Player Matchup

Ares
Ares
CHUPAS WEY
Ares
Level 122
God Stats
65W - 37L
1,653 SR
Queue Stats
300W - 335L
1,548 Elo+
Solo
Izanami
Izanami
CountessBoochy
Izanami
Level 129
God Stats
96W - 98L
1,413 SR
Queue Stats
380W - 330L
1,497 Elo+
Solo
Da Ji
Da Ji
MCFuze
Da Ji
Level 142
God Stats
2W - 1L
1,633 SR
Queue Stats
248W - 197L
1,678 Elo+
Solo
Achilles
Achilles
Rezac356
Achilles
Level 88
God Stats
12W - 12L
1,575 SR
Queue Stats
281W - 321L
1,555 Elo+
Solo
Hera
Hera
new-36748647
Hera
Level 68
God Stats
3W - 3L
1,697 SR
Queue Stats
144W - 138L
1,574 Elo+
Solo
Team Averages
Level 110
1,594 SR
1,570 Elo+

VS

Team Averages
Level 156
1,787 SR
1,827 Elo+
Fenrir
Fenrir
AstrumLutra
Fenrir
Level 156
God Stats
304W - 48L
1,959 SR
Queue Stats
1,261W - 180L
1,935 Elo+
Party 1
Danzaburou
Danzaburou
Ckoml
Danzaburou
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 34L
1,929 Elo+
Party 1
Athena
Athena
Fluìd
Athena
Level 160
God Stats
10W - 1L
1,958 SR
Queue Stats
2,980W - 914L
1,737 Elo+
Party 1
Bastet
Bastet
Neo456823
Bastet
Level 160
God Stats
70W - 51L
1,581 SR
Queue Stats
327W - 327L
1,557 Elo+
Solo
Vulcan
Vulcan
Sethaniel
Vulcan
Level 159
God Stats
7W - 0L
1,939 SR
Queue Stats
1,639W - 342L
1,978 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
10,604
1,060
7,678
19,163
24,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 2
10,803
1,080
14,427
12,021
4,712
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
MCFuze
Da Ji
15
1 / 8 / 2
9,166
917
8,978
16,461
8,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Rezac356
Achilles
15
0 / 2 / 5
9,349
935
7,736
14,611
18,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
1 / 9 / 4
9,786
979
7,876
12,521
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

142

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
14 / 2 / 11
13,333
1,333
13,430
9,776
6,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Ckoml
Danzaburou
17
8 / 1 / 13
11,664
1,166
21,443
9,266
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Fluìd
Athena
18
2 / 0 / 21
11,944
1,194
8,829
14,740
20,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Neo456823
Bastet
17
1 / 0 / 17
10,310
1,031
8,157
7,679
3,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Sethaniel
Vulcan
17
4 / 3 / 18
10,624
1,062
18,209
9,406
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
109
6
Kills
29
29
Deaths
6
17
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
2
11
9.75
L
1
7
4
0.43
W
Danzaburou
Ckoml
Danzaburou
8
1
13
14.5
L
3
3
2
1.33
W
Athena
Fluìd
Athena
2
0
21
12.5
L
Da Ji
MCFuze
Da Ji
1
8
2
0.25
W
Bastet
Neo456823
Bastet
1
0
17
9.5
L
Achilles
Rezac356
Achilles
0
2
5
1.25
W
Vulcan
Sethaniel
Vulcan
4
3
18
4.33
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,695
Damage
70,068
74,777
Taken
50,867
60,565
Mitigated
39,708
3,451
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,430
5,951
0
930
9,776
6,022
0
2,405
7,292
0
23,462
L
7,678
508
0
974
19,163
24,174
0
6,282
12,881
18,125
0
W
Danzaburou
Ckoml
Danzaburou
21,443
8,836
0
3,121
9,266
4,779
0
2,869
6,270
0
50,355
L
14,427
8,164
0
1,282
12,021
4,712
0
3,181
8,840
0
55,554
W
Athena
Fluìd
Athena
8,829
2,558
3,255
2,582
14,740
20,735
0
4,580
9,848
15,441
0
L
Da Ji
MCFuze
Da Ji
8,978
3,102
0
43
16,461
8,054
0
5,996
10,465
0
19,029
W
Bastet
Neo456823
Bastet
8,157
1,575
0
1,276
7,679
3,295
0
2,636
4,904
0
19,640
L
Achilles
Rezac356
Achilles
7,736
320
0
1,152
14,611
18,346
0
6,107
8,504
0
17,845
W
Vulcan
Sethaniel
Vulcan
18,209
4,611
0
500
9,406
4,877
0
3,064
6,076
45,202
0
L
7,876
1,249
0
0
12,521
5,279
0
5,472
7,049
23,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,708
Gold Earned
57,875
205
Minions Killed
197
6
Camps Cleared
12
895,441
Distance Traveled
1,113,595
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,333
1,333
16
2
7
220,104
1
L
Ares
10,604
1,060
23
2
0
167,315
0
W
Danzaburou
11,664
1,166
77
8
1
197,203
2
L
Izanami
10,803
1,080
97
10
2
165,452
3
W
Athena
11,944
1,194
6
1
0
232,065
2
L
Da Ji
9,166
917
27
3
3
181,140
0
W
Bastet
10,310
1,031
29
3
1
220,178
0
L
Achilles
9,349
935
20
2
0
202,450
0
W
Vulcan
10,624
1,062
69
7
3
244,045
2
L
Hera
9,786
979
38
4
1
179,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role