Player Matchup

Anhur
Anhur
Gorguts40000
Anhur
Level 75
God Stats
15W - 14L
1,516 SR
Queue Stats
184W - 161L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Joketoml
Cthulhu
Level 126
God Stats
4W - 5L
1,756 SR
Queue Stats
156W - 170L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
Prallemann01
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,506 Elo+
Solo
Fenrir
Fenrir
Qraf
Fenrir
Level 104
God Stats
4W - 3L
1,247 SR
Queue Stats
111W - 104L
1,323 Elo+
Solo
Anubis
Anubis
SeeKw0w
Anubis
Level 97
God Stats
31W - 33L
1,552 SR
Queue Stats
100W - 111L
1,468 Elo+
Solo
Team Averages
Level 94
1,514 SR
1,457 Elo+

VS

Team Averages
Level 102
1,413 SR
1,497 Elo+
Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Calimentar
Ganesha
Level 34
God Stats
1W - 0L
1,266 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cupid
Cupid
CorvoNL
Cupid
Level 103
God Stats
1W - 1L
1,185 SR
Queue Stats
282W - 317L
1,448 Elo+
Solo
Hera
Hera
Loensinator
Hera
Level 122
God Stats
44W - 34L
1,621 SR
Queue Stats
412W - 399L
1,566 Elo+
Solo
Bellona
Bellona
Salesian
Bellona
Level 105
God Stats
63W - 59L
1,492 SR
Queue Stats
171W - 153L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
4,910
491
3,136
6,648
2,135
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Joketoml
Cthulhu
8
1 / 1 / 1
5,069
507
4,626
7,883
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Prallemann01
Sun Wukong
9
0 / 3 / 0
5,316
532
3,791
9,099
4,586
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Qraf
Fenrir
10
8 / 3 / 0
6,507
651
6,112
9,991
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
SeeKw0w
Anubis
8
0 / 6 / 4
4,978
498
2,314
6,732
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
12 / 2 / 1
7,503
750
7,469
10,411
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Calimentar
Ganesha
8
0 / 3 / 5
5,330
533
2,512
8,538
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
CorvoNL
Cupid
9
0 / 1 / 3
5,400
540
4,675
5,989
1,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 5
5,471
547
6,336
3,831
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Salesian
Bellona
11
3 / 1 / 1
6,398
640
6,789
9,080
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
16
16
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
12
2
1
6.25
W
Ganesha
Calimentar
Ganesha
0
3
5
0.83
W
Cupid
CorvoNL
Cupid
0
1
3
1.5
L
0
3
2
0.33
L
Cthulhu
Joketoml
Cthulhu
1
1
1
1.5
W
1
3
5
1.17
L
Sun Wukong
Prallemann01
Sun Wukong
0
3
0
0
L
Fenrir
Qraf
Fenrir
8
3
0
2.67
W
Bellona
Salesian
Bellona
3
1
1
3.5
L
Anubis
SeeKw0w
Anubis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,979
Damage
27,781
40,353
Taken
37,849
18,177
Mitigated
19,885
8,911
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,469
6,013
0
2,303
10,411
3,863
0
1,298
9,113
0
39,957
W
Ganesha
Calimentar
Ganesha
2,512
410
306
2,113
8,538
5,828
284
1,914
6,624
6,704
0
W
Cupid
CorvoNL
Cupid
4,675
2,228
243
2,539
5,989
1,604
165
1,427
4,562
0
36,384
L
3,136
1,708
0
1,983
6,648
2,135
0
1,143
5,265
0
26,164
L
Cthulhu
Joketoml
Cthulhu
4,626
395
84
1,300
7,883
4,542
0
2,213
5,638
14,611
2,391
W
6,336
1,295
0
250
3,831
1,133
436
1,196
2,635
35,511
0
L
Sun Wukong
Prallemann01
Sun Wukong
3,791
958
0
2,832
9,099
4,586
0
0
9,099
0
35,926
L
Fenrir
Qraf
Fenrir
6,112
1,770
0
1,948
9,991
4,037
0
2,338
7,233
0
26,454
W
Bellona
Salesian
Bellona
6,789
2,377
0
4,149
9,080
7,457
0
541
8,539
0
46,741
L
Anubis
SeeKw0w
Anubis
2,314
210
0
764
6,732
2,877
0
3,154
3,308
23,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,780
Gold Earned
30,102
226
Minions Killed
299
0
Camps Cleared
0
935,820
Distance Traveled
1,021,663
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,503
750
76
8
0
252,371
1
W
Ganesha
5,330
533
1
0
0
191,673
2
W
Cupid
5,400
540
71
7
0
177,235
2
L
Anhur
4,910
491
49
5
0
168,110
0
L
Cthulhu
5,069
507
28
3
0
218,326
0
W
Hera
5,471
547
63
6
0
183,160
6
L
Sun Wukong
5,316
532
62
6
0
179,338
0
L
Fenrir
6,507
651
46
5
0
208,019
1
W
Bellona
6,398
640
88
9
0
217,224
2
L
Anubis
4,978
498
41
4
0
162,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role