Player Matchup

Merlin
Merlin
Archeal
Merlin
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,756 Elo+
Party 2
Vulcan
Vulcan
Cashue
Vulcan
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 50L
1,603 Elo+
Party 2
Skadi
Skadi
LORD VAMPIRE V2
Skadi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Chaac
Chaac
Lord Screamer
Chaac
Level 106
God Stats
1W - 1L
1,187 SR
Queue Stats
61W - 48L
1,497 Elo+
Party 3
Sylvanus
Sylvanus
Lord Some Buddy
Sylvanus
Level 139
God Stats
1W - 2L
1,090 SR
Queue Stats
199W - 188L
1,419 Elo+
Party 3
Team Averages
Level 94
1,356 SR
1,555 Elo+

VS

Team Averages
Level 109
1,481 SR
1,431 Elo+
Terra
Terra
Joker5257
Terra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 99L
1,377 Elo+
Party 1
Hachiman
Hachiman
MaddMann86
Hachiman
Level 126
God Stats
10W - 10L
1,409 SR
Queue Stats
525W - 583L
1,454 Elo+
Solo
Skadi
Skadi
Speeddemon2717
Skadi
Level 151
God Stats
3W - 5L
1,573 SR
Queue Stats
90W - 98L
1,420 Elo+
Party 1
Hades
Hades
deathstar239
Hades
Level 82
God Stats
1W - 3L
1,212 SR
Queue Stats
112W - 131L
1,448 Elo+
Solo
Chernobog
Chernobog
isatinflames
Chernobog
Level 142
God Stats
1W - 2L
1,709 SR
Queue Stats
231W - 256L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Archeal
Merlin
17
0 / 5 / 16
9,794
576
25,119
16,271
7,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Cashue
Vulcan
20
5 / 1 / 14
11,589
682
30,515
16,516
9,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
6 / 5 / 7
10,954
644
14,608
15,115
7,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 1 / 15
10,362
610
13,979
24,189
22,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
20
9 / 1 / 12
12,566
739
11,148
28,851
26,779
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Joker5257
Terra
13
0 / 8 / 10
9,450
556
4,725
27,121
17,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hachiman
MaddMann86
Hachiman
18
1 / 5 / 7
10,004
588
22,675
21,284
9,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 2 / 7
11,456
674
20,940
20,933
9,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 6 / 5
10,443
614
17,673
22,771
17,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
isatinflames
Chernobog
19
2 / 1 / 8
10,311
607
19,477
13,653
6,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
21
Kills
13
13
Deaths
22
64
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
Archeal
Merlin
0
5
16
1.6
W
Vulcan
Cashue
Vulcan
5
1
14
12
L
Terra
Joker5257
Terra
0
8
10
0.63
W
6
5
7
1.9
W
1
1
15
8.5
W
Sylvanus
9
1
12
15
L
Hachiman
MaddMann86
Hachiman
1
5
7
0.9
L
4
2
7
3.75
L
6
6
5
1.42
L
Chernobog
isatinflames
Chernobog
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,369
Damage
85,490
100,942
Taken
105,762
74,271
Mitigated
60,492
61,404
Healing
50,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Archeal
Merlin
25,119
1,732
1,377
1,311
16,271
7,964
0
3,409
12,862
40,135
0
W
Vulcan
Cashue
Vulcan
30,515
8,578
1,370
4,403
16,516
9,743
0
3,840
12,676
56,762
0
L
Terra
Joker5257
Terra
4,725
859
14,750
6,826
27,121
17,891
68
18,547
8,574
9,701
0
W
14,608
5,188
1,205
974
15,115
7,017
264
5,760
9,355
0
29,065
W
13,979
647
2,872
12,474
24,189
22,768
65
3,189
21,000
0
25,651
W
Sylvanus
11,148
1,634
17,267
18,151
28,851
26,779
714
6,200
22,651
17,115
0
L
Hachiman
MaddMann86
Hachiman
22,675
10,305
1,783
5,528
21,284
9,503
196
14,656
6,628
0
43,162
L
20,940
7,795
1,879
5,819
20,933
9,855
316
11,616
9,317
0
58,403
L
17,673
1,707
1,457
6,328
22,771
17,018
129
13,773
8,998
30,987
0
L
Chernobog
isatinflames
Chernobog
19,477
7,021
4,243
2,010
13,653
6,225
138
8,190
5,463
0
33,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,265
Gold Earned
51,664
147
Minions Killed
232
0
Camps Cleared
0
1,571,239
Distance Traveled
1,437,948
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,794
576
39
2
0
284,973
0
W
Vulcan
11,589
682
53
3
0
359,181
7
L
Terra
9,450
556
8
0
0
289,565
0
W
Skadi
10,954
644
29
2
0
273,626
0
W
Chaac
10,362
610
14
1
0
325,194
0
W
Sylvanus
12,566
739
12
1
0
328,265
4
L
Hachiman
10,004
588
45
3
0
289,091
1
L
Skadi
11,456
674
101
6
0
302,060
0
L
Hades
10,443
614
36
2
0
267,494
0
L
Chernobog
10,311
607
42
2
0
289,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role