Player Matchup

Olorun
Olorun
FaBiaNsX
Olorun
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,537 Elo+
Party 3
Athena
Athena
Langdron
Athena
Level 42
God Stats
20W - 5L
1,947 SR
Queue Stats
44W - 31L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
Meerer
Sun Wukong
Level 59
God Stats
1W - 1L
1,308 SR
Queue Stats
2W - 1L
1,312 Elo+
Party 3
Hun Batz
Hun Batz
Raydem
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
TapoutQQ
Izanami
Level 149
God Stats
9W - 6L
1,924 SR
Queue Stats
59W - 46L
1,614 Elo+
Party 1
Team Averages
Level 69
1,636 SR
1,507 Elo+

VS

Team Averages
Level 67
1,486 SR
1,363 Elo+
King Arthur
King Arthur
Khorn1
King Arthur
Level 119
God Stats
1W - 8L
1,177 SR
Queue Stats
51W - 69L
1,355 Elo+
Party 2
Thoth
Thoth
SineManibus
Thoth
Level 40
God Stats
2W - 3L
1,753 SR
Queue Stats
41W - 52L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skayrex
Tsukuyomi
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
23W - 23L
1,277 Elo+
Party 2
Maui
Maui
Swwarli
Maui
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
28W - 31L
1,369 Elo+
Party 2
Ishtar
Ishtar
kiskompot
Ishtar
Level 27
God Stats
12W - 13L
1,500 SR
Queue Stats
47W - 62L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FaBiaNsX
Olorun
18
5 / 7 / 8
11,917
567
12,492
16,762
9,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Langdron
Athena
16
5 / 2 / 21
12,133
578
8,697
22,686
27,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Meerer
Sun Wukong
18
6 / 6 / 8
12,263
584
18,249
27,116
24,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Raydem
Hun Batz
19
7 / 4 / 8
12,122
577
10,693
21,137
10,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
TapoutQQ
Izanami
20
12 / 2 / 10
13,947
664
25,398
17,381
9,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Khorn1
King Arthur
16
5 / 5 / 5
10,978
523
19,130
25,483
31,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
7 / 6 / 4
11,894
566
18,391
13,795
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Skayrex
Tsukuyomi
17
5 / 7 / 5
10,850
517
13,563
21,057
9,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
Swwarli
Maui
13
1 / 6 / 7
8,979
428
6,135
21,508
24,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
kiskompot
Ishtar
17
3 / 11 / 2
11,192
533
10,487
17,156
5,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
35
Kills
21
21
Deaths
35
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
FaBiaNsX
Olorun
5
7
8
1.29
L
King Arthur
Khorn1
King Arthur
5
5
5
1.5
W
Athena
Langdron
Athena
5
2
21
7.75
W
Sun Wukong
Meerer
Sun Wukong
6
6
8
1.67
W
Hun Batz
Raydem
Hun Batz
7
4
8
2.75
L
7
6
4
1.5
L
Tsukuyomi
Skayrex
Tsukuyomi
5
7
5
1.07
L
Maui
Swwarli
Maui
1
6
7
0.75
W
Izanami
TapoutQQ
Izanami
12
2
10
8.5
L
Ishtar
kiskompot
Ishtar
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,529
Damage
67,706
105,082
Taken
98,999
81,177
Mitigated
77,990
38,196
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
FaBiaNsX
Olorun
12,492
5,743
694
4,470
16,762
9,703
1,536
7,673
8,935
82,916
5,835
L
King Arthur
Khorn1
King Arthur
19,130
2,633
0
5,141
25,483
31,598
0
5,380
20,103
0
79,000
W
Athena
Langdron
Athena
8,697
2,702
3,788
4,920
22,686
27,212
170
5,749
16,682
29,269
0
W
Sun Wukong
Meerer
Sun Wukong
18,249
3,695
0
8,086
27,116
24,403
161
4,693
21,178
0
81,801
W
Hun Batz
Raydem
Hun Batz
10,693
4,214
0
7,390
21,137
10,743
0
4,622
16,360
0
108,702
L
18,391
582
0
750
13,795
6,244
0
3,657
10,138
95,634
0
L
Tsukuyomi
Skayrex
Tsukuyomi
13,563
3,938
0
6,135
21,057
9,995
0
3,091
17,966
0
79,023
L
Maui
Swwarli
Maui
6,135
1,523
0
1,358
21,508
24,912
0
5,232
16,276
22,951
0
W
Izanami
TapoutQQ
Izanami
25,398
17,111
0
8,848
17,381
9,116
5,669
2,930
14,451
0
156,134
L
Ishtar
kiskompot
Ishtar
10,487
5,834
0
1,824
17,156
5,241
810
2,774
14,382
0
66,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,382
Gold Earned
53,893
659
Minions Killed
550
0
Camps Cleared
0
1,992,454
Distance Traveled
1,873,623
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,917
567
141
7
0
376,251
0
L
King Arthur
10,978
523
125
6
0
384,604
1
W
Athena
12,133
578
32
2
0
438,348
9
W
Sun Wukong
12,263
584
134
6
0
381,508
0
W
Hun Batz
12,122
577
134
6
0
403,713
3
L
Thoth
11,894
566
151
7
0
354,594
7
L
Tsukuyomi
10,850
517
123
6
0
437,119
1
L
Maui
8,979
428
25
1
0
330,606
6
W
Izanami
13,947
664
218
10
0
392,634
8
L
Ishtar
11,192
533
126
6
0
366,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role