Player Matchup

Anhur
Anhur
CesarLsc
Anhur
Level 78
God Stats
1W - 1L
1,278 SR
Queue Stats
41W - 57L
1,380 Elo+
Solo
Nu Wa
Nu Wa
FeatheredSun
Nu Wa
Level 129
God Stats
6W - 0L
1,954 SR
Queue Stats
291W - 337L
1,344 Elo+
Solo
Jormungandr
Jormungandr
Leadawn
Jormungandr
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,416 Elo+
Solo
Olorun
Olorun
iiHistoric
Olorun
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,454 Elo+
Party 2
Bellona
Bellona
iiRoyall
Bellona
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,445 Elo+
Party 2
Team Averages
Level 83
1,547 SR
1,408 Elo+

VS

Team Averages
Level 102
1,557 SR
1,376 Elo+
Scylla
Scylla
Chlorine1
Scylla
Level 98
God Stats
1W - 3L
1,704 SR
Queue Stats
166W - 194L
1,396 Elo+
Party 1
Baba Yaga
Baba Yaga
GreenBaySteve84
Baba Yaga
Level 160
God Stats
9W - 12L
1,468 SR
Queue Stats
442W - 464L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
MediumOctopus
Erlang Shen
Level 108
God Stats
2W - 7L
1,350 SR
Queue Stats
187W - 190L
1,449 Elo+
Party 1
Atlas
Atlas
SlickBackThePimp
Atlas
Level 18
God Stats
0W - 1L
1,814 SR
Queue Stats
7W - 11L
1,210 Elo+
Party 1
Cupid
Cupid
encahergold
Cupid
Level 128
God Stats
0W - 1L
1,448 SR
Queue Stats
30W - 38L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CesarLsc
Anhur
20
3 / 0 / 18
12,579
629
10,539
14,780
8,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 3 / 15
13,691
685
26,658
19,300
11,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Leadawn
Jormungandr
19
5 / 5 / 14
13,012
651
16,262
25,188
35,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
iiHistoric
Olorun
20
4 / 2 / 21
12,977
649
21,336
25,241
16,537
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
iiRoyall
Bellona
20
10 / 2 / 11
14,189
709
18,843
25,218
33,965
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chlorine1
Scylla
17
1 / 4 / 4
10,821
541
9,121
12,777
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
GreenBaySteve84
Baba Yaga
19
3 / 8 / 2
12,153
608
19,463
22,580
11,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
MediumOctopus
Erlang Shen
17
2 / 6 / 4
10,685
534
16,452
24,135
23,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 3 / 6
11,383
569
13,180
19,288
21,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 9 / 5
11,671
584
23,496
21,540
10,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
32
30
Kills
11
12
Deaths
30
79
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
CesarLsc
Anhur
3
0
18
12
L
Scylla
Chlorine1
Scylla
1
4
4
0.75
W
8
3
15
5.17
L
Baba Yaga
GreenBaySteve84
Baba Yaga
3
8
2
0.5
W
Jormungandr
Leadawn
Jormungandr
5
5
14
2.4
L
Erlang Shen
MediumOctopus
Erlang Shen
2
6
4
0.67
L
3
3
6
2
L
2
9
5
0.5
W
Olorun
iiHistoric
Olorun
4
2
21
7.25
W
Bellona
iiRoyall
Bellona
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,638
Damage
81,712
109,727
Taken
100,320
106,184
Mitigated
71,624
51,709
Healing
34,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CesarLsc
Anhur
10,539
3,689
3,691
3,085
14,780
8,905
3,093
6,680
7,864
0
21,877
L
Scylla
Chlorine1
Scylla
9,121
503
2,152
1,891
12,777
4,672
266
8,455
4,322
28,816
0
W
26,658
8,327
2,685
4,765
19,300
11,388
402
7,500
11,562
49,782
0
L
Baba Yaga
GreenBaySteve84
Baba Yaga
19,463
1,300
687
6,611
22,580
11,159
0
15,913
6,667
49,721
0
W
Jormungandr
Leadawn
Jormungandr
16,262
1,791
1,676
3,620
25,188
35,389
870
7,144
17,530
33,574
0
L
Erlang Shen
MediumOctopus
Erlang Shen
16,452
6,176
2,585
7,400
24,135
23,821
285
13,336
10,799
0
27,417
L
13,180
4,536
2,283
2,445
19,288
21,345
0
12,160
7,128
34,597
0
L
23,496
8,204
2,832
5,387
21,540
10,627
60
14,392
7,148
0
48,965
W
Olorun
iiHistoric
Olorun
21,336
8,133
4,441
13,268
25,241
16,537
2,140
11,056
13,879
58,429
0
W
Bellona
iiRoyall
Bellona
18,843
3,639
4,967
9,511
25,218
33,965
1,548
9,384
15,331
0
37,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,448
Gold Earned
56,713
206
Minions Killed
200
0
Camps Cleared
0
1,943,367
Distance Traveled
1,710,364
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,579
629
31
2
0
379,837
0
L
Scylla
10,821
541
50
3
0
374,296
0
W
Nu Wa
13,691
685
32
2
0
402,876
0
L
Baba Yaga
12,153
608
54
3
0
318,189
0
W
Jormungandr
13,012
651
28
1
0
363,977
1
L
Erlang Shen
10,685
534
15
1
0
356,059
1
L
Atlas
11,383
569
28
1
0
370,782
0
L
Cupid
11,671
584
53
3
0
291,038
1
W
Olorun
12,977
649
80
4
0
364,154
0
W
Bellona
14,189
709
35
2
0
432,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role