Player Matchup

Anhur
Anhur
BigChingus
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,396 Elo+
Party 1
Bakasura
Bakasura
Dutchtwister254
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
Oxivon
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,675 Elo+
Party 1
Cthulhu
Cthulhu
aThickFrie
Cthulhu
Level 69
God Stats
2W - 1L
1,838 SR
Queue Stats
43W - 56L
1,424 Elo+
Party 1
Freya
Freya
nanghi
Freya
Level 46
God Stats
40W - 38L
1,527 SR
Queue Stats
40W - 38L
1,506 Elo+
Solo
Team Averages
Level 54
1,573 SR
1,459 Elo+

VS

Team Averages
Level 56
1,379 SR
1,387 Elo+
Hera
Hera
GettinCawky
Hera
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 67L
1,641 Elo+
Solo
Shiva
Shiva
SCYYXX1734
Shiva
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 15L
1,225 Elo+
Party 2
Thoth
Thoth
Thawes
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 44L
1,250 Elo+
Party 2
Chiron
Chiron
W0LF5440
Chiron
Level 48
God Stats
1W - 2L
1,208 SR
Queue Stats
19W - 47L
1,240 Elo+
Party 2
Geb
Geb
Youngsosa3176
Geb
Level 26
God Stats
1W - 1L
1,189 SR
Queue Stats
59W - 52L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
2 / 3 / 3
9,949
663
16,322
19,517
8,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
12
0 / 4 / 2
8,414
561
1,981
5,638
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
Oxivon
Baron Samedi
16
2 / 9 / 3
9,929
662
11,370
16,636
8,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
aThickFrie
Cthulhu
16
0 / 1 / 5
9,495
633
11,945
23,962
29,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
nanghi
Freya
17
3 / 4 / 2
10,575
705
10,640
20,021
8,541
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 5
13,680
912
31,007
10,619
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
17
4 / 2 / 8
11,036
736
10,735
20,854
18,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Thawes
Thoth
17
4 / 2 / 7
11,279
752
8,458
9,253
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
W0LF5440
Chiron
16
1 / 3 / 7
10,417
694
8,158
12,108
6,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
0 / 0 / 16
11,734
782
14,108
14,864
20,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
7
Kills
21
21
Deaths
7
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
3
3
1.17
L
Bakasura
0
4
2
0.25
W
12
0
5
14.5
L
Baron Samedi
Oxivon
Baron Samedi
2
9
3
0.39
W
Shiva
4
2
8
4
W
Thoth
Thawes
Thoth
4
2
7
3.75
W
Chiron
W0LF5440
Chiron
1
3
7
1.5
W
0
0
16
8
L
Cthulhu
aThickFrie
Cthulhu
0
1
5
2.5
L
Freya
nanghi
Freya
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,258
Damage
72,466
85,774
Taken
67,698
57,164
Mitigated
54,866
14,275
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
16,322
8,005
0
3,870
19,517
8,410
0
12,574
6,943
19
49,882
L
Bakasura
1,981
1,583
0
63
5,638
2,744
0
2,593
3,045
0
3,485
W
31,007
9,599
0
806
10,619
5,987
905
6,377
4,043
91,481
0
L
Baron Samedi
Oxivon
Baron Samedi
11,370
1,332
2,230
1,503
16,636
8,460
283
11,568
5,068
29,774
0
W
Shiva
10,735
2,710
1,478
4,492
20,854
18,684
1,147
10,008
10,208
51
25,663
W
Thoth
Thawes
Thoth
8,458
525
68
421
9,253
3,756
2,068
3,262
5,804
30,438
0
W
Chiron
W0LF5440
Chiron
8,158
2,094
1,991
3,153
12,108
6,368
2,472
5,816
6,046
0
39,325
W
14,108
1,144
0
1,982
14,864
20,071
246
7,106
7,493
33,230
0
L
Cthulhu
aThickFrie
Cthulhu
11,945
1,139
396
1,148
23,962
29,009
27
12,665
11,297
30,062
0
L
Freya
nanghi
Freya
10,640
2,822
0
5,065
20,021
8,541
180
14,224
5,797
44,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,362
Gold Earned
58,146
198
Minions Killed
299
0
Camps Cleared
0
1,262,152
Distance Traveled
1,638,899
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,949
663
52
3
0
296,946
0
L
Bakasura
8,414
561
4
0
0
88,623
2
W
Hera
13,680
912
146
10
0
327,078
0
L
Baron Samedi
9,929
662
39
3
0
252,300
0
W
Shiva
11,036
736
19
1
0
340,213
0
W
Thoth
11,279
752
59
4
0
299,960
1
W
Chiron
10,417
694
45
3
0
324,898
3
W
Geb
11,734
782
30
2
0
346,750
4
L
Cthulhu
9,495
633
33
2
0
334,419
1
L
Freya
10,575
705
70
5
0
289,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role