Player Matchup

Anubis
Anubis
M0J0 REL0ADED
Anubis
Level 130
God Stats
5W - 1L
1,629 SR
Queue Stats
27W - 33L
1,331 Elo+
Solo
Hou Yi
Hou Yi
OWNAGE_T-T_
Hou Yi
Level 128
God Stats
2W - 2L
1,499 SR
Queue Stats
42W - 43L
1,504 Elo+
Party 1
Cerberus
Cerberus
reacklessDEMON
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,169 Elo+
Party 1
Team Averages
Level 88
1,543 SR
1,335 Elo+

VS

Team Averages
Level 102
1,482 SR
1,427 Elo+
Izanami
Izanami
Big Doses
Izanami
Level 49
God Stats
1W - 1L
1,662 SR
Queue Stats
10W - 14L
1,344 Elo+
Solo
Maui
Maui
SilentGhost1999
Maui
Level 149
God Stats
1W - 5L
1,319 SR
Queue Stats
266W - 221L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
menacingfoot
Ah Puch
Level 107
God Stats
5W - 3L
1,467 SR
Queue Stats
179W - 160L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,759
730
8,712
11,062
6,579
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
14
6 / 1 / 4
9,280
773
17,596
12,365
6,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
1 / 0 / 5
8,368
697
2,396
14,062
15,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big Doses
Izanami
11
1 / 6 / 1
7,640
637
7,444
12,580
4,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 3
8,093
674
5,540
13,868
12,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
menacingfoot
Ah Puch
13
2 / 3 / 1
8,201
683
15,127
8,612
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
3
3
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Big Doses
Izanami
1
6
1
0.25
W
4
2
3
2.75
W
Hou Yi
6
1
4
8
L
0
2
3
0.75
L
Ah Puch
menacingfoot
Ah Puch
2
3
1
0.83
W
Cerberus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,704
Damage
28,111
37,489
Taken
35,060
28,538
Mitigated
20,462
10,650
Healing
8,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Big Doses
Izanami
7,444
4,512
0
35
12,580
4,438
372
3,337
9,243
0
17,628
W
8,712
419
0
4,238
11,062
6,579
0
6,336
4,726
33,207
0
W
Hou Yi
17,596
8,783
289
4,144
12,365
6,009
0
7,729
4,636
0
44,625
L
5,540
1,682
2,516
3,686
13,868
12,260
75
5,840
8,028
13,938
0
L
Ah Puch
menacingfoot
Ah Puch
15,127
584
0
2,040
8,612
3,764
0
2,260
6,352
42,185
0
W
Cerberus
2,396
313
0
1,979
14,062
15,950
0
7,020
7,042
9,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
23,934
149
Minions Killed
107
7
Camps Cleared
3
655,376
Distance Traveled
607,848
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,640
637
22
2
1
183,747
4
W
Anubis
8,759
730
61
5
1
206,072
2
W
Hou Yi
9,280
773
59
5
6
220,722
1
L
Maui
8,093
674
18
2
0
205,698
1
L
Ah Puch
8,201
683
67
6
2
218,403
5
W
Cerberus
8,368
697
29
2
0
228,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role