Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
moefar13
Chang'e
Level 80
God Stats
12W - 13L
1,476 SR
Queue Stats
116W - 110L
1,504 Elo+
Solo
Sylvanus
Sylvanus
trolololorenzo
Sylvanus
Level 143
God Stats
23W - 8L
1,820 SR
Queue Stats
79W - 73L
1,584 Elo+
Solo
Team Averages
Level 116
1,598 SR
1,529 Elo+

VS

Team Averages
Level 77
1,644 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Fabian995
Skadi
Level 99
God Stats
2W - 1L
1,820 SR
Queue Stats
31W - 24L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ivick4
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,613 SR
Queue Stats
2W - 7L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 3 / 7
10,726
766
10,030
16,633
7,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
moefar13
Chang'e
15
5 / 0 / 7
10,410
744
9,116
12,254
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
14
2 / 2 / 10
10,542
753
8,893
13,269
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 7 / 3
8,484
606
7,276
11,418
4,866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Fabian995
Skadi
15
2 / 3 / 3
9,474
677
9,807
12,435
5,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ivick4
Morgan Le Fay
12
2 / 2 / 2
8,564
612
16,710
8,759
4,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
12
Kills
5
5
Deaths
12
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
7
2.83
L
Tsukuyomi
 
Tsukuyomi
1
7
3
0.36
L
Skadi
Fabian995
Skadi
2
3
3
1.17
L
Morgan Le Fay
ivick4
Morgan Le Fay
2
2
2
1.5
W
Chang'e
moefar13
Chang'e
5
0
7
8.5
W
Sylvanus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,039
Damage
33,793
42,156
Taken
32,612
26,422
Mitigated
14,639
21,027
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,030
2,892
215
1,976
16,633
7,597
828
5,957
10,223
0
45,635
L
Tsukuyomi
 
Tsukuyomi
7,276
673
0
372
11,418
4,866
0
6,426
4,846
0
20,655
L
Skadi
Fabian995
Skadi
9,807
5,623
0
2,169
12,435
5,111
682
6,246
5,993
0
55,721
L
Morgan Le Fay
ivick4
Morgan Le Fay
16,710
1,630
0
2,232
8,759
4,662
808
5,132
3,465
30,358
0
W
Chang'e
moefar13
Chang'e
9,116
728
4,280
5,016
12,254
5,092
1,136
5,104
6,763
34,046
0
W
Sylvanus
8,893
1,573
4,004
5,536
13,269
13,733
848
4,868
8,109
21,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,678
Gold Earned
26,522
163
Minions Killed
166
6
Camps Cleared
6
801,925
Distance Traveled
677,372
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,726
766
73
5
4
273,244
4
L
Tsukuyomi
8,484
606
19
1
1
214,411
2
L
Skadi
9,474
677
102
7
1
237,091
3
L
Morgan Le Fay
8,564
612
45
3
4
225,870
8
W
Chang'e
10,410
744
66
5
1
270,792
1
W
Sylvanus
10,542
753
24
2
1
257,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role