Player Matchup

Medusa
Medusa
Kefka_Palazzo_87
Medusa
Level 157
God Stats
1W - 2L
1,496 SR
Queue Stats
36W - 50L
1,427 Elo+
Party 2
Maui
Maui
Ray_Braun
Maui
Level 129
God Stats
0W - 1L
1,388 SR
Queue Stats
38W - 50L
1,444 Elo+
Party 2
Agni
Agni
Siegfried__91
Agni
Level 149
God Stats
8W - 4L
1,640 SR
Queue Stats
20W - 23L
1,494 Elo+
Party 2
Achilles
Achilles
Warlord0_0
Achilles
Level 140
God Stats
0W - 1L
1,287 SR
Queue Stats
7W - 13L
1,428 Elo+
Party 2
Bakasura
Bakasura
rokilondor07
Bakasura
Level 129
God Stats
0W - 1L
1,412 SR
Queue Stats
18W - 29L
1,405 Elo+
Party 2
Team Averages
Level 141
1,445 SR
1,440 Elo+

VS

Team Averages
Level 104
1,571 SR
1,442 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Deus-Ex_Ragnarok
Mulan
Level 109
God Stats
14W - 18L
1,491 SR
Queue Stats
1,190W - 1,222L
1,418 Elo+
Solo
Agni
Agni
FatdaddyThiccarm
Agni
Level 123
God Stats
5W - 0L
1,851 SR
Queue Stats
694W - 679L
1,449 Elo+
Solo
Awilix
Awilix
Frenchy7795
Awilix
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
237W - 241L
1,428 Elo+
Party 1
Skadi
Skadi
KryptonicWookiee
Skadi
Level 68
God Stats
12W - 10L
1,511 SR
Queue Stats
202W - 206L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,227
423
2,327
5,142
1,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
6
1 / 3 / 0
4,720
472
1,210
9,678
4,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 1
5,108
511
3,846
4,598
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Warlord0_0
Achilles
8
1 / 3 / 1
5,001
500
1,707
8,288
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
rokilondor07
Bakasura
8
1 / 3 / 1
5,016
502
2,659
9,133
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 0 / 1
6,056
606
4,165
6,207
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 4
6,231
623
4,564
7,604
3,461
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 1 / 1
6,726
673
6,182
4,942
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
8
3 / 2 / 2
5,334
533
4,053
5,604
2,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 2
5,267
527
2,310
4,228
1,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
1
2.5
W
2
0
4
4
W
4
1
1
4.5
W
Awilix
3
2
2
2
L
0
2
1
0.25
W
1
1
2
2
L
Maui
1
3
0
0.33
L
1
1
1
1.5
L
Achilles
Warlord0_0
Achilles
1
3
1
0.5
L
Bakasura
rokilondor07
Bakasura
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,749
Damage
21,274
36,839
Taken
28,585
14,568
Mitigated
12,197
8,278
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,165
478
0
1,842
6,207
3,323
336
387
5,820
37,262
8,599
W
4,564
1,318
0
2,699
7,604
3,461
0
2,575
5,029
0
49,880
W
6,182
911
0
2,805
4,942
2,051
816
461
4,433
37,470
3,346
W
Awilix
4,053
1,478
0
0
5,604
2,056
0
1,428
3,901
0
17,167
L
2,327
1,230
0
906
5,142
1,692
0
2,024
3,118
0
21,324
W
2,310
590
0
1,216
4,228
1,306
281
205
4,023
0
22,713
L
Maui
1,210
532
927
1,652
9,678
4,330
0
2,767
6,911
13,664
0
L
3,846
857
0
1,000
4,598
1,369
118
575
4,023
29,546
0
L
Achilles
Warlord0_0
Achilles
1,707
604
0
740
8,288
3,110
0
1,193
7,095
0
25,351
L
Bakasura
rokilondor07
Bakasura
2,659
1,537
0
3,053
9,133
4,067
574
2,980
6,153
0
16,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
29,614
210
Minions Killed
314
0
Camps Cleared
0
929,864
Distance Traveled
985,378
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,056
606
72
7
0
204,512
4
W
Mulan
6,231
623
90
9
0
201,335
2
W
Agni
6,726
673
76
8
0
175,850
2
W
Awilix
5,334
533
32
3
0
208,631
0
L
Medusa
4,227
423
38
4
0
166,814
1
W
Skadi
5,267
527
44
4
0
195,050
0
L
Maui
4,720
472
17
2
0
175,897
2
L
Agni
5,108
511
64
6
0
176,965
2
L
Achilles
5,001
500
50
5
0
206,768
2
L
Bakasura
5,016
502
41
4
0
203,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role