Player Matchup

Thoth
Thoth
DrTrees
Thoth
Level 68
God Stats
0W - 1L
1,496 SR
Queue Stats
66W - 47L
1,557 Elo+
Party 1
Maui
Maui
MurasakiSaru
Maui
Level 121
God Stats
0W - 1L
1,252 SR
Queue Stats
24W - 37L
1,480 Elo+
Party 1
Pele
Pele
OPButterfree
Pele
Level 129
God Stats
1W - 2L
1,582 SR
Queue Stats
36W - 44L
1,495 Elo+
Party 1
Team Averages
Level 106
1,444 SR
1,511 Elo+

VS

Team Averages
Level 108
1,507 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
Chaz1474
Tsukuyomi
Level 68
God Stats
171W - 146L
1,522 SR
Queue Stats
378W - 379L
1,563 Elo+
Solo
Baba Yaga
Baba Yaga
IEqualSmooth
Baba Yaga
Level 152
God Stats
7W - 8L
1,500 SR
Queue Stats
379W - 370L
1,557 Elo+
Solo
Jormungandr
Jormungandr
sowsol
Jormungandr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DrTrees
Thoth
16
0 / 4 / 3
11,397
633
9,502
14,380
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 4 / 3
11,167
620
6,266
19,159
22,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 6 / 0
11,166
620
12,670
19,428
13,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chaz1474
Tsukuyomi
17
4 / 1 / 9
12,080
671
12,231
13,338
5,428
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
IEqualSmooth
Baba Yaga
19
5 / 0 / 9
13,001
722
24,195
8,524
4,135
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
sowsol
Jormungandr
17
5 / 3 / 8
13,155
731
13,001
15,759
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chaz1474
Tsukuyomi
4
1
9
8.5
L
Thoth
DrTrees
Thoth
0
4
3
0.38
W
Baba Yaga
IEqualSmooth
Baba Yaga
5
0
9
9.5
L
0
4
3
0.38
L
4
6
0
0.67
W
Jormungandr
sowsol
Jormungandr
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,438
Damage
49,427
52,967
Taken
37,621
43,802
Mitigated
24,983
6,015
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chaz1474
Tsukuyomi
12,231
3,455
0
1,787
13,338
5,428
1,326
5,508
7,575
0
43,503
L
Thoth
DrTrees
Thoth
9,502
419
0
620
14,380
8,064
0
12,129
2,251
64,251
1,120
W
Baba Yaga
IEqualSmooth
Baba Yaga
24,195
1,117
0
3,278
8,524
4,135
1,105
4,790
3,588
71,199
0
L
6,266
737
505
2,871
19,159
22,526
0
12,630
6,529
20,546
0
L
12,670
1,741
0
2,019
19,428
13,212
0
12,802
6,626
0
27,490
W
Jormungandr
sowsol
Jormungandr
13,001
2,154
0
2,745
15,759
15,420
480
5,543
9,850
38,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,730
Gold Earned
38,236
206
Minions Killed
208
8
Camps Cleared
8
907,519
Distance Traveled
1,049,920
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,080
671
69
4
4
372,580
2
L
Thoth
11,397
633
140
8
4
297,384
1
W
Baba Yaga
13,001
722
101
6
4
356,460
1
L
Maui
11,167
620
27
2
0
304,073
2
L
Pele
11,166
620
39
2
4
306,062
3
W
Jormungandr
13,155
731
38
2
0
320,880
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role