Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
IrishLiberty
Mulan
Level 106
God Stats
7W - 10L
1,355 SR
Queue Stats
160W - 158L
1,454 Elo+
Solo
Jing Wei
Jing Wei
ItsLuisJH__CR
Jing Wei
Level 68
God Stats
1W - 4L
1,477 SR
Queue Stats
360W - 460L
1,375 Elo+
Party 1
Bastet
Bastet
MattyTheDemon
Bastet
Level 148
God Stats
0W - 1L
1,322 SR
Queue Stats
22W - 22L
1,442 Elo+
Solo
Chaac
Chaac
george_adriano
Chaac
Level 160
God Stats
8W - 11L
1,440 SR
Queue Stats
554W - 639L
1,413 Elo+
Solo
Team Averages
Level 124
1,419 SR
1,437 Elo+

VS

Team Averages
Level 103
1,547 SR
1,566 Elo+
Maui
Maui
 
Maui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
BeeScoop
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 15L
1,662 Elo+
Party 2
Ra
Ra
Boi-Bani
Ra
Level 156
God Stats
5W - 1L
1,919 SR
Queue Stats
49W - 39L
1,595 Elo+
Party 2
Skadi
Skadi
PotatoAimGrl
Skadi
Level 61
God Stats
3W - 4L
1,362 SR
Queue Stats
5W - 5L
1,480 Elo+
Solo
Shiva
Shiva
Zamastzu
Shiva
Level 134
God Stats
2W - 1L
1,452 SR
Queue Stats
45W - 27L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 1 / 1
4,959
551
2,134
6,675
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 0
3,896
433
585
4,101
2,191
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ItsLuisJH__CR
Jing Wei
8
0 / 1 / 0
4,826
536
2,446
6,665
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 0
5,296
588
3,187
6,856
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,652
517
1,337
6,491
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
1 / 0 / 1
5,166
574
3,071
6,862
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
BeeScoop
Bastet
10
2 / 0 / 0
5,780
642
1,763
6,188
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 3
6,172
686
5,600
4,995
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
3,407
379
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Zamastzu
Shiva
11
3 / 0 / 1
6,500
722
4,055
4,681
2,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
9
9
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Maui
 
Maui
1
0
1
1.5
W
Bastet
BeeScoop
Bastet
2
0
0
2
W
3
1
3
4.5
L
0
3
0
0
L
Jing Wei
ItsLuisJH__CR
Jing Wei
0
1
0
0
L
1
1
0
1
W
0
0
0
0
W
Shiva
Zamastzu
Shiva
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,689
Damage
14,489
30,788
Taken
22,726
14,080
Mitigated
10,260
10,300
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,134
676
164
1,900
6,675
4,021
130
2,131
4,544
17,849
0
W
Maui
 
Maui
3,071
659
0
1,920
6,862
4,430
0
1,038
5,824
21,308
0
W
Bastet
BeeScoop
Bastet
1,763
413
0
1,628
6,188
2,078
0
139
6,049
0
39,122
W
5,600
1,156
291
1,021
4,995
1,745
210
258
4,737
41,488
0
L
585
259
0
52
4,101
2,191
0
162
3,939
0
11,673
L
Jing Wei
ItsLuisJH__CR
Jing Wei
2,446
1,589
0
2,373
6,665
2,525
842
3,442
3,223
0
26,860
L
3,187
1,397
0
3,144
6,856
2,082
0
695
6,161
0
27,049
W
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
Zamastzu
Shiva
4,055
1,537
0
1,000
4,681
2,007
0
699
3,982
0
44,383
L
1,337
838
0
2,667
6,491
3,261
0
2,241
4,250
0
21,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
27,025
188
Minions Killed
287
0
Camps Cleared
0
809,965
Distance Traveled
827,185
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,959
551
34
4
0
169,984
2
W
Maui
5,166
574
37
4
0
192,201
2
W
Bastet
5,780
642
73
8
0
201,772
2
W
Ra
6,172
686
83
9
0
199,641
1
L
Mulan
3,896
433
18
2
0
90,210
1
L
Jing Wei
4,826
536
51
6
0
158,058
5
L
Bastet
5,296
588
58
6
0
213,918
1
W
Skadi
3,407
379
0
0
0
19,279
0
W
Shiva
6,500
722
94
10
0
214,292
4
L
Chaac
4,652
517
27
3
0
177,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role