Player Matchup

Neith
Neith
Apocalypstor
Neith
Level 104
God Stats
0W - 6L
1,069 SR
Queue Stats
8W - 26L
1,270 Elo+
Party 3
Sylvanus
Sylvanus
PrinsGuldlock
Sylvanus
Level 89
God Stats
9W - 18L
1,450 SR
Queue Stats
143W - 153L
1,485 Elo+
Solo
Da Ji
Da Ji
Syfth
Da Ji
Level 37
God Stats
0W - 1L
1,783 SR
Queue Stats
85W - 45L
1,632 Elo+
Solo
Anubis
Anubis
apocalystor
Anubis
Level 41
God Stats
2W - 6L
1,301 SR
Queue Stats
53W - 85L
1,380 Elo+
Party 3
Ra
Ra
lennyyyyyamk
Ra
Level 149
God Stats
3W - 8L
1,254 SR
Queue Stats
257W - 278L
1,495 Elo+
Solo
Team Averages
Level 84
1,371 SR
1,453 Elo+

VS

Team Averages
Level 94
1,657 SR
1,500 Elo+
Horus
Horus
 
Horus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Gen3roLT
Cerberus
Level 23
God Stats
2W - 0L
1,740 SR
Queue Stats
8W - 23L
1,283 Elo+
Party 1
Hou Yi
Hou Yi
Reaperfisher
Hou Yi
Level 149
God Stats
4W - 3L
1,482 SR
Queue Stats
79W - 72L
1,554 Elo+
Party 2
Scylla
Scylla
ShadowSoulReaper
Scylla
Level 120
God Stats
3W - 2L
1,897 SR
Queue Stats
86W - 85L
1,542 Elo+
Party 2
Mercury
Mercury
TuMadre007
Mercury
Level 154
God Stats
1W - 1L
1,668 SR
Queue Stats
107W - 83L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,693
608
262
3,965
1,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
PrinsGuldlock
Sylvanus
13
0 / 4 / 3
7,093
645
5,850
14,766
12,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
Syfth
Da Ji
14
6 / 5 / 0
7,989
726
14,722
12,576
7,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
0 / 2 / 2
7,238
658
6,694
8,040
4,424
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 4 / 4
7,456
678
7,605
10,920
4,284
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 0 / 8
7,466
679
5,052
12,200
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
Gen3roLT
Cerberus
14
3 / 3 / 10
8,543
777
5,041
11,648
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
16
5 / 1 / 5
8,973
816
10,714
9,333
4,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 7
8,355
760
8,677
4,720
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
TuMadre007
Mercury
16
6 / 1 / 5
8,823
802
11,590
12,152
4,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
17
17
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
8
5
L
0
2
0
0
W
Cerberus
Gen3roLT
Cerberus
3
3
10
2.67
L
Sylvanus
PrinsGuldlock
Sylvanus
0
4
3
0.38
W
Hou Yi
5
1
5
7.5
W
2
2
7
2.75
L
Da Ji
Syfth
Da Ji
6
5
0
1.2
W
Mercury
TuMadre007
Mercury
6
1
5
8.5
L
Anubis
0
2
2
0.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,133
Damage
41,074
50,267
Taken
50,053
30,261
Mitigated
29,408
10,913
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,052
2,008
1,353
3,185
12,200
9,088
245
5,949
6,251
0
10,510
L
262
198
56
245
3,965
1,985
21
977
2,941
0
7,058
W
Cerberus
Gen3roLT
Cerberus
5,041
193
0
2,746
11,648
9,578
26
6,211
5,437
7,959
0
L
Sylvanus
PrinsGuldlock
Sylvanus
5,850
712
2,487
2,717
14,766
12,190
0
3,939
10,537
13,820
0
W
Hou Yi
10,714
4,672
0
4,032
9,333
4,036
1,016
2,457
6,876
0
45,264
W
8,677
1,140
0
139
4,720
2,004
635
2,222
2,498
35,295
0
L
Da Ji
Syfth
Da Ji
14,722
3,537
0
251
12,576
7,378
0
2,983
9,476
0
25,530
W
Mercury
TuMadre007
Mercury
11,590
4,226
0
1,783
12,152
4,702
0
3,310
8,842
0
35,637
L
Anubis
6,694
205
299
3,545
8,040
4,424
120
3,825
4,097
31,161
0
L
7,605
591
429
884
10,920
4,284
0
1,994
8,711
29,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,469
Gold Earned
42,160
157
Minions Killed
234
0
Camps Cleared
0
922,236
Distance Traveled
1,138,059
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,466
679
11
1
0
227,299
1
L
Neith
6,693
608
12
1
0
145,831
1
W
Cerberus
8,543
777
11
1
0
226,229
2
L
Sylvanus
7,093
645
14
1
0
195,002
2
W
Hou Yi
8,973
816
71
6
0
219,866
3
W
Scylla
8,355
760
86
8
0
194,869
1
L
Da Ji
7,989
726
28
3
0
202,343
2
W
Mercury
8,823
802
55
5
0
269,796
1
L
Anubis
7,238
658
50
5
0
184,145
3
L
Ra
7,456
678
53
5
0
194,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role