Player Matchup

Gilgamesh
Gilgamesh
Diamond II
 
Gilgamesh
Diamond II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Grandmaster
Hαseeb
Ullr
Grandmaster
Level 157
God Stats
74W - 0L
2,060 SR
Queue Stats
199W - 6L
3,464 MMR
Party 2
Aphrodite
Aphrodite
Grandmaster
PrincessVanilla
Aphrodite
Grandmaster
Level 43
God Stats
38W - 0L
2,191 SR
Queue Stats
109W - 3L
3,500 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 95
1,917 SR
2,821 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 87
1,739 SR
2,616 MMR
Hou Yi
Hou Yi
Grandmaster
Hatsukì
Hou Yi
Grandmaster
Level 79
God Stats
10W - 4L
1,787 SR
Queue Stats
47W - 25L
3,014 MMR
Party 1
Bacchus
Bacchus
Masters
MagicPiano
Bacchus
Masters
Level 55
God Stats
2W - 1L
1,830 SR
Queue Stats
103W - 24L
2,795 MMR
Party 1
Chang'e
Chang'e
Diamond III
mattº
Chang'e
Diamond III
Level 127
God Stats
7W - 9L
1,601 SR
Queue Stats
228W - 246L
2,040 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
8 / 2 / 5
13,160
774
18,056
26,092
25,792
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Hαseeb
Ullr
15
2 / 3 / 4
11,045
650
17,776
15,787
6,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
PrincessVanilla
Aphrodite
17
3 / 1 / 10
11,910
701
11,830
13,732
9,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ScyllaAh Muzen CabBaron SamediGuan YuAchilles

VS

Bans
AtlasHorusShivaSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hatsukì
Hou Yi
15
3 / 5 / 3
11,378
669
19,771
17,224
8,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
MagicPiano
Bacchus
15
1 / 4 / 4
10,268
604
8,626
21,015
33,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
mattº
Chang'e
14
2 / 4 / 2
10,296
606
10,710
15,437
7,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
6
6
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
2
5
5.25
L
Hou Yi
Hatsukì
Hou Yi
3
5
3
0.9
W
Ullr
Hαseeb
Ullr
2
3
4
1.33
L
Bacchus
MagicPiano
Bacchus
1
4
4
0.75
W
Aphrodite
PrincessVanilla
Aphrodite
3
1
10
8
L
Chang'e
mattº
Chang'e
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,662
Damage
39,107
55,611
Taken
53,676
41,609
Mitigated
49,642
25,399
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
18,056
3,876
1,637
5,615
26,092
25,792
658
8,840
17,252
3,622
36,857
L
Hou Yi
Hatsukì
Hou Yi
19,771
9,439
0
1,775
17,224
8,168
0
3,795
13,429
0
58,258
W
Ullr
Hαseeb
Ullr
17,776
7,719
0
1,081
15,787
6,502
1,148
6,879
8,908
0
69,034
L
Bacchus
MagicPiano
Bacchus
8,626
1,504
0
1,619
21,015
33,920
0
6,371
13,977
18,846
0
W
Aphrodite
PrincessVanilla
Aphrodite
11,830
1,806
8,247
8,819
13,732
9,315
662
4,465
9,267
44,500
0
L
Chang'e
mattº
Chang'e
10,710
1,010
3,904
3,658
15,437
7,554
0
3,562
11,807
32,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,115
Gold Earned
31,942
191
Minions Killed
173
8
Camps Cleared
6
1,029,192
Distance Traveled
938,068
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,160
774
45
3
2
384,476
10
L
Hou Yi
11,378
669
98
6
6
301,521
6
W
Ullr
11,045
650
89
5
5
299,931
3
L
Bacchus
10,268
604
13
1
0
325,399
7
W
Aphrodite
11,910
701
57
3
1
344,785
0
L
Chang'e
10,296
606
62
4
0
311,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role