Player Matchup

Cabrakan
Cabrakan
AgitoRepca
Cabrakan
Level 25
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 1L
1,805 Elo+
Party 1
Zeus
Zeus
DerbMan xX rBz
Zeus
Level 115
God Stats
2W - 4L
1,553 SR
Queue Stats
51W - 49L
1,476 Elo+
Party 3
Jing Wei
Jing Wei
Karadere
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,649 Elo+
Party 1
Izanami
Izanami
OGie 510
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,403 Elo+
Party 3
Anubis
Anubis
moneytrain420
Anubis
Level 106
God Stats
0W - 3L
1,158 SR
Queue Stats
49W - 52L
1,477 Elo+
Party 3
Team Averages
Level 77
1,486 SR
1,562 Elo+

VS

Team Averages
Level 98
1,499 SR
1,576 Elo+
Sun Wukong
Sun Wukong
AntonioHL-99
Sun Wukong
Level 107
God Stats
3W - 0L
1,495 SR
Queue Stats
40W - 58L
1,364 Elo+
Solo
Ganesha
Ganesha
Doslle
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,594 Elo+
Party 2
Sol
Sol
Scufyy
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,793 Elo+
Party 2
Nu Wa
Nu Wa
SuperDog35
Nu Wa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 316L
1,505 Elo+
Solo
Hera
Hera
vJanix
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AgitoRepca
Cabrakan
17
5 / 12 / 9
10,803
772
13,911
23,278
12,693
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 9
10,541
753
18,066
12,113
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Karadere
Jing Wei
17
4 / 8 / 6
10,212
729
9,882
18,169
7,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
OGie 510
Izanami
15
4 / 9 / 3
9,461
676
14,551
16,971
7,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 8 / 9
10,870
776
11,245
17,130
10,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AntonioHL-99
Sun Wukong
18
5 / 2 / 24
11,384
813
9,209
24,455
16,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Doslle
Ganesha
16
0 / 7 / 24
10,179
727
4,794
16,570
19,528
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Scufyy
Sol
20
19 / 2 / 14
13,641
974
29,588
16,725
6,689
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
18
6 / 3 / 21
11,124
795
18,260
12,191
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
vJanix
Hera
19
13 / 4 / 18
12,451
889
17,856
11,777
5,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
144
18
Kills
43
43
Deaths
18
36
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AgitoRepca
Cabrakan
5
12
9
0.79
W
Sun Wukong
AntonioHL-99
Sun Wukong
5
2
24
8.5
L
1
6
9
0.92
W
Ganesha
Doslle
Ganesha
0
7
24
1.71
L
Jing Wei
Karadere
Jing Wei
4
8
6
0.88
L
Izanami
OGie 510
Izanami
4
9
3
0.61
W
Sol
Scufyy
Sol
19
2
14
13
W
Nu Wa
6
3
21
5.5
L
4
8
9
1.06
W
Hera
vJanix
Hera
13
4
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,655
Damage
79,707
87,661
Taken
81,718
43,188
Mitigated
54,302
17,414
Healing
35,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AgitoRepca
Cabrakan
13,911
1,385
0
2,168
23,278
12,693
0
19,147
4,131
21,926
0
W
Sun Wukong
AntonioHL-99
Sun Wukong
9,209
2,831
3,613
12,285
24,455
16,782
1,009
8,855
15,600
0
20,290
L
18,066
859
833
1,613
12,113
5,877
0
8,967
3,146
46,033
0
W
Ganesha
Doslle
Ganesha
4,794
338
0
0
16,570
19,528
730
8,756
7,814
6,740
0
L
Jing Wei
Karadere
Jing Wei
9,882
5,686
754
4,335
18,169
7,487
0
13,901
4,197
0
31,298
L
Izanami
OGie 510
Izanami
14,551
8,526
288
2,916
16,971
7,115
0
12,946
4,025
0
32,990
W
Sol
Scufyy
Sol
29,588
16,992
0
10,041
16,725
6,689
4,284
9,432
7,293
59,834
0
W
Nu Wa
18,260
4,633
1,359
3,180
12,191
5,601
2,231
8,401
3,790
34,608
0
L
11,245
526
716
3,791
17,130
10,016
0
15,466
1,664
32,770
0
W
Hera
vJanix
Hera
17,856
3,570
2,634
2,461
11,777
5,702
1,481
7,778
3,999
33,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,887
Gold Earned
58,779
163
Minions Killed
147
0
Camps Cleared
0
1,035,839
Distance Traveled
1,238,111
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,803
772
5
0
0
195,200
0
W
Sun Wukong
11,384
813
15
1
0
258,104
0
L
Zeus
10,541
753
52
4
0
220,273
0
W
Ganesha
10,179
727
1
0
0
244,300
1
L
Jing Wei
10,212
729
32
2
0
248,556
0
L
Izanami
9,461
676
33
2
0
185,267
1
W
Sol
13,641
974
71
5
0
231,805
0
W
Nu Wa
11,124
795
32
2
0
247,815
3
L
Anubis
10,870
776
41
3
0
186,543
0
W
Hera
12,451
889
28
2
0
256,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role