Player Matchup

Jormungandr
Jormungandr
CharoXP
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,551 Elo+
Party 1
Ishtar
Ishtar
UNCOMMONHERO
Ishtar
Level 75
God Stats
2W - 3L
1,519 SR
Queue Stats
137W - 174L
1,517 Elo+
Solo
Vulcan
Vulcan
WaTTsEMG
Vulcan
Level 160
God Stats
15W - 15L
1,625 SR
Queue Stats
78W - 96L
1,411 Elo+
Party 1
Team Averages
Level 95
1,548 SR
1,493 Elo+

VS

Team Averages
Level 140
1,715 SR
1,780 Elo+
Vulcan
Vulcan
Nixion
Vulcan
Level 159
God Stats
4W - 3L
1,771 SR
Queue Stats
561W - 227L
1,726 Elo+
Party 2
Guan Yu
Guan Yu
StoneClaymore
Guan Yu
Level 133
God Stats
4W - 0L
1,873 SR
Queue Stats
475W - 219L
1,719 Elo+
Party 2
Lancelot
Lancelot
nwraged
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 36L
1,894 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CharoXP
Jormungandr
14
1 / 5 / 3
9,823
655
9,302
22,465
19,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
14
2 / 7 / 3
9,574
638
12,031
18,555
8,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
WaTTsEMG
Vulcan
13
3 / 6 / 1
9,267
618
8,533
10,906
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Nixion
Vulcan
18
14 / 1 / 3
12,710
847
28,611
12,189
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
15
2 / 2 / 13
11,549
770
8,907
18,415
19,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
nwraged
Lancelot
15
2 / 3 / 9
10,208
681
10,015
13,584
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
18
18
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CharoXP
Jormungandr
1
5
3
0.5
W
Vulcan
Nixion
Vulcan
14
1
3
15.5
W
Guan Yu
2
2
13
4.25
L
Ishtar
2
7
3
0.5
L
Vulcan
WaTTsEMG
Vulcan
3
6
1
0.58
W
Lancelot
nwraged
Lancelot
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
47,533
51,926
Taken
44,188
32,307
Mitigated
33,342
3,056
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CharoXP
Jormungandr
9,302
1,468
0
1,039
22,465
19,831
0
10,266
11,815
31,432
0
W
Vulcan
Nixion
Vulcan
28,611
9,109
477
3,069
12,189
6,047
1,228
5,145
7,044
83,755
0
W
Guan Yu
8,907
827
3,562
6,266
18,415
19,640
749
7,165
11,250
0
19,806
L
Ishtar
12,031
6,982
0
980
18,555
8,151
0
11,358
6,898
0
34,420
L
Vulcan
WaTTsEMG
Vulcan
8,533
3,859
0
1,037
10,906
4,325
0
7,081
3,790
35,527
0
W
Lancelot
nwraged
Lancelot
10,015
2,043
0
1,146
13,584
7,655
676
5,959
7,625
0
32,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,664
Gold Earned
34,467
168
Minions Killed
192
4
Camps Cleared
9
692,950
Distance Traveled
917,809
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,823
655
47
3
0
221,792
0
W
Vulcan
12,710
847
134
9
5
311,348
0
W
Guan Yu
11,549
770
19
1
1
300,777
0
L
Ishtar
9,574
638
55
4
2
227,342
5
L
Vulcan
9,267
618
66
4
2
243,816
2
W
Lancelot
10,208
681
39
3
3
305,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role