Player Matchup

Ymir
Ymir
ComMANdeR SouR
Ymir
Level 107
God Stats
34W - 33L
1,474 SR
Queue Stats
129W - 154L
1,414 Elo+
Solo
Arachne
Arachne
Riizm--
Arachne
Level 63
God Stats
8W - 5L
1,450 SR
Queue Stats
108W - 75L
1,541 Elo+
Party 1
Horus
Horus
RileyLats
Horus
Level 65
God Stats
11W - 7L
1,734 SR
Queue Stats
121W - 83L
1,565 Elo+
Party 1
Hades
Hades
SIRJOHNNYSMG
Hades
Level 88
God Stats
7W - 1L
1,500 SR
Queue Stats
132W - 123L
1,450 Elo+
Solo
Neith
Neith
Yadabar
Neith
Level 122
God Stats
7W - 2L
1,645 SR
Queue Stats
284W - 196L
1,558 Elo+
Party 1
Team Averages
Level 89
1,561 SR
1,506 Elo+

VS

Team Averages
Level 84
1,497 SR
1,502 Elo+
Tiamat
Tiamat
GhostHunter1987
Tiamat
Level 58
God Stats
1W - 4L
1,239 SR
Queue Stats
20W - 28L
1,493 Elo+
Solo
Danzaburou
Danzaburou
HiHero92
Danzaburou
Level 102
God Stats
70W - 62L
1,511 SR
Queue Stats
487W - 513L
1,436 Elo+
Solo
Achilles
Achilles
I2HeRrTLeSs3
Achilles
Level 68
God Stats
6W - 4L
1,601 SR
Queue Stats
260W - 282L
1,519 Elo+
Solo
Anubis
Anubis
KiloGaming863
Anubis
Level 54
God Stats
8W - 9L
1,387 SR
Queue Stats
168W - 157L
1,523 Elo+
Solo
Loki
Loki
TheDamianPZ
Loki
Level 139
God Stats
93W - 37L
1,747 SR
Queue Stats
238W - 258L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 18
11,727
1,066
7,171
13,992
17,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Riizm--
Arachne
17
9 / 0 / 5
12,137
1,103
18,985
16,975
9,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
RileyLats
Horus
17
5 / 2 / 14
12,187
1,108
10,123
15,522
16,852
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 1 / 11
11,102
1,009
6,169
8,583
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Yadabar
Neith
17
6 / 4 / 13
12,002
1,091
21,800
14,277
6,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

254

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
10,235
930
14,104
4,872
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
HiHero92
Danzaburou
16
2 / 4 / 2
10,931
994
9,102
10,342
4,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
I2HeRrTLeSs3
Achilles
16
0 / 7 / 2
9,753
887
11,604
27,500
33,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
0 / 3 / 3
10,305
937
10,834
10,264
6,050
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 8 / 2
11,794
1,072
17,997
17,896
7,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
23
Kills
7
7
Deaths
23
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
18
9
L
0
1
4
2
L
Danzaburou
HiHero92
Danzaburou
2
4
2
0.75
L
Achilles
I2HeRrTLeSs3
Achilles
0
7
2
0.14
L
0
3
3
0.5
W
Arachne
Riizm--
Arachne
9
0
5
11.5
W
Horus
RileyLats
Horus
5
2
14
6
W
3
1
11
8.5
L
5
8
2
0.75
W
Neith
Yadabar
Neith
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,248
Damage
63,641
69,349
Taken
70,874
54,464
Mitigated
54,379
20,704
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,171
569
0
1,609
13,992
17,130
0
5,266
8,324
20,279
0
L
14,104
1,241
0
790
4,872
3,555
0
1,176
3,696
31,762
0
L
Danzaburou
HiHero92
Danzaburou
9,102
3,048
0
952
10,342
4,331
0
2,097
8,245
0
24,908
L
Achilles
I2HeRrTLeSs3
Achilles
11,604
2,368
0
2,173
27,500
33,212
0
4,010
23,490
0
27,268
L
10,834
408
129
3,262
10,264
6,050
0
2,116
8,148
38,942
0
W
Arachne
Riizm--
Arachne
18,985
11,143
0
4,966
16,975
9,373
0
8,023
8,778
0
33,262
W
Horus
RileyLats
Horus
10,123
4,873
3,864
4,559
15,522
16,852
0
6,631
8,526
0
14,990
W
6,169
280
1,162
1,837
8,583
4,234
0
2,547
5,987
23,527
0
L
17,997
5,782
0
136
17,896
7,231
0
3,941
13,955
0
34,644
W
Neith
Yadabar
Neith
21,800
9,542
0
2,707
14,277
6,875
0
2,471
11,718
0
52,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,155
Gold Earned
53,018
194
Minions Killed
226
7
Camps Cleared
9
1,064,002
Distance Traveled
962,690
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,727
1,066
42
4
0
203,230
0
L
Tiamat
10,235
930
50
5
0
215,109
0
L
Danzaburou
10,931
994
45
4
1
173,696
0
L
Achilles
9,753
887
35
3
1
194,421
1
L
Anubis
10,305
937
76
7
2
168,191
1
W
Arachne
12,137
1,103
29
3
4
251,369
0
W
Horus
12,187
1,108
9
1
0
215,690
0
W
Hades
11,102
1,009
44
4
2
213,660
0
L
Loki
11,794
1,072
20
2
5
211,273
3
W
Neith
12,002
1,091
70
6
1
180,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role