Player Matchup

Cupid
Cupid
Ken3096
Cupid
Level 147
God Stats
9W - 2L
1,590 SR
Queue Stats
30W - 24L
1,555 Elo+
Party 2
Horus
Horus
Sleestack27
Horus
Level 132
God Stats
4W - 1L
1,892 SR
Queue Stats
56W - 49L
1,566 Elo+
Party 2
Zeus
Zeus
dylantgun
Zeus
Level 128
God Stats
3W - 2L
1,400 SR
Queue Stats
26W - 21L
1,557 Elo+
Party 2
Team Averages
Level 136
1,627 SR
1,559 Elo+

VS

Team Averages
Level 87
1,574 SR
1,413 Elo+
Chang'e
Chang'e
Leonitus470
Chang'e
Level 44
God Stats
1W - 3L
1,451 SR
Queue Stats
5W - 14L
1,361 Elo+
Party 1
Fenrir
Fenrir
VForsakenAngelV
Fenrir
Level 148
God Stats
1W - 2L
1,517 SR
Queue Stats
28W - 39L
1,550 Elo+
Party 1
Maui
Maui
i3300
Maui
Level 69
God Stats
2W - 4L
1,753 SR
Queue Stats
131W - 198L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ken3096
Cupid
17
2 / 3 / 4
11,054
650
11,539
17,069
7,116
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 4 / 5
12,489
735
11,777
19,194
18,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
18
3 / 4 / 3
11,818
695
27,028
11,607
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Leonitus470
Chang'e
15
3 / 1 / 1
10,550
621
7,802
19,010
6,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 3
11,163
657
15,655
22,403
17,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Maui
i3300
Maui
16
3 / 2 / 6
11,187
658
8,138
19,882
27,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
11
11
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
Ken3096
Cupid
2
3
4
1.33
L
Chang'e
Leonitus470
Chang'e
3
1
1
3.5
W
2
4
5
1.13
L
5
4
3
1.63
W
Zeus
3
4
3
1.13
L
Maui
i3300
Maui
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,344
Damage
31,595
47,870
Taken
61,295
30,854
Mitigated
51,624
17,542
Healing
16,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Ken3096
Cupid
11,539
7,215
1,375
7,886
17,069
7,116
671
3,512
13,055
0
55,306
L
Chang'e
Leonitus470
Chang'e
7,802
0
4,804
6,166
19,010
6,899
0
10,218
8,792
39,140
0
W
11,777
4,644
1,691
5,454
19,194
18,926
281
10,174
8,229
0
23,566
L
15,655
3,112
0
3,324
22,403
17,523
0
6,808
15,595
0
28,598
W
Zeus
27,028
1,330
0
1,136
11,607
4,812
334
2,975
8,325
71,525
0
L
Maui
i3300
Maui
8,138
1,409
1,265
1,216
19,882
27,202
78
10,294
9,588
20,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,361
Gold Earned
32,900
189
Minions Killed
124
11
Camps Cleared
2
934,224
Distance Traveled
970,719
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,054
650
79
5
8
310,098
2
L
Chang'e
10,550
621
66
4
1
335,302
3
W
Horus
12,489
735
24
1
1
318,824
4
L
Fenrir
11,163
657
35
2
1
313,925
3
W
Zeus
11,818
695
86
5
2
305,302
1
L
Maui
11,187
658
23
1
0
321,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role