Player Matchup

Osiris
Osiris
AlmightyKronos
Osiris
Level 109
God Stats
6W - 7L
1,610 SR
Queue Stats
114W - 115L
1,500 Elo+
Party 2
Chang'e
Chang'e
ELNFerda
Chang'e
Level 86
God Stats
9W - 11L
1,511 SR
Queue Stats
214W - 252L
1,453 Elo+
Party 2
Maui
Maui
LaStMOhIcaN0
Maui
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
380W - 383L
1,538 Elo+
Solo
Hou Yi
Hou Yi
Loaded_SZVT
Hou Yi
Level 106
God Stats
137W - 138L
1,530 SR
Queue Stats
268W - 263L
1,477 Elo+
Solo
Atlas
Atlas
Stranger1234443
Atlas
Level 124
God Stats
45W - 28L
1,632 SR
Queue Stats
400W - 391L
1,525 Elo+
Solo
Team Averages
Level 117
1,557 SR
1,499 Elo+

VS

Team Averages
Level 99
1,610 SR
1,521 Elo+
Freya
Freya
Enribae
Freya
Level 138
God Stats
2W - 2L
1,607 SR
Queue Stats
17W - 21L
1,532 Elo+
Party 1
Ra
Ra
NagateTanikaze1
Ra
Level 127
God Stats
4W - 4L
1,455 SR
Queue Stats
217W - 231L
1,475 Elo+
Solo
Achilles
Achilles
Y99931
Achilles
Level 92
God Stats
31W - 32L
1,607 SR
Queue Stats
113W - 113L
1,530 Elo+
Solo
Ares
Ares
YourMother312
Ares
Level 18
God Stats
1W - 0L
1,695 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thor
Thor
micknontoya
Thor
Level 120
God Stats
2W - 0L
1,685 SR
Queue Stats
78W - 76L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 2
10,191
566
16,941
17,825
13,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ELNFerda
Chang'e
12
1 / 5 / 4
7,417
412
10,884
14,558
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 6
8,078
449
9,422
16,124
12,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
13
2 / 6 / 2
7,965
443
4,232
16,508
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 3
7,586
421
7,128
23,491
26,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Enribae
Freya
17
4 / 2 / 1
10,353
575
14,887
15,483
7,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 5 / 11
8,996
500
13,417
17,084
8,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Y99931
Achilles
15
4 / 3 / 8
9,656
536
10,486
16,918
15,559
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 3 / 9
9,812
545
18,258
25,359
27,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 1 / 6
9,211
512
12,543
16,869
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
13
Kills
22
22
Deaths
14
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
9
4
2
2.5
L
Chang'e
ELNFerda
Chang'e
1
5
4
0.6
W
Freya
Enribae
Freya
4
2
1
2.25
L
1
4
6
1
L
Hou Yi
2
6
2
0.5
W
3
5
11
1.7
L
0
3
3
0.5
W
Achilles
Y99931
Achilles
4
3
8
2.67
W
7
3
9
3.83
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,607
Damage
69,591
88,506
Taken
91,713
65,174
Mitigated
66,077
23,681
Healing
36,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,941
6,451
0
5,103
17,825
13,040
0
6,109
11,607
0
86,596
L
Chang'e
ELNFerda
Chang'e
10,884
861
1,250
4,064
14,558
6,188
0
8,822
5,684
48,499
0
W
Freya
Enribae
Freya
14,887
4,982
0
8,033
15,483
7,088
491
2,040
13,395
91,252
0
L
9,422
1,449
0
2,836
16,124
12,953
0
4,926
11,174
45,134
0
L
Hou Yi
4,232
1,898
0
4,526
16,508
6,754
0
10,665
5,410
0
47,284
W
13,417
2,796
3,835
7,426
17,084
8,257
694
7,651
9,343
63,898
0
L
7,128
3,394
488
5,414
23,491
26,239
0
15,097
8,069
31,268
0
W
Achilles
Y99931
Achilles
10,486
2,740
0
3,617
16,918
15,559
257
7,323
9,049
0
53,574
W
18,258
1,417
0
5,340
25,359
27,052
31
6,558
18,755
34,123
0
W
12,543
3,944
0
8,600
16,869
8,121
0
3,088
13,737
0
80,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,237
Gold Earned
48,028
395
Minions Killed
483
0
Camps Cleared
0
1,606,786
Distance Traveled
1,693,042
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,191
566
116
6
0
353,423
4
L
Chang'e
7,417
412
65
4
0
331,358
0
W
Freya
10,353
575
148
8
0
330,818
1
L
Maui
8,078
449
96
5
0
312,045
2
L
Hou Yi
7,965
443
84
5
0
282,954
0
W
Ra
8,996
500
111
6
0
322,995
9
L
Atlas
7,586
421
34
2
0
327,006
3
W
Achilles
9,656
536
91
5
0
329,554
4
W
Ares
9,812
545
23
1
0
354,545
0
W
Thor
9,211
512
110
6
0
355,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role