332
Ah Muzen Cab
Level 128
God Stats
17W - 8L
1,475 SR
Queue Stats
389W - 401L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 9 / 5
9,826
702
14,772
21,111
9,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Mamasamedi
Yemoja
15
2 / 7 / 5
8,697
621
8,927
17,298
14,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 3 / 7
8,920
637
12,109
13,441
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 8 / 8
9,941
710
18,158
14,631
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SnoopJaps
King Arthur
18
5 / 4 / 4
10,167
726
12,443
28,537
23,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
5 / 2 / 15
10,614
758
16,358
12,915
6,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
HelaBela
Tsukuyomi
20
18 / 5 / 10
12,901
922
28,144
24,510
14,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Himoon7
Aphrodite
19
2 / 2 / 21
11,146
796
12,785
16,272
12,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 3 / 18
9,446
675
7,331
16,520
18,119
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ah Muzen Cab
whiteshadow2332
Ah Muzen Cab
19
6 / 3 / 18
11,291
807
24,117
16,291
8,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
14
Kills
31
31
Deaths
15
29
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
9
5
0.72
W
Agni
 
Agni
5
2
15
6.25
W
Tsukuyomi
HelaBela
Tsukuyomi
18
5
10
4.6
W
Aphrodite
Himoon7
Aphrodite
2
2
21
6.25
L
Yemoja
Mamasamedi
Yemoja
2
7
5
0.64
L
1
3
7
1.5
W
0
3
18
3
L
2
8
8
0.75
L
King Arthur
SnoopJaps
King Arthur
5
4
4
1.75
W
Ah Muzen Cab
whiteshadow2332
Ah Muzen Cab
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,409
Damage
88,735
95,018
Taken
86,508
57,264
Mitigated
59,296
26,881
Healing
50,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,772
4,651
1,085
2,677
21,111
9,189
749
8,563
12,200
0
23,188
W
Agni
 
Agni
16,358
1,138
3,679
4,833
12,915
6,439
1,454
5,295
7,620
24,485
0
W
Tsukuyomi
HelaBela
Tsukuyomi
28,144
6,157
0
6,055
24,510
14,112
59
9,908
14,602
0
44,717
W
Aphrodite
Himoon7
Aphrodite
12,785
2,200
13,333
10,774
16,272
12,082
1,196
9,390
6,882
30,892
0
L
Yemoja
Mamasamedi
Yemoja
8,927
2,846
3,151
920
17,298
14,270
0
6,220
10,856
18,715
0
L
12,109
2,838
1,734
3,994
13,441
4,637
146
4,228
9,059
20,496
0
W
7,331
546
3,111
2,681
16,520
18,119
130
6,648
9,872
12,894
0
L
18,158
1,142
2,051
623
14,631
5,938
183
5,890
8,581
35,385
0
L
King Arthur
SnoopJaps
King Arthur
12,443
408
676
9,970
28,537
23,230
29
10,154
17,848
0
26,982
W
Ah Muzen Cab
whiteshadow2332
Ah Muzen Cab
24,117
5,944
1,520
4,683
16,291
8,544
1,943
7,953
8,338
0
42,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,551
Gold Earned
55,398
148
Minions Killed
163
0
Camps Cleared
0
1,138,515
Distance Traveled
1,514,031
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,826
702
33
2
0
236,906
1
W
Agni
10,614
758
31
2
0
299,863
1
W
Tsukuyomi
12,901
922
20
1
0
282,462
0
W
Aphrodite
11,146
796
57
4
0
260,680
1
L
Yemoja
8,697
621
22
2
0
177,644
0
L
Sol
8,920
637
25
2
0
253,041
0
W
Maui
9,446
675
12
1
0
332,493
4
L
Janus
9,941
710
45
3
0
215,066
0
L
King Arthur
10,167
726
23
2
0
255,858
0
W
Ah Muzen Cab
11,291
807
43
3
0
338,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role