Player Matchup

Athena
Athena
FoolsAlchemist
Athena
Level 126
God Stats
2W - 2L
1,763 SR
Queue Stats
16W - 29L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
Micky1882
Kuzenbo
Level 129
God Stats
9W - 4L
1,581 SR
Queue Stats
306W - 391L
1,499 Elo+
Solo
Skadi
Skadi
Spinehair
Skadi
Level 145
God Stats
38W - 22L
1,636 SR
Queue Stats
443W - 396L
1,637 Elo+
Solo
Team Averages
Level 133
1,660 SR
1,519 Elo+

VS

Team Averages
Level 131
1,538 SR
1,556 Elo+
Zhong Kui
Zhong Kui
AMoveableObject
Zhong Kui
Level 121
God Stats
11W - 17L
1,523 SR
Queue Stats
230W - 187L
1,569 Elo+
Party 1
Anhur
Anhur
Stuplified
Anhur
Level 128
God Stats
3W - 5L
1,654 SR
Queue Stats
62W - 41L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
xGSxJRosas26
Gilgamesh
Level 144
God Stats
5W - 5L
1,438 SR
Queue Stats
47W - 56L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 12
11,910
744
10,724
16,571
23,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
Micky1882
Kuzenbo
13
2 / 3 / 11
10,804
675
11,659
24,711
37,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
Spinehair
Skadi
19
14 / 3 / 4
14,104
882
36,616
16,528
7,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AMoveableObject
Zhong Kui
14
0 / 7 / 5
9,684
605
13,191
22,463
16,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
15
5 / 9 / 3
10,832
677
13,284
21,495
9,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
xGSxJRosas26
Gilgamesh
15
4 / 2 / 5
10,692
668
19,406
22,214
29,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
9
9
Deaths
18
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AMoveableObject
Zhong Kui
0
7
5
0.36
W
2
3
12
2.67
W
Kuzenbo
Micky1882
Kuzenbo
2
3
11
2.5
W
Skadi
Spinehair
Skadi
14
3
4
5.33
L
Anhur
5
9
3
0.72
L
Gilgamesh
xGSxJRosas26
Gilgamesh
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,999
Damage
45,881
57,810
Taken
66,172
68,642
Mitigated
54,858
13,157
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AMoveableObject
Zhong Kui
13,191
1,842
0
2,721
22,463
16,047
434
5,151
17,312
36,663
0
W
10,724
1,518
0
4,384
16,571
23,090
303
4,180
12,391
26,761
0
W
Kuzenbo
Micky1882
Kuzenbo
11,659
3,001
0
4,980
24,711
37,708
76
5,310
19,401
22,205
0
W
Skadi
Spinehair
Skadi
36,616
17,511
0
3,793
16,528
7,844
1,810
3,987
12,541
34
84,889
L
Anhur
13,284
6,726
0
2,181
21,495
9,768
844
7,746
13,749
0
48,395
L
Gilgamesh
xGSxJRosas26
Gilgamesh
19,406
5,001
0
498
22,214
29,043
246
9,824
12,390
0
45,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,818
Gold Earned
31,208
140
Minions Killed
184
5
Camps Cleared
8
879,721
Distance Traveled
746,535
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,684
605
58
4
1
230,872
0
W
Athena
11,910
744
38
2
0
307,481
1
W
Kuzenbo
10,804
675
17
1
1
283,717
1
W
Skadi
14,104
882
85
5
4
288,523
2
L
Anhur
10,832
677
73
5
4
222,927
4
L
Gilgamesh
10,692
668
53
3
3
292,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role