Player Matchup

Osiris
Osiris
DONSPIDER
Osiris
Level 122
God Stats
1W - 1L
1,521 SR
Queue Stats
71W - 47L
1,603 Elo+
Party 1
Discordia
Discordia
N3V3RSURRENDER
Discordia
Level 123
God Stats
5W - 2L
1,864 SR
Queue Stats
63W - 36L
1,656 Elo+
Party 1
Izanami
Izanami
Ypsiilon
Izanami
Level 126
God Stats
1W - 1L
1,619 SR
Queue Stats
77W - 56L
1,582 Elo+
Party 1
Team Averages
Level 124
1,668 SR
1,614 Elo+

VS

Team Averages
Level 98
1,424 SR
1,353 Elo+
Ra
Ra
ImComininUrMom
Ra
Level 69
God Stats
1W - 2L
1,459 SR
Queue Stats
14W - 16L
1,491 Elo+
Solo
Artemis
Artemis
NEKESMITH
Artemis
Level 67
God Stats
9W - 7L
1,480 SR
Queue Stats
36W - 64L
1,304 Elo+
Solo
Maui
Maui
matrix77
Maui
Level 157
God Stats
1W - 3L
1,333 SR
Queue Stats
301W - 442L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DONSPIDER
Osiris
11
3 / 0 / 5
7,397
740
9,493
8,193
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
N3V3RSURRENDER
Discordia
12
1 / 1 / 7
7,175
718
10,565
5,607
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Ypsiilon
Izanami
12
4 / 0 / 4
8,030
803
8,800
9,082
3,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,118
612
6,972
6,456
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
NEKESMITH
Artemis
9
0 / 4 / 1
5,946
595
3,046
10,482
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
10
1 / 4 / 0
6,828
683
4,408
15,149
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
DONSPIDER
Osiris
3
0
5
5.5
L
0
0
1
0.5
W
Discordia
N3V3RSURRENDER
Discordia
1
1
7
4.5
L
Artemis
NEKESMITH
Artemis
0
4
1
0.13
W
Izanami
Ypsiilon
Izanami
4
0
4
6
L
Maui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
14,426
22,882
Taken
32,087
12,771
Mitigated
18,741
6,363
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DONSPIDER
Osiris
9,493
3,197
0
2,690
8,193
6,907
0
4,444
3,419
0
17,401
L
6,972
483
747
1,930
6,456
2,265
0
2,101
4,355
23,914
0
W
Discordia
N3V3RSURRENDER
Discordia
10,565
714
0
943
5,607
2,145
147
2,230
3,259
32,514
0
L
Artemis
NEKESMITH
Artemis
3,046
899
313
1,046
10,482
3,848
0
4,810
5,672
0
11,548
W
Izanami
Ypsiilon
Izanami
8,800
6,483
0
2,730
9,082
3,719
1,617
4,412
4,310
0
40,969
L
Maui
4,408
1,069
194
3,461
15,149
12,628
0
3,676
11,473
11,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,602
Gold Earned
18,892
136
Minions Killed
92
7
Camps Cleared
2
619,139
Distance Traveled
547,766
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,397
740
14
1
2
219,765
3
L
Ra
6,118
612
54
5
1
207,498
3
W
Discordia
7,175
718
53
5
3
202,575
0
L
Artemis
5,946
595
19
2
1
166,175
1
W
Izanami
8,030
803
69
7
2
196,799
3
L
Maui
6,828
683
19
2
0
174,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role