Player Matchup

Achilles
Achilles
Mercenary7
Achilles
Level 8
God Stats
20W - 16L
1,724 SR
Queue Stats
23W - 18L
1,767 Elo+
Party 2
Maui
Maui
jabster626
Maui
Level 28
God Stats
16W - 11L
1,645 SR
Queue Stats
56W - 49L
1,370 Elo+
Party 2
Ganesha
Ganesha
staber666
Ganesha
Level 64
God Stats
8W - 7L
1,430 SR
Queue Stats
83W - 109L
1,435 Elo+
Party 2
Team Averages
Level 33
1,600 SR
1,524 Elo+

VS

Team Averages
Level 33
1,529 SR
1,257 Elo+
Baron Samedi
Baron Samedi
IICyberPunkII
Baron Samedi
Level 60
God Stats
8W - 5L
1,627 SR
Queue Stats
21W - 30L
1,376 Elo+
Party 1
Mulan
Mulan
joooods
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,102 Elo+
Party 1
Cthulhu
Cthulhu
shkont
Cthulhu
Level 24
God Stats
5W - 10L
1,461 SR
Queue Stats
12W - 27L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mercenary7
Achilles
14
12 / 0 / 3
9,709
971
11,387
10,249
7,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 12
8,284
828
7,411
7,698
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
staber666
Ganesha
12
0 / 0 / 15
8,449
845
8,552
14,464
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IICyberPunkII
Baron Samedi
11
2 / 5 / 0
6,923
692
10,700
10,110
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
joooods
Mulan
9
0 / 4 / 2
6,262
626
2,517
8,328
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
shkont
Cthulhu
10
0 / 7 / 1
6,428
643
6,190
12,555
7,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
16
Kills
2
2
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
IICyberPunkII
Baron Samedi
2
5
0
0.4
W
Achilles
Mercenary7
Achilles
12
0
3
13.5
W
4
2
12
5
L
Mulan
joooods
Mulan
0
4
2
0.25
L
Cthulhu
shkont
Cthulhu
0
7
1
0.07
W
Ganesha
staber666
Ganesha
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,350
Damage
19,407
32,411
Taken
30,993
24,013
Mitigated
17,470
11,992
Healing
3,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
IICyberPunkII
Baron Samedi
10,700
1,313
1,052
1,493
10,110
4,542
0
5,419
4,524
21,844
0
W
Achilles
Mercenary7
Achilles
11,387
3,261
1,917
3,468
10,249
7,563
965
5,386
4,748
0
21,328
W
7,411
1,333
759
1,221
7,698
4,221
863
4,940
2,679
18,819
0
L
Mulan
joooods
Mulan
2,517
1,005
0
268
8,328
5,612
0
3,728
4,441
0
5,060
L
Cthulhu
shkont
Cthulhu
6,190
447
336
414
12,555
7,316
0
6,587
5,694
18,732
0
W
Ganesha
staber666
Ganesha
8,552
991
0
4,627
14,464
12,229
534
7,186
7,095
27,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,442
Gold Earned
19,613
87
Minions Killed
63
5
Camps Cleared
2
592,889
Distance Traveled
459,121
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,923
692
24
2
0
168,586
0
W
Achilles
9,709
971
42
4
2
206,050
1
W
Maui
8,284
828
41
4
3
185,814
0
L
Mulan
6,262
626
8
1
1
120,895
1
L
Cthulhu
6,428
643
31
3
1
169,640
2
W
Ganesha
8,449
845
4
0
0
201,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role