Player Matchup

Rama
Rama
Burnsinator
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,580 Elo+
Party 2
Cerberus
Cerberus
Gregormortis
Cerberus
Level 76
God Stats
0W - 2L
1,251 SR
Queue Stats
61W - 43L
1,575 Elo+
Party 2
Merlin
Merlin
Maddogruss
Merlin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 42L
1,622 Elo+
Party 2
Zeus
Zeus
Perenil
Zeus
Level 45
God Stats
0W - 2L
1,225 SR
Queue Stats
27W - 19L
1,556 Elo+
Party 2
Thoth
Thoth
ftwocvocals
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,583 Elo+
Party 2
Team Averages
Level 59
1,395 SR
1,583 Elo+

VS

Team Averages
Level 103
1,537 SR
1,488 Elo+
Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Father Bogan
Yu Huang
Level 124
God Stats
3W - 3L
1,578 SR
Queue Stats
75W - 65L
1,536 Elo+
Party 1
Bastet
Bastet
KrAzyTempest
Bastet
Level 88
God Stats
5W - 2L
1,551 SR
Queue Stats
65W - 83L
1,433 Elo+
Party 1
Hera
Hera
SphinkterMan
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,420 Elo+
Party 1
Susano
Susano
SuniTheDeity
Susano
Level 153
God Stats
5W - 2L
1,558 SR
Queue Stats
270W - 253L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
8,006
728
6,788
10,529
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Gregormortis
Cerberus
16
2 / 3 / 5
8,346
759
4,911
13,948
14,231
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Maddogruss
Merlin
18
4 / 4 / 3
9,574
870
14,726
9,791
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Perenil
Zeus
10
0 / 6 / 3
6,813
619
4,386
7,811
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 2
6,729
612
3,867
8,788
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
6 / 1 / 12
9,676
880
5,352
12,147
13,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
Father Bogan
Yu Huang
16
4 / 1 / 15
9,238
840
15,919
9,780
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
15
5 / 1 / 11
8,876
807
10,634
9,908
4,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 10
8,228
748
3,890
7,992
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
16
8 / 2 / 12
9,346
850
11,885
13,782
12,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
8
Kills
25
25
Deaths
8
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
1
12
12
L
2
6
4
0.67
W
Yu Huang
Father Bogan
Yu Huang
4
1
15
11.5
L
Cerberus
Gregormortis
Cerberus
2
3
5
1.5
W
Bastet
5
1
11
10.5
L
Merlin
Maddogruss
Merlin
4
4
3
1.38
L
Zeus
Perenil
Zeus
0
6
3
0.25
W
2
3
10
2.33
W
Susano
8
2
12
7
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,678
Damage
47,680
50,867
Taken
53,609
29,177
Mitigated
40,791
12,231
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,352
448
1,807
3,345
12,147
13,376
73
5,237
6,910
0
17,521
L
6,788
2,969
210
1,276
10,529
4,356
0
4,249
6,280
0
9,024
W
Yu Huang
Father Bogan
Yu Huang
15,919
438
2,625
2,741
9,780
5,280
99
3,888
5,892
27,651
0
L
Cerberus
Gregormortis
Cerberus
4,911
387
0
5,564
13,948
14,231
0
5,105
8,843
10,561
0
W
Bastet
10,634
2,506
1,027
1,995
9,908
4,972
575
5,019
4,889
0
15,342
L
Merlin
Maddogruss
Merlin
14,726
1,028
345
3,117
9,791
4,439
0
4,506
5,285
41,483
0
L
Zeus
Perenil
Zeus
4,386
445
428
692
7,811
2,922
0
3,835
3,976
10,279
0
W
3,890
1,277
2,184
489
7,992
4,236
427
6,390
1,602
9,656
0
W
Susano
11,885
1,024
2,019
1,017
13,782
12,927
436
7,356
6,426
0
22,449
L
3,867
515
264
335
8,788
3,229
0
2,114
6,674
7,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
45,364
111
Minions Killed
84
0
Camps Cleared
0
956,056
Distance Traveled
1,146,547
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,676
880
24
2
0
226,085
6
L
Rama
8,006
728
15
1
0
164,765
0
W
Yu Huang
9,238
840
21
2
0
216,891
0
L
Cerberus
8,346
759
9
1
0
220,615
0
W
Bastet
8,876
807
13
1
0
279,331
0
L
Merlin
9,574
870
58
5
0
206,382
3
L
Zeus
6,813
619
21
2
0
181,506
0
W
Hera
8,228
748
16
1
0
194,337
1
W
Susano
9,346
850
10
1
0
229,903
0
L
Thoth
6,729
612
8
1
0
182,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role