Player Matchup

Anubis
Anubis
Meowstress X
Anubis
Level 160
God Stats
11W - 11L
1,654 SR
Queue Stats
852W - 837L
1,500 Elo+
Party 2
Raijin
Raijin
PraetorEX
Raijin
Level 147
God Stats
0W - 1L
1,859 SR
Queue Stats
57W - 59L
1,504 Elo+
Party 1
Ishtar
Ishtar
X Meowphisto
Ishtar
Level 160
God Stats
2W - 4L
1,587 SR
Queue Stats
538W - 524L
1,516 Elo+
Party 2
Artio
Artio
kirihiit
Artio
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
27W - 32L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
motardfou91
Hun Batz
Level 97
God Stats
2W - 1L
1,858 SR
Queue Stats
106W - 109L
1,576 Elo+
Solo
Team Averages
Level 138
1,649 SR
1,520 Elo+

VS

Team Averages
Level 147
1,475 SR
1,539 Elo+
Hachiman
Hachiman
BaRRaKouZe
Hachiman
Level 160
God Stats
2W - 2L
1,518 SR
Queue Stats
98W - 106L
1,481 Elo+
Party 3
Gilgamesh
Gilgamesh
Flequillosa
Gilgamesh
Level 160
God Stats
2W - 7L
1,541 SR
Queue Stats
188W - 162L
1,524 Elo+
Party 3
Ao Kuang
Ao Kuang
Moradis
Ao Kuang
Level 150
God Stats
2W - 3L
1,305 SR
Queue Stats
324W - 325L
1,523 Elo+
Solo
Raijin
Raijin
SebCza
Raijin
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 39L
1,607 Elo+
Party 4
Hou Yi
Hou Yi
Shayde2104
Hou Yi
Level 145
God Stats
4W - 4L
1,513 SR
Queue Stats
205W - 188L
1,559 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
4 / 5 / 8
11,972
665
11,286
14,480
8,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
PraetorEX
Raijin
20
12 / 5 / 6
14,069
782
25,073
17,325
9,270
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
20
3 / 2 / 14
12,211
678
27,880
17,983
10,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
kirihiit
Artio
19
1 / 5 / 19
11,712
651
9,277
46,565
54,925
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
motardfou91
Hun Batz
18
2 / 8 / 10
11,904
661
23,202
21,458
10,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaRRaKouZe
Hachiman
20
4 / 6 / 11
13,211
734
25,574
20,546
8,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Flequillosa
Gilgamesh
18
2 / 5 / 18
12,237
680
12,906
25,497
25,042
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Moradis
Ao Kuang
20
11 / 4 / 8
13,590
755
19,946
28,021
19,793
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
SebCza
Raijin
20
6 / 3 / 14
13,881
771
31,117
17,826
7,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Shayde2104
Hou Yi
19
2 / 4 / 13
11,642
647
17,157
16,013
6,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
89
22
Kills
25
25
Deaths
22
57
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BaRRaKouZe
Hachiman
4
6
11
1.58
W
Gilgamesh
Flequillosa
Gilgamesh
2
5
18
2.2
L
Anubis
4
5
8
1.6
W
Ao Kuang
Moradis
Ao Kuang
11
4
8
3.75
L
Raijin
PraetorEX
Raijin
12
5
6
3
W
Raijin
SebCza
Raijin
6
3
14
4.33
W
Hou Yi
Shayde2104
Hou Yi
2
4
13
2.13
L
Ishtar
3
2
14
5
L
Artio
kirihiit
Artio
1
5
19
2.1
L
Hun Batz
motardfou91
Hun Batz
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,718
Damage
106,700
117,811
Taken
107,903
94,457
Mitigated
67,811
53,709
Healing
46,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BaRRaKouZe
Hachiman
25,574
14,074
0
3,974
20,546
8,328
2,966
8,591
11,955
0
51,595
W
Gilgamesh
Flequillosa
Gilgamesh
12,906
1,221
2,212
4,630
25,497
25,042
519
9,154
16,343
2,337
15,429
L
Anubis
11,286
149
4,040
2,912
14,480
8,947
1,245
6,424
7,829
33,724
0
W
Ao Kuang
Moradis
Ao Kuang
19,946
5,553
4,102
10,975
28,021
19,793
3,221
12,428
15,593
29,254
0
L
Raijin
PraetorEX
Raijin
25,073
1,252
1,580
1,591
17,325
9,270
1,463
7,540
9,645
41,979
0
W
Raijin
SebCza
Raijin
31,117
3,082
8,254
6,348
17,826
7,911
1,463
9,060
8,766
65,831
0
W
Hou Yi
Shayde2104
Hou Yi
17,157
5,651
3,200
3,191
16,013
6,737
196
6,403
9,610
0
41,767
L
Ishtar
27,880
14,989
4,494
5,881
17,983
10,582
2,463
6,808
10,887
0
50,660
L
Artio
kirihiit
Artio
9,277
221
7,659
22,312
46,565
54,925
0
21,975
24,025
15,566
0
L
Hun Batz
motardfou91
Hun Batz
23,202
3,187
1,313
1,927
21,458
10,733
0
9,487
11,736
0
42,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,868
Gold Earned
64,561
189
Minions Killed
199
0
Camps Cleared
0
1,637,081
Distance Traveled
1,669,891
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,211
734
49
3
0
313,342
1
W
Gilgamesh
12,237
680
13
1
0
344,837
2
L
Anubis
11,972
665
53
3
0
301,276
3
W
Ao Kuang
13,590
755
16
1
0
335,818
1
L
Raijin
14,069
782
27
2
0
309,370
0
W
Raijin
13,881
771
76
4
0
322,961
3
W
Hou Yi
11,642
647
45
3
0
352,933
1
L
Ishtar
12,211
678
45
3
0
332,356
0
L
Artio
11,712
651
15
1
0
374,464
1
L
Hun Batz
11,904
661
49
3
0
319,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role