Player Matchup

Hera
Hera
BustDownGrizz
Hera
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 181L
1,399 Elo+
Party 4
Khepri
Khepri
Celiaa
Khepri
Level 159
God Stats
7W - 12L
1,332 SR
Queue Stats
644W - 660L
1,587 Elo+
Party 2
Olorun
Olorun
Rejuvious
Olorun
Level 157
God Stats
3W - 3L
1,560 SR
Queue Stats
332W - 309L
1,541 Elo+
Solo
Ares
Ares
Tredazed
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 206L
1,387 Elo+
Party 4
Amaterasu
Amaterasu
mantic1
Amaterasu
Level 157
God Stats
1W - 1L
1,666 SR
Queue Stats
105W - 102L
1,544 Elo+
Party 2
Team Averages
Level 127
1,512 SR
1,492 Elo+

VS

Team Averages
Level 132
1,505 SR
1,540 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BigBrainAthena
Awilix
Level 108
God Stats
3W - 0L
1,506 SR
Queue Stats
107W - 71L
1,609 Elo+
Party 3
Baron Samedi
Baron Samedi
ObeyyScoobxOYEA
Baron Samedi
Level 126
God Stats
12W - 10L
1,576 SR
Queue Stats
450W - 457L
1,554 Elo+
Party 1
Hercules
Hercules
XwildthingX
Hercules
Level 142
God Stats
7W - 5L
1,443 SR
Queue Stats
268W - 258L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 10
10,080
672
25,836
16,827
12,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Celiaa
Khepri
17
2 / 6 / 9
10,238
683
10,817
29,902
43,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Rejuvious
Olorun
19
5 / 4 / 7
10,783
719
26,716
21,815
17,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
15
0 / 6 / 4
9,634
642
8,056
24,385
39,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
mantic1
Amaterasu
14
5 / 7 / 4
9,671
645
9,535
20,538
22,098
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
10 / 2 / 14
12,108
807
38,306
15,224
7,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
 
Jormungandr
18
2 / 4 / 20
10,903
727
10,352
19,683
17,555
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 4 / 12
10,849
723
13,576
16,063
11,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
ObeyyScoobxOYEA
Baron Samedi
19
9 / 3 / 13
11,655
777
18,442
16,591
9,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
XwildthingX
Hercules
20
2 / 2 / 20
12,123
808
19,236
40,744
36,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
14
Kills
28
28
Deaths
15
34
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
2
14
8.5
W
Jormungandr
 
Jormungandr
2
4
20
3
W
5
4
12
2.75
L
2
5
10
1.4
L
Khepri
Celiaa
Khepri
2
6
9
1.08
W
Baron Samedi
ObeyyScoobxOYEA
Baron Samedi
9
3
13
5.17
L
Olorun
Rejuvious
Olorun
5
4
7
2.13
L
Ares
0
6
4
0.33
W
Hercules
XwildthingX
Hercules
2
2
20
6
L
Amaterasu
mantic1
Amaterasu
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,960
Damage
99,912
113,467
Taken
108,305
135,831
Mitigated
82,107
35,879
Healing
62,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
38,306
4,551
1,734
5,279
15,224
7,786
2,416
12,672
2,476
65,935
0
W
Jormungandr
 
Jormungandr
10,352
2,641
2,267
2,652
19,683
17,555
1,364
9,480
10,175
35,588
0
W
13,576
4,968
1,014
2,244
16,063
11,478
670
10,631
5,341
0
24,443
L
25,836
9,129
1,387
1,634
16,827
12,168
660
11,443
5,384
50,586
0
L
Khepri
Celiaa
Khepri
10,817
1,180
3,525
6,284
29,902
43,939
13
16,689
13,213
22,234
0
W
Baron Samedi
ObeyyScoobxOYEA
Baron Samedi
18,442
1,592
8,678
7,087
16,591
9,202
1,558
11,939
4,568
35,649
0
L
Olorun
Rejuvious
Olorun
26,716
14,102
6,678
9,472
21,815
17,951
602
12,889
8,926
44,981
0
L
Ares
8,056
958
619
1,908
24,385
39,675
500
15,182
9,040
11,807
0
W
Hercules
XwildthingX
Hercules
19,236
6,197
6,173
25,062
40,744
36,086
2,204
26,246
14,320
0
29,729
L
Amaterasu
mantic1
Amaterasu
9,535
3,205
1,073
3,299
20,538
22,098
106
10,734
9,804
0
11,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,406
Gold Earned
57,638
126
Minions Killed
152
0
Camps Cleared
0
1,233,630
Distance Traveled
1,261,344
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,108
807
65
4
0
251,878
0
W
Jormungandr
10,903
727
33
2
0
200,898
1
W
Awilix
10,849
723
15
1
0
275,039
1
L
Hera
10,080
672
56
4
0
221,063
0
L
Khepri
10,238
683
14
1
0
260,733
0
W
Baron Samedi
11,655
777
20
1
0
259,051
0
L
Olorun
10,783
719
45
3
0
251,677
0
L
Ares
9,634
642
6
0
0
252,926
0
W
Hercules
12,123
808
19
1
0
274,478
0
L
Amaterasu
9,671
645
5
0
0
247,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role