Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Im DuBois
Cupid
Level 156
God Stats
1W - 0L
1,845 SR
Queue Stats
9W - 6L
1,498 Elo+
Party 3
Kuzenbo
Kuzenbo
SirJugglez
Kuzenbo
Level 45
God Stats
2W - 0L
1,462 SR
Queue Stats
10W - 4L
1,588 Elo+
Party 3
Atlas
Atlas
SunsWrath
Atlas
Level 156
God Stats
1W - 0L
1,563 SR
Queue Stats
9W - 6L
1,498 Elo+
Party 3
Ymir
Ymir
TEAMPROMOS
Ymir
Level 125
God Stats
1W - 0L
1,752 SR
Queue Stats
11W - 6L
1,531 Elo+
Party 3
Team Averages
Level 128
1,624 SR
1,523 Elo+

VS

Team Averages
Level 124
1,487 SR
1,538 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Firestine1998
Olorun
Level 126
God Stats
1W - 1L
1,507 SR
Queue Stats
61W - 65L
1,527 Elo+
Party 1
Fenrir
Fenrir
XxProXGenjixX
Fenrir
Level 86
God Stats
4W - 2L
1,563 SR
Queue Stats
304W - 309L
1,555 Elo+
Party 2
Sobek
Sobek
brickbusterx
Sobek
Level 124
God Stats
2W - 2L
1,333 SR
Queue Stats
144W - 147L
1,564 Elo+
Party 2
Da Ji
Da Ji
jaqt12
Da Ji
Level 160
God Stats
1W - 1L
1,533 SR
Queue Stats
94W - 81L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
5 / 4 / 11
11,640
728
28,603
24,450
18,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Im DuBois
Cupid
20
4 / 2 / 14
12,392
775
22,045
18,354
13,708
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
SirJugglez
Kuzenbo
17
3 / 4 / 10
12,065
754
12,305
29,678
37,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
SunsWrath
Atlas
18
5 / 5 / 13
11,416
714
27,841
23,525
14,174
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 4 / 11
12,168
761
8,224
29,908
26,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 4 / 11
10,653
666
17,537
20,504
26,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
7 / 5 / 8
11,027
689
30,528
20,681
12,001
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 4 / 11
9,655
603
10,726
28,459
21,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 4 / 14
11,017
689
17,861
33,737
43,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
jaqt12
Da Ji
17
4 / 4 / 12
10,184
637
16,701
13,905
10,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
74
21
Kills
18
19
Deaths
21
59
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
4
11
2.63
L
Achilles
 
Achilles
3
4
11
2.13
L
7
5
8
2.2
W
Cupid
Im DuBois
Cupid
4
2
14
5.5
W
Kuzenbo
SirJugglez
Kuzenbo
3
4
10
2
W
Atlas
SunsWrath
Atlas
5
5
13
2.3
W
4
4
11
2.38
L
1
4
11
1.63
L
3
4
14
2.5
L
Da Ji
jaqt12
Da Ji
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,018
Damage
93,353
125,915
Taken
117,286
110,882
Mitigated
113,777
62,432
Healing
55,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
28,603
4,157
1,360
9,716
24,450
18,775
1,182
6,916
17,534
0
51,777
L
Achilles
 
Achilles
17,537
5,499
4,611
5,087
20,504
26,498
0
8,675
11,829
0
29,637
L
30,528
16,774
4,762
9,107
20,681
12,001
1,375
9,712
10,969
58,483
0
W
Cupid
Im DuBois
Cupid
22,045
11,488
10,403
8,893
18,354
13,708
3,185
8,240
10,114
0
50,082
W
Kuzenbo
SirJugglez
Kuzenbo
12,305
3,462
2,285
10,983
29,678
37,628
785
11,632
17,639
19,848
0
W
Atlas
SunsWrath
Atlas
27,841
5,332
2,180
4,635
23,525
14,174
1,845
8,639
14,886
42,177
0
W
8,224
2,432
1,496
10,481
29,908
26,597
739
12,962
16,946
14,865
0
L
10,726
4,203
3,606
12,333
28,459
21,592
467
11,786
16,673
0
17,856
L
17,861
2,913
978
14,593
33,737
43,489
180
12,009
21,728
34,453
0
L
Da Ji
jaqt12
Da Ji
16,701
4,438
399
517
13,905
10,197
225
6,188
7,717
0
24,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,681
Gold Earned
52,536
151
Minions Killed
133
0
Camps Cleared
0
1,551,492
Distance Traveled
1,402,210
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,640
728
34
2
0
336,395
0
L
Achilles
10,653
666
17
1
0
305,511
0
L
Olorun
11,027
689
55
3
0
234,297
0
W
Cupid
12,392
775
62
4
0
302,512
7
W
Kuzenbo
12,065
754
19
1
0
320,804
0
W
Atlas
11,416
714
24
2
0
319,545
0
W
Ymir
12,168
761
12
1
0
272,236
1
L
Fenrir
9,655
603
17
1
0
315,877
1
L
Sobek
11,017
689
28
2
0
275,687
0
L
Da Ji
10,184
637
16
1
0
270,838
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role