Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Cristopher9000
Anubis
Level 149
God Stats
9W - 5L
1,704 SR
Queue Stats
43W - 32L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
HllaScorp
Gilgamesh
Level 160
God Stats
2W - 0L
1,619 SR
Queue Stats
450W - 181L
1,941 Elo+
Party 1
Sol
Sol
Mirechi
Sol
Level 146
God Stats
11W - 12L
1,642 SR
Queue Stats
1,896W - 946L
1,939 Elo+
Party 1
Fenrir
Fenrir
WaverlyAmardeep
Fenrir
Level 36
God Stats
10W - 1L
1,731 SR
Queue Stats
286W - 21L
1,995 Elo+
Party 1
Team Averages
Level 130
1,639 SR
1,784 Elo+

VS

Team Averages
Level 63
1,570 SR
1,634 Elo+
Maui
Maui
ChikenTheBaka
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 47L
1,579 Elo+
Party 3
Mulan
Mulan
Daztery
Mulan
Level 18
God Stats
1W - 1L
1,760 SR
Queue Stats
16W - 7L
1,793 Elo+
Party 2
Neith
Neith
HyperAlys
Neith
Level 49
God Stats
51W - 32L
1,618 SR
Queue Stats
91W - 65L
1,574 Elo+
Party 3
Mercury
Mercury
Owynz
Mercury
Level 159
God Stats
2W - 2L
1,530 SR
Queue Stats
118W - 95L
1,647 Elo+
Party 2
Zeus
Zeus
Xeonok
Zeus
Level 60
God Stats
1W - 2L
1,441 SR
Queue Stats
94W - 70L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 1 / 34
11,048
1,228
9,388
9,992
14,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 0 / 22
11,526
1,281
24,394
8,425
6,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
HllaScorp
Gilgamesh
18
14 / 0 / 19
12,432
1,381
28,608
15,954
10,778
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sol
18
13 / 1 / 18
11,556
1,284
31,852
15,280
9,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
9 / 4 / 15
11,631
1,292
15,908
13,903
14,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
9,562
1,062
5,346
19,722
20,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Daztery
Mulan
15
0 / 7 / 5
9,146
1,016
12,425
22,994
18,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
HyperAlys
Neith
15
0 / 14 / 3
8,893
988
8,224
25,814
9,025
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Owynz
Mercury
15
5 / 7 / 1
10,826
1,203
14,398
25,793
10,231
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
Xeonok
Zeus
15
1 / 15 / 4
9,166
1,018
11,903
21,064
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
25
45
Kills
6
6
Deaths
45
108
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
34
17
L
0
2
6
1.5
W
9
0
22
20
L
Mulan
Daztery
Mulan
0
7
5
0.36
W
Gilgamesh
HllaScorp
Gilgamesh
14
0
19
23.5
L
Neith
HyperAlys
Neith
0
14
3
0.11
W
Sol
13
1
18
22
L
Mercury
Owynz
Mercury
5
7
1
0.79
W
9
4
15
4.13
L
Zeus
Xeonok
Zeus
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,150
Damage
52,296
63,554
Taken
115,387
55,020
Mitigated
64,854
22,920
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,388
469
1,315
723
9,992
14,466
0
2,641
7,023
12,322
0
L
5,346
1,104
1,828
2,362
19,722
20,197
0
11,031
8,691
8,715
0
W
24,394
935
0
7,076
8,425
6,097
0
2,283
6,004
49,472
0
L
Mulan
Daztery
Mulan
12,425
1,516
0
3,054
22,994
18,469
0
13,319
9,675
0
25,616
W
Gilgamesh
HllaScorp
Gilgamesh
28,608
10,321
0
1,698
15,954
10,778
0
4,276
11,241
1,691
42,827
L
Neith
HyperAlys
Neith
8,224
4,503
0
2,083
25,814
9,025
0
15,351
10,463
0
36,165
W
Sol
31,852
13,661
0
9,398
15,280
9,254
0
4,673
10,566
47,648
3,845
L
Mercury
Owynz
Mercury
14,398
7,952
0
30
25,793
10,231
0
13,905
11,888
0
29,456
W
15,908
4,359
0
2,710
13,903
14,425
0
3,376
9,225
118
31,395
L
Zeus
Xeonok
Zeus
11,903
2,302
0
8
21,064
6,932
0
10,193
10,871
20,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,193
Gold Earned
47,593
184
Minions Killed
169
14
Camps Cleared
4
922,425
Distance Traveled
846,974
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,048
1,228
0
0
0
187,613
0
L
Maui
9,562
1,062
15
2
0
184,083
0
W
Anubis
11,526
1,281
50
6
0
161,513
0
L
Mulan
9,146
1,016
31
3
1
178,181
0
W
Gilgamesh
12,432
1,381
32
4
6
213,875
0
L
Neith
8,893
988
63
7
0
141,823
0
W
Sol
11,556
1,284
62
7
2
186,059
1
L
Mercury
10,826
1,203
35
4
2
210,151
0
W
Fenrir
11,631
1,292
40
4
6
173,365
0
L
Zeus
9,166
1,018
25
3
1
132,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role