Player Matchup

Awilix
Awilix
FordeCF
Awilix
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
2,018 Elo+
Party 2
Charybdis
Charybdis
MiNi x HeeD
Charybdis
Level 160
God Stats
3W - 1L
1,607 SR
Queue Stats
57W - 41L
1,648 Elo+
Party 2
Maui
Maui
Millson
Maui
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
54W - 45L
1,652 Elo+
Party 2
Bellona
Bellona
RobbieRobster96
Bellona
Level 68
God Stats
8W - 5L
1,573 SR
Queue Stats
159W - 178L
1,388 Elo+
Solo
Janus
Janus
Yanto187
Janus
Level 160
God Stats
1W - 2L
1,168 SR
Queue Stats
205W - 217L
1,498 Elo+
Solo
Team Averages
Level 140
1,469 SR
1,641 Elo+

VS

Team Averages
Level 79
1,500 SR
1,428 Elo+
Scylla
Scylla
Black_falcon74
Scylla
Level 65
God Stats
0W - 4L
1,190 SR
Queue Stats
212W - 244L
1,411 Elo+
Party 1
Maui
Maui
HbO_Rules
Maui
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
53W - 85L
1,304 Elo+
Party 1
Chernobog
Chernobog
iPOLANDO
Chernobog
Level 127
God Stats
2W - 1L
1,806 SR
Queue Stats
254W - 231L
1,536 Elo+
Solo
Camazotz
Camazotz
mahhdan
Camazotz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 176L
1,449 Elo+
Party 1
Ishtar
Ishtar
turbojoel0095
Ishtar
Level 88
God Stats
1W - 2L
1,720 SR
Queue Stats
121W - 120L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FordeCF
Awilix
15
8 / 1 / 5
9,189
613
13,488
10,958
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
MiNi x HeeD
Charybdis
15
8 / 1 / 4
9,177
612
13,693
12,650
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
Millson
Maui
13
2 / 2 / 10
8,254
550
5,040
12,208
11,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 3
8,563
571
5,839
11,835
12,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Yanto187
Janus
15
3 / 1 / 4
9,135
609
7,578
4,081
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,297
420
1,194
9,523
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
11
1 / 5 / 0
6,066
404
1,219
13,838
10,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
iPOLANDO
Chernobog
13
0 / 3 / 2
7,459
497
6,661
10,178
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
mahhdan
Camazotz
13
4 / 5 / 2
8,261
551
3,557
14,280
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 6 / 1
7,319
488
8,603
13,755
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
24
Kills
7
8
Deaths
24
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Awilix
FordeCF
Awilix
8
1
5
10.5
L
Maui
1
5
0
0.2
W
Charybdis
MiNi x HeeD
Charybdis
8
1
4
10
W
Maui
Millson
Maui
2
2
10
3.5
W
3
3
3
1.5
W
Janus
Yanto187
Janus
3
1
4
5
L
Chernobog
iPOLANDO
Chernobog
0
3
2
0.33
L
Camazotz
mahhdan
Camazotz
4
5
2
1
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,638
Damage
21,234
51,732
Taken
61,574
35,313
Mitigated
26,573
17,904
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,194
99
0
500
9,523
3,014
0
3,319
6,032
32,901
0
W
Awilix
FordeCF
Awilix
13,488
5,905
0
4,687
10,958
4,857
0
628
10,330
0
70,901
L
Maui
1,219
360
0
1,449
13,838
10,422
0
2,982
10,766
13,878
0
W
Charybdis
MiNi x HeeD
Charybdis
13,693
5,738
0
8,241
12,650
4,544
540
526
12,124
0
87,177
W
Maui
Millson
Maui
5,040
988
0
2,640
12,208
11,340
90
884
11,324
22,799
1,902
W
5,839
2,230
0
1,826
11,835
12,885
252
0
11,835
0
53,359
W
Janus
Yanto187
Janus
7,578
970
0
510
4,081
1,687
336
762
3,319
73,338
0
L
Chernobog
iPOLANDO
Chernobog
6,661
4,422
0
5,090
10,178
3,716
378
323
9,795
0
58,709
L
Camazotz
mahhdan
Camazotz
3,557
647
0
4,529
14,280
4,745
0
2,399
11,807
0
52,973
L
8,603
5,320
0
3,280
13,755
4,676
0
2,897
10,858
0
53,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,318
Gold Earned
35,402
507
Minions Killed
343
0
Camps Cleared
0
1,450,203
Distance Traveled
1,395,087
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,297
420
47
3
0
269,775
1
W
Awilix
9,189
613
105
7
0
336,885
4
L
Maui
6,066
404
30
2
0
279,814
0
W
Charybdis
9,177
612
141
9
0
256,724
1
W
Maui
8,254
550
19
1
0
280,771
4
W
Bellona
8,563
571
98
7
0
270,714
1
W
Janus
9,135
609
144
10
0
305,109
2
L
Chernobog
7,459
497
100
7
0
256,258
3
L
Camazotz
8,261
551
79
5
0
336,679
1
L
Ishtar
7,319
488
87
6
0
252,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role