Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MrDonutGamerZ
Chang'e
Level 116
God Stats
7W - 2L
1,542 SR
Queue Stats
101W - 83L
1,406 Elo+
Party 1
Geb
Geb
Tollozz
Geb
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,308 Elo+
Party 1
Team Averages
Level 100
1,514 SR
1,405 Elo+

VS

Team Averages
Level 72
1,513 SR
1,341 Elo+
Odin
Odin
Derangeddragonn
Odin
Level 20
God Stats
1W - 2L
1,394 SR
Queue Stats
5W - 15L
1,218 Elo+
Party 2
Nox
Nox
ToyBreaker3
Nox
Level 158
God Stats
0W - 1L
1,760 SR
Queue Stats
14W - 17L
1,565 Elo+
Solo
Chiron
Chiron
punger4570
Chiron
Level 38
God Stats
2W - 6L
1,384 SR
Queue Stats
6W - 17L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 0 / 2
8,110
811
11,960
7,684
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
11
2 / 1 / 3
7,007
701
7,903
7,663
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
10
0 / 0 / 6
7,528
753
3,501
10,150
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,315
632
2,638
13,126
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
6,433
643
6,806
5,928
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
punger4570
Chiron
9
0 / 3 / 0
5,721
572
5,661
8,709
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
2
6
L
0
3
1
0.17
W
Chang'e
2
1
3
3.5
W
Geb
0
0
6
3
L
1
1
0
1
L
Chiron
punger4570
Chiron
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,364
Damage
15,105
25,497
Taken
27,763
17,248
Mitigated
14,390
12,283
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,960
9,181
0
3,613
7,684
3,616
1,678
2,918
4,766
0
52,985
L
2,638
370
0
2,945
13,126
8,488
0
5,848
7,278
0
9,116
W
Chang'e
7,903
1,103
2,283
3,715
7,663
3,260
762
1,988
5,675
23,452
0
W
Geb
3,501
604
0
2,672
10,150
10,372
601
2,498
7,652
7,908
0
L
6,806
520
0
746
5,928
2,523
0
1,723
4,205
22,860
0
L
Chiron
punger4570
Chiron
5,661
2,128
876
1,968
8,709
3,379
0
4,008
4,701
0
14,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,645
Gold Earned
18,469
115
Minions Killed
84
8
Camps Cleared
0
521,362
Distance Traveled
505,742
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,110
811
76
8
7
159,999
4
L
Odin
6,315
632
10
1
0
175,932
3
W
Chang'e
7,007
701
31
3
1
177,303
5
W
Geb
7,528
753
8
1
0
184,060
0
L
Nox
6,433
643
59
6
0
168,621
2
L
Chiron
5,721
572
15
2
0
161,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role