Player Matchup

Nu Wa
Nu Wa
Vinyard902
Nu Wa
Level 157
God Stats
4W - 7L
1,438 SR
Queue Stats
103W - 144L
1,394 Elo+
Party 2
Ishtar
Ishtar
balta1k
Ishtar
Level 127
God Stats
2W - 0L
1,695 SR
Queue Stats
24W - 21L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
l Doomwalker l
Tsukuyomi
Level 159
God Stats
1W - 1L
1,868 SR
Queue Stats
87W - 103L
1,445 Elo+
Party 2
Ymir
Ymir
lunchbox127
Ymir
Level 109
God Stats
2W - 3L
1,486 SR
Queue Stats
47W - 51L
1,456 Elo+
Party 2
Hades
Hades
pantyFPS
Hades
Level 102
God Stats
16W - 6L
1,728 SR
Queue Stats
317W - 315L
1,544 Elo+
Solo
Team Averages
Level 131
1,643 SR
1,470 Elo+

VS

Team Averages
Level 127
1,434 SR
1,510 Elo+
Atlas
Atlas
IIKn9ne
Atlas
Level 125
God Stats
3W - 4L
1,638 SR
Queue Stats
41W - 42L
1,487 Elo+
Party 1
Maui
Maui
Numoo--
Maui
Level 152
God Stats
5W - 11L
1,286 SR
Queue Stats
297W - 303L
1,494 Elo+
Solo
Ullr
Ullr
WillDaBeast016
Ullr
Level 146
God Stats
0W - 3L
1,118 SR
Queue Stats
81W - 85L
1,526 Elo+
Party 1
Lancelot
Lancelot
the1eternity
Lancelot
Level 66
God Stats
2W - 3L
1,626 SR
Queue Stats
79W - 92L
1,503 Elo+
Party 1
Neith
Neith
zammyscorp
Neith
Level 148
God Stats
4W - 5L
1,502 SR
Queue Stats
62W - 57L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 3 / 7
9,043
646
10,275
7,563
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
balta1k
Ishtar
13
4 / 1 / 3
7,770
555
6,998
8,927
3,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
l Doomwalker l
Tsukuyomi
13
7 / 1 / 3
8,323
595
7,678
10,358
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 6
7,378
527
5,068
8,308
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
pantyFPS
Hades
15
2 / 1 / 3
9,050
646
5,563
7,504
3,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
IIKn9ne
Atlas
10
0 / 4 / 2
6,261
447
6,309
13,867
9,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
Numoo--
Maui
9
1 / 4 / 0
5,891
421
2,480
8,361
7,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 4 / 3
6,443
460
3,199
9,974
3,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
the1eternity
Lancelot
14
2 / 3 / 1
7,900
564
3,532
11,229
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
4 / 3 / 1
8,047
575
9,126
11,666
4,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
7
7
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
IIKn9ne
Atlas
0
4
2
0.25
L
Maui
Numoo--
Maui
1
4
0
0.25
W
Nu Wa
4
3
7
2.5
L
0
4
3
0.38
W
Ishtar
balta1k
Ishtar
4
1
3
5.5
W
Tsukuyomi
l Doomwalker l
Tsukuyomi
7
1
3
8.5
W
1
1
6
4
W
Hades
pantyFPS
Hades
2
1
3
3.5
L
Lancelot
the1eternity
Lancelot
2
3
1
0.83
L
Neith
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,582
Damage
24,646
42,660
Taken
55,097
23,504
Mitigated
31,064
16,219
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
IIKn9ne
Atlas
6,309
2,663
178
2,891
13,867
9,693
74
3,266
10,601
23,281
0
L
Maui
Numoo--
Maui
2,480
1,138
0
1,145
8,361
7,392
0
3,757
4,472
30,830
0
W
Nu Wa
10,275
3,962
0
1,144
7,563
2,937
3,392
476
7,087
70,763
0
L
3,199
656
190
1,366
9,974
3,486
0
2,883
7,091
0
41,972
W
Ishtar
balta1k
Ishtar
6,998
4,126
0
3,339
8,927
3,725
0
2,218
6,709
0
50,222
W
Tsukuyomi
l Doomwalker l
Tsukuyomi
7,678
2,494
0
3,747
10,358
4,469
0
1,517
8,841
0
43,514
W
5,068
1,527
503
1,843
8,308
8,587
0
2,295
6,013
21,457
7,573
W
Hades
pantyFPS
Hades
5,563
878
113
5,530
7,504
3,786
666
2,283
5,221
60,050
0
L
Lancelot
the1eternity
Lancelot
3,532
892
0
2,852
11,229
5,636
0
4,349
6,794
0
62,744
L
Neith
9,126
3,314
0
3,386
11,666
4,857
1,377
5,770
5,896
0
66,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,564
Gold Earned
34,542
441
Minions Killed
395
0
Camps Cleared
0
1,313,696
Distance Traveled
1,206,869
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,261
447
40
3
0
270,196
4
L
Maui
5,891
421
38
3
0
155,046
0
W
Nu Wa
9,043
646
101
7
0
238,756
4
L
Ullr
6,443
460
81
6
0
255,154
1
W
Ishtar
7,770
555
85
6
0
253,888
4
W
Tsukuyomi
8,323
595
75
5
0
304,554
5
W
Ymir
7,378
527
38
3
0
263,149
3
W
Hades
9,050
646
142
10
0
253,349
5
L
Lancelot
7,900
564
117
8
0
309,159
4
L
Neith
8,047
575
119
9
0
217,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role