Player Matchup

Izanami
Izanami
Erd88
Izanami
Level 100
God Stats
3W - 7L
1,297 SR
Queue Stats
31W - 48L
1,387 Elo+
Party 1
Chaac
Chaac
ImComininUrMom
Chaac
Level 69
God Stats
2W - 3L
1,572 SR
Queue Stats
14W - 16L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
Shpalman
Baron Samedi
Level 124
God Stats
7W - 5L
1,490 SR
Queue Stats
132W - 165L
1,480 Elo+
Party 1
Team Averages
Level 98
1,453 SR
1,448 Elo+

VS

Team Averages
Level 80
1,402 SR
1,324 Elo+
Merlin
Merlin
Gandlax
Merlin
Level 158
God Stats
5W - 11L
1,409 SR
Queue Stats
180W - 184L
1,475 Elo+
Solo
Shiva
Shiva
MrDorianGray
Shiva
Level 43
God Stats
3W - 1L
1,630 SR
Queue Stats
33W - 66L
1,299 Elo+
Party 2
Nike
Nike
xDarksiRx
Nike
Level 38
God Stats
2W - 8L
1,166 SR
Queue Stats
21W - 54L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Erd88
Izanami
12
1 / 3 / 3
7,717
643
6,405
9,430
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 2
7,587
632
6,856
12,182
8,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Baron Samedi
Shpalman
Baron Samedi
13
1 / 1 / 3
7,847
654
8,664
9,724
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gandlax
Merlin
15
2 / 0 / 3
9,487
791
14,894
5,930
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 4
7,879
657
6,211
11,231
7,719
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
12
2 / 1 / 3
8,327
694
6,444
10,288
5,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
4
Kills
5
5
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Erd88
Izanami
1
3
3
0.83
W
Merlin
Gandlax
Merlin
2
0
3
3.5
L
2
1
2
3
W
1
3
4
1
L
Baron Samedi
Shpalman
Baron Samedi
1
1
3
2.5
W
Nike
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,925
Damage
27,549
31,336
Taken
27,449
17,000
Mitigated
16,024
9,539
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Erd88
Izanami
6,405
4,861
0
822
9,430
3,762
0
4,826
4,604
0
27,873
W
Merlin
Gandlax
Merlin
14,894
1,002
0
903
5,930
2,477
1,547
2,458
3,304
62,247
0
L
6,856
1,126
0
4,700
12,182
8,181
0
5,454
6,728
782
22,030
W
6,211
761
1,117
718
11,231
7,719
77
3,865
7,134
0
14,826
L
Baron Samedi
Shpalman
Baron Samedi
8,664
268
1,821
2,196
9,724
5,057
0
4,848
4,876
22,357
0
W
Nike
6,444
1,041
0
3,236
10,288
5,828
0
3,233
6,679
0
17,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,151
Gold Earned
25,693
140
Minions Killed
152
4
Camps Cleared
7
631,838
Distance Traveled
667,758
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,717
643
44
4
0
207,715
3
W
Merlin
9,487
791
112
9
4
219,976
3
L
Chaac
7,587
632
38
3
3
200,996
4
W
Shiva
7,879
657
13
1
1
225,050
5
L
Baron Samedi
7,847
654
58
5
1
223,127
3
W
Nike
8,327
694
27
2
2
222,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role