Player Matchup

Anhur
Anhur
Cutny
Anhur
Level 108
God Stats
8W - 13L
1,456 SR
Queue Stats
536W - 544L
1,444 Elo+
Party 1
Fenrir
Fenrir
Legend4life2630
Fenrir
Level 116
God Stats
1W - 0L
1,755 SR
Queue Stats
11W - 13L
1,446 Elo+
Solo
Guan Yu
Guan Yu
PowerParty7
Guan Yu
Level 144
God Stats
5W - 4L
1,561 SR
Queue Stats
113W - 124L
1,520 Elo+
Party 2
Athena
Athena
TheCrazyPlayerXD
Athena
Level 140
God Stats
21W - 13L
1,655 SR
Queue Stats
25W - 18L
1,588 Elo+
Party 2
Zhong Kui
Zhong Kui
qSmugu
Zhong Kui
Level 78
God Stats
58W - 37L
1,541 SR
Queue Stats
394W - 413L
1,396 Elo+
Party 1
Team Averages
Level 117
1,594 SR
1,479 Elo+

VS

Team Averages
Level 58
1,475 SR
1,340 Elo+
Bellona
Bellona
Biela-p0zka
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,323 Elo+
Party 3
Pele
Pele
Silberadler1234
Pele
Level 74
God Stats
50W - 35L
1,601 SR
Queue Stats
147W - 133L
1,534 Elo+
Solo
Kukulkan
Kukulkan
misko_17
Kukulkan
Level 14
God Stats
4W - 5L
1,321 SR
Queue Stats
4W - 9L
1,091 Elo+
Party 3
Danzaburou
Danzaburou
probable-factor7
Danzaburou
Level 23
God Stats
11W - 15L
1,453 SR
Queue Stats
21W - 29L
1,409 Elo+
Party 3
Ganesha
Ganesha
stevkysfejkis
Ganesha
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 60L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cutny
Anhur
20
7 / 1 / 4
13,009
591
21,881
21,276
10,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
16 / 2 / 6
13,266
603
27,567
24,569
13,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
PowerParty7
Guan Yu
19
5 / 1 / 17
12,983
590
19,173
25,802
33,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 0 / 23
11,987
545
10,586
19,868
26,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
qSmugu
Zhong Kui
18
4 / 1 / 14
12,061
548
17,475
17,299
14,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Biela-p0zka
Bellona
13
2 / 9 / 0
8,649
393
9,285
27,316
24,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 3 / 2
10,222
465
16,549
26,349
10,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
misko_17
Kukulkan
14
1 / 9 / 0
8,632
392
9,111
17,327
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
probable-factor7
Danzaburou
15
0 / 7 / 0
9,180
417
7,739
15,994
5,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
13
0 / 5 / 1
8,801
400
8,566
29,719
31,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
8
33
Kills
5
5
Deaths
33
64
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Biela-p0zka
Bellona
2
9
0
0.22
W
Anhur
Cutny
Anhur
7
1
4
9
W
16
2
6
9.5
W
Guan Yu
PowerParty7
Guan Yu
5
1
17
13.5
L
2
3
2
1
W
1
0
23
12.5
L
Kukulkan
misko_17
Kukulkan
1
9
0
0.11
L
Danzaburou
probable-factor7
Danzaburou
0
7
0
0
W
Zhong Kui
qSmugu
Zhong Kui
4
1
14
11
L
Ganesha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,682
Damage
51,250
108,814
Taken
116,705
98,843
Mitigated
79,210
60,674
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Biela-p0zka
Bellona
9,285
2,466
0
4,103
27,316
24,742
0
5,070
21,207
0
45,558
W
Anhur
Cutny
Anhur
21,881
9,987
0
8,455
21,276
10,040
1,501
3,885
17,391
0
139,552
W
27,567
10,036
0
7,769
24,569
13,867
5,573
3,902
20,061
0
122,579
W
Guan Yu
PowerParty7
Guan Yu
19,173
3,334
11,366
15,855
25,802
33,988
1,489
1,849
23,028
0
90,580
L
16,549
3,162
0
3,465
26,349
10,220
0
5,431
20,591
0
107,432
W
10,586
3,857
0
6,148
19,868
26,198
852
5,562
14,306
36,470
2,686
L
Kukulkan
misko_17
Kukulkan
9,111
520
0
346
17,327
6,895
0
4,803
12,421
51,045
0
L
Danzaburou
probable-factor7
Danzaburou
7,739
2,354
0
2,149
15,994
5,421
633
2,313
13,681
0
67,224
W
Zhong Kui
qSmugu
Zhong Kui
17,475
3,140
494
10,587
17,299
14,750
1,666
4,215
13,084
113,643
0
L
Ganesha
8,566
1,311
323
6,575
29,719
31,932
0
9,890
19,356
44,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,306
Gold Earned
45,484
667
Minions Killed
473
0
Camps Cleared
0
2,167,893
Distance Traveled
1,858,409
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,649
393
61
3
0
391,072
1
W
Anhur
13,009
591
161
7
0
391,312
9
W
Fenrir
13,266
603
136
6
0
466,884
3
W
Guan Yu
12,983
590
154
7
0
451,537
3
L
Pele
10,222
465
166
8
0
430,535
1
W
Athena
11,987
545
52
2
0
457,943
3
L
Kukulkan
8,632
392
101
5
0
356,545
0
L
Danzaburou
9,180
417
133
6
0
336,196
0
W
Zhong Kui
12,061
548
164
7
0
400,217
2
L
Ganesha
8,801
400
12
1
0
344,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role