Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Leo_London
Danzaburou
Level 111
God Stats
336W - 369L
1,524 SR
Queue Stats
863W - 909L
1,471 Elo+
Solo
Scylla
Scylla
Meatgiant
Scylla
Level 97
God Stats
1W - 1L
1,699 SR
Queue Stats
18W - 19L
1,506 Elo+
Solo
Serqet
Serqet
dingowarrior666
Serqet
Level 160
God Stats
25W - 50L
1,408 SR
Queue Stats
725W - 817L
1,465 Elo+
Solo
Mulan
Mulan
xXxMARVITZxXx
Mulan
Level 110
God Stats
9W - 9L
1,500 SR
Queue Stats
500W - 539L
1,406 Elo+
Solo
Team Averages
Level 117
1,526 SR
1,469 Elo+

VS

Team Averages
Level 135
1,512 SR
1,433 Elo+
Lancelot
Lancelot
Bosalem_000
Lancelot
Level 160
God Stats
23W - 22L
1,476 SR
Queue Stats
768W - 696L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
Twisty-Qtr
Kukulkan
Level 156
God Stats
92W - 69L
1,474 SR
Queue Stats
732W - 666L
1,388 Elo+
Party 1
Artemis
Artemis
bo3zooz007
Artemis
Level 148
God Stats
75W - 46L
1,584 SR
Queue Stats
560W - 498L
1,477 Elo+
Party 1
Khepri
Khepri
m1qatar
Khepri
Level 128
God Stats
20W - 19L
1,481 SR
Queue Stats
566W - 490L
1,408 Elo+
Party 1
Hades
Hades
mhmdtalal99
Hades
Level 81
God Stats
86W - 63L
1,545 SR
Queue Stats
195W - 195L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 0 / 0
4,517
452
2,009
5,097
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Leo_London
Danzaburou
9
0 / 1 / 0
5,061
506
3,217
6,552
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Meatgiant
Scylla
9
0 / 0 / 0
5,171
517
1,083
4,076
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 0
4,671
467
592
6,965
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,286
529
2,784
6,635
3,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bosalem_000
Lancelot
9
2 / 0 / 0
5,194
519
2,920
6,068
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Twisty-Qtr
Kukulkan
9
1 / 0 / 0
5,286
529
2,716
1,983
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
bo3zooz007
Artemis
9
0 / 0 / 1
5,007
501
3,528
4,814
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
m1qatar
Khepri
7
0 / 0 / 1
4,826
483
2,566
4,613
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 0 / 1
6,115
612
4,259
5,485
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Lancelot
Bosalem_000
Lancelot
2
0
0
2
L
Danzaburou
Leo_London
Danzaburou
0
1
0
0
L
Scylla
Meatgiant
Scylla
0
0
0
0
W
Kukulkan
Twisty-Qtr
Kukulkan
1
0
0
1
W
Artemis
bo3zooz007
Artemis
0
0
1
0.5
L
0
2
0
0
W
Khepri
m1qatar
Khepri
0
0
1
0.5
W
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,685
Damage
15,989
29,325
Taken
22,963
12,116
Mitigated
9,520
10,313
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,009
138
0
2,750
5,097
2,055
0
1,078
4,019
11,807
0
W
Lancelot
Bosalem_000
Lancelot
2,920
895
0
4,627
6,068
2,202
0
376
5,487
0
31,948
L
Danzaburou
Leo_London
Danzaburou
3,217
1,210
179
2,847
6,552
2,206
0
712
5,840
0
36,370
L
Scylla
Meatgiant
Scylla
1,083
76
0
619
4,076
1,589
0
2,820
1,256
27,873
0
W
Kukulkan
Twisty-Qtr
Kukulkan
2,716
201
0
790
1,983
754
0
625
1,314
40,190
0
W
Artemis
bo3zooz007
Artemis
3,528
1,988
0
2,890
4,814
1,606
0
773
4,041
0
30,071
L
592
272
0
900
6,965
2,516
0
1,248
5,681
0
28,146
W
Khepri
m1qatar
Khepri
2,566
62
0
2,068
4,613
2,619
0
1,178
3,399
13,388
0
W
4,259
517
0
3,600
5,485
2,339
0
0
5,485
32,193
0
L
2,784
1,059
0
3,018
6,635
3,750
258
3,209
2,988
0
32,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,706
Gold Earned
26,428
284
Minions Killed
302
0
Camps Cleared
0
875,987
Distance Traveled
937,970
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,517
452
42
4
0
146,985
2
W
Lancelot
5,194
519
57
6
0
218,492
0
L
Danzaburou
5,061
506
65
7
0
162,212
0
L
Scylla
5,171
517
57
6
0
190,509
2
W
Kukulkan
5,286
529
83
8
0
185,036
2
W
Artemis
5,007
501
65
7
0
159,133
1
L
Serqet
4,671
467
65
7
0
193,983
0
W
Khepri
4,826
483
19
2
0
207,475
2
W
Hades
6,115
612
78
8
0
167,834
4
L
Mulan
5,286
529
55
6
0
182,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role