Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Josephkiller08
Hel
Level 123
God Stats
24W - 26L
1,599 SR
Queue Stats
486W - 522L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
LadyKlutch
Amaterasu
Level 149
God Stats
9W - 2L
1,670 SR
Queue Stats
613W - 731L
1,503 Elo+
Party 1
Ra
Ra
LigmaKlutch
Ra
Level 148
God Stats
4W - 11L
1,279 SR
Queue Stats
501W - 623L
1,506 Elo+
Party 1
Neith
Neith
Zandallphon
Neith
Level 149
God Stats
3W - 3L
1,536 SR
Queue Stats
71W - 62L
1,555 Elo+
Solo
Team Averages
Level 137
1,517 SR
1,515 Elo+

VS

Team Averages
Level 101
1,504 SR
1,387 Elo+
Maui
Maui
Neskas85
Maui
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
SnowieSckye
Gilgamesh
Level 148
God Stats
0W - 6L
1,104 SR
Queue Stats
185W - 194L
1,525 Elo+
Solo
Janus
Janus
glenski28
Janus
Level 29
God Stats
2W - 2L
1,533 SR
Queue Stats
134W - 149L
1,377 Elo+
Party 2
Cupid
Cupid
languiet
Cupid
Level 105
God Stats
2W - 2L
1,582 SR
Queue Stats
23W - 18L
1,311 Elo+
Party 2
Arachne
Arachne
youngpro1237944
Arachne
Level 103
God Stats
0W - 1L
1,800 SR
Queue Stats
26W - 30L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
6 / 3 / 4
8,394
600
7,467
11,651
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
7 / 1 / 4
8,550
611
8,949
9,591
6,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
LadyKlutch
Amaterasu
13
8 / 0 / 7
8,463
605
7,501
11,853
12,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 4
8,196
585
2,844
8,163
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 0 / 6
9,272
662
10,070
8,067
3,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
2 / 7 / 0
6,638
474
4,669
11,166
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SnowieSckye
Gilgamesh
12
3 / 3 / 2
7,425
530
7,046
11,859
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
glenski28
Janus
10
0 / 7 / 2
6,484
463
7,791
9,998
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
languiet
Cupid
9
0 / 7 / 2
5,923
423
5,649
10,281
2,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 5 / 2
6,504
465
2,462
13,234
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
29
Kills
6
6
Deaths
29
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
3
4
2.67
W
7
1
4
9
W
Amaterasu
LadyKlutch
Amaterasu
8
0
7
11.5
W
2
2
4
2
L
Maui
2
7
0
0.29
L
Gilgamesh
SnowieSckye
Gilgamesh
3
3
2
1.33
W
6
0
6
9
L
Janus
glenski28
Janus
0
7
2
0.14
L
Cupid
languiet
Cupid
0
7
2
0.14
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,831
Damage
27,617
49,325
Taken
56,538
32,432
Mitigated
23,441
18,911
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,467
4,184
0
3,709
11,651
6,246
48
2,386
8,896
0
57,243
W
8,949
619
1,362
4,743
9,591
6,888
0
2,003
6,771
41,659
0
W
Amaterasu
LadyKlutch
Amaterasu
7,501
2,808
198
2,315
11,853
12,147
0
3,080
8,367
0
30,526
W
2,844
125
1,360
1,937
8,163
3,725
0
3,061
4,688
66,072
0
L
Maui
4,669
1,234
0
627
11,166
4,638
0
1,259
9,804
27,384
0
L
Gilgamesh
SnowieSckye
Gilgamesh
7,046
1,905
0
4,128
11,859
7,532
0
3,978
7,052
0
51,626
W
10,070
4,479
0
3,287
8,067
3,426
3,047
1,345
6,586
0
76,048
L
Janus
glenski28
Janus
7,791
793
63
565
9,998
3,881
0
2,542
7,076
43,412
0
L
Cupid
languiet
Cupid
5,649
2,988
0
669
10,281
2,915
0
1,485
8,411
0
25,757
L
2,462
2,222
0
2,052
13,234
4,475
0
1,782
11,077
0
35,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,875
Gold Earned
32,974
480
Minions Killed
328
0
Camps Cleared
0
1,437,359
Distance Traveled
1,350,766
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,394
600
105
8
0
279,563
3
W
Hel
8,550
611
82
6
0
305,297
3
W
Amaterasu
8,463
605
46
3
0
305,841
6
W
Ra
8,196
585
126
9
0
285,087
0
L
Maui
6,638
474
45
3
0
269,251
1
L
Gilgamesh
7,425
530
85
6
0
279,758
2
W
Neith
9,272
662
121
9
0
261,571
1
L
Janus
6,484
463
86
6
0
253,503
2
L
Cupid
5,923
423
61
4
0
244,355
0
L
Arachne
6,504
465
51
4
0
303,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role