Player Matchup

Neith
Neith
 
Neith
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Jay__1246
Thor
Level 126
God Stats
3W - 3L
1,482 SR
Queue Stats
114W - 110L
1,484 Elo+
Party 1
Maui
Maui
SMILEY_1321
Maui
Level 157
God Stats
3W - 1L
1,979 SR
Queue Stats
24W - 25L
1,514 Elo+
Party 1
Chernobog
Chernobog
grimkxdo
Chernobog
Level 114
God Stats
1W - 0L
1,620 SR
Queue Stats
30W - 26L
1,526 Elo+
Solo
Sol
Sol
vic_0808
Sol
Level 160
God Stats
2W - 0L
1,448 SR
Queue Stats
66W - 50L
1,595 Elo+
Party 1
Team Averages
Level 122
1,606 SR
1,524 Elo+

VS

Team Averages
Level 123
1,450 SR
1,485 Elo+
Scylla
Scylla
Garchomp18
Scylla
Level 148
God Stats
13W - 11L
1,571 SR
Queue Stats
502W - 497L
1,520 Elo+
Solo
Amaterasu
Amaterasu
Joshua-547
Amaterasu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 81L
1,453 Elo+
Party 2
Bakasura
Bakasura
SeraphicM
Bakasura
Level 118
God Stats
0W - 1L
1,293 SR
Queue Stats
58W - 72L
1,480 Elo+
Party 2
Ullr
Ullr
conqouer
Ullr
Level 105
God Stats
3W - 4L
1,450 SR
Queue Stats
84W - 97L
1,475 Elo+
Party 2
Xing Tian
Xing Tian
vSammio
Xing Tian
Level 127
God Stats
2W - 4L
1,436 SR
Queue Stats
465W - 506L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 4 / 8
10,888
573
11,318
8,731
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
18
12 / 1 / 9
12,400
653
18,270
18,206
9,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 20
10,660
561
3,463
16,248
19,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
grimkxdo
Chernobog
16
3 / 0 / 13
10,568
556
10,944
16,634
7,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 0 / 13
12,361
651
17,129
10,394
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Garchomp18
Scylla
14
0 / 4 / 0
8,566
451
5,491
9,344
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Joshua-547
Amaterasu
14
3 / 6 / 0
8,920
469
8,431
18,544
15,484
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
SeraphicM
Bakasura
15
1 / 5 / 1
9,108
479
12,366
21,477
12,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
15
1 / 8 / 0
9,127
480
3,808
15,843
6,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
vSammio
Xing Tian
12
0 / 4 / 1
7,805
411
5,860
18,639
21,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
7
27
Kills
5
5
Deaths
27
63
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
4
8
1.75
L
Scylla
Garchomp18
Scylla
0
4
0
0
W
Thor
12
1
9
16.5
L
Amaterasu
Joshua-547
Amaterasu
3
6
0
0.5
W
0
0
20
10
L
Bakasura
SeraphicM
Bakasura
1
5
1
0.3
L
Ullr
1
8
0
0.13
W
Chernobog
grimkxdo
Chernobog
3
0
13
9.5
L
Xing Tian
vSammio
Xing Tian
0
4
1
0.13
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,124
Damage
35,956
70,213
Taken
83,847
46,172
Mitigated
59,245
30,113
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,318
4,548
0
2,398
8,731
4,723
2,653
1,133
6,997
0
69,027
L
Scylla
Garchomp18
Scylla
5,491
556
0
1,376
9,344
3,270
0
1,231
8,113
65,809
0
W
Thor
18,270
5,645
0
8,012
18,206
9,036
2,268
2,155
15,661
0
108,489
L
Amaterasu
Joshua-547
Amaterasu
8,431
4,431
0
3,939
18,544
15,484
1,266
2,835
15,709
0
51,932
W
3,463
595
0
5,271
16,248
19,901
383
3,182
12,836
26,492
0
L
Bakasura
SeraphicM
Bakasura
12,366
6,985
0
6,359
21,477
12,114
0
4,711
16,766
0
72,452
L
Ullr
3,808
1,547
0
304
15,843
6,947
1,920
4,431
11,412
0
58,324
W
Chernobog
grimkxdo
Chernobog
10,944
5,437
197
8,644
16,634
7,847
3,006
4,255
11,589
0
76,028
L
Xing Tian
vSammio
Xing Tian
5,860
488
185
1,451
18,639
21,430
0
6,933
11,706
23,961
0
W
17,129
8,396
0
5,591
10,394
4,665
9,674
1,698
8,501
93,314
4,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,877
Gold Earned
43,526
565
Minions Killed
463
0
Camps Cleared
0
1,857,291
Distance Traveled
1,732,857
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,888
573
118
6
0
338,396
5
L
Scylla
8,566
451
109
6
0
288,933
7
W
Thor
12,400
653
139
7
0
383,445
6
L
Amaterasu
8,920
469
92
5
0
345,143
0
W
Maui
10,660
561
33
2
0
376,696
0
L
Bakasura
9,108
479
136
7
0
430,507
1
L
Ullr
9,127
480
104
5
0
339,106
4
W
Chernobog
10,568
556
112
6
0
391,759
4
L
Xing Tian
7,805
411
22
1
0
329,168
0
W
Sol
12,361
651
163
9
0
366,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role