Player Matchup

Olorun
Olorun
BeetlePine61272
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CaIviin
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 1
Ares
Ares
ImmortalSet
Ares
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 128L
1,419 Elo+
Solo
Zeus
Zeus
ManiTBaggins
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
Shadow Demon274
Chronos
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 32L
1,407 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,465 Elo+

VS

Team Averages
Level 66
1,480 SR
1,479 Elo+
Nemesis
Nemesis
JoseLaWey
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 38L
1,607 Elo+
Party 3
Khepri
Khepri
MonoTheMeta
Khepri
Level 63
God Stats
2W - 2L
1,559 SR
Queue Stats
87W - 64L
1,533 Elo+
Party 3
Artio
Artio
SharpClapsXD
Artio
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 86L
1,374 Elo+
Party 2
Ravana
Ravana
Shockwavekiller
Ravana
Level 87
God Stats
2W - 2L
1,341 SR
Queue Stats
302W - 297L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
Zaffiris
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
11,293
627
11,250
11,776
6,778
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
CaIviin
Ah Muzen Cab
20
7 / 5 / 4
12,967
720
29,809
20,481
12,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 8 / 4
11,248
625
14,617
24,560
36,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 8 / 4
10,598
589
14,791
15,339
8,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 2
8,915
495
9,669
9,253
4,970
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JoseLaWey
Nemesis
20
9 / 3 / 14
14,227
790
20,066
27,254
20,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
19
6 / 2 / 17
12,823
712
10,383
31,428
28,716
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 2 / 18
11,009
612
3,654
27,787
19,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 2 / 13
11,313
629
7,783
13,259
14,268
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Zaffiris
Baron Samedi
20
9 / 3 / 17
13,055
725
27,795
20,054
14,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
108
11
Kills
29
30
Deaths
12
20
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
Ah Muzen Cab
CaIviin
Ah Muzen Cab
7
5
4
1.8
L
1
8
4
0.38
W
Nemesis
JoseLaWey
Nemesis
9
3
14
5.33
L
1
8
4
0.38
W
Khepri
6
2
17
7.25
L
0
5
2
0.2
W
2
2
18
5.5
W
3
2
13
4.75
W
Baron Samedi
Zaffiris
Baron Samedi
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,136
Damage
69,681
81,409
Taken
119,782
68,413
Mitigated
97,655
18,030
Healing
67,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,250
6,491
859
2,971
11,776
6,778
1,212
8,008
3,768
23,457
0
L
Ah Muzen Cab
CaIviin
Ah Muzen Cab
29,809
13,609
1,586
8,572
20,481
12,510
0
10,279
10,202
0
58,947
L
14,617
1,116
153
2,014
24,560
36,134
127
9,217
15,343
21,532
0
W
Nemesis
JoseLaWey
Nemesis
20,066
6,283
6,855
11,070
27,254
20,838
3,384
11,127
14,922
0
39,722
L
14,791
3,152
193
892
15,339
8,021
691
8,562
6,777
32,040
0
W
Khepri
10,383
798
635
11,449
31,428
28,716
458
13,062
17,595
25,367
0
L
9,669
1,767
0
790
9,253
4,970
0
5,766
3,487
13,435
0
W
3,654
550
2,582
12,322
27,787
19,376
1,334
12,769
13,014
11,250
0
W
7,783
1,610
1,088
1,885
13,259
14,268
1,521
5,639
7,620
0
22,259
W
Baron Samedi
Zaffiris
Baron Samedi
27,795
2,339
10,691
8,445
20,054
14,457
391
7,730
12,324
52,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,021
Gold Earned
62,427
137
Minions Killed
193
0
Camps Cleared
0
1,273,834
Distance Traveled
1,592,521
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,293
627
25
1
0
230,724
0
L
Ah Muzen Cab
12,967
720
54
3
0
302,085
0
L
Ares
11,248
625
10
1
0
301,621
0
W
Nemesis
14,227
790
43
2
0
363,427
0
L
Zeus
10,598
589
33
2
0
283,062
1
W
Khepri
12,823
712
21
1
0
331,895
0
L
Chronos
8,915
495
15
1
0
156,342
3
W
Artio
11,009
612
13
1
0
300,863
0
W
Ravana
11,313
629
48
3
0
296,136
4
W
Baron Samedi
13,055
725
68
4
0
300,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role