Player Matchup

The Morrigan
The Morrigan
Aquiaria
The Morrigan
Level 158
God Stats
4W - 2L
1,723 SR
Queue Stats
36W - 39L
1,512 Elo+
Solo
Atlas
Atlas
BeyondPlusUltra
Atlas
Level 160
God Stats
215W - 76L
1,786 SR
Queue Stats
247W - 95L
1,766 Elo+
Party 2
Medusa
Medusa
GenosDemonCyborg
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,816 Elo+
Party 2
Tyr
Tyr
TehMonkehKing
Tyr
Level 158
God Stats
49W - 11L
1,982 SR
Queue Stats
317W - 114L
1,730 Elo+
Party 2
Sylvanus
Sylvanus
eGirlPlays
Sylvanus
Level 129
God Stats
4W - 6L
1,964 SR
Queue Stats
200W - 136L
1,697 Elo+
Party 2
Team Averages
Level 126
1,791 SR
1,704 Elo+

VS

Team Averages
Level 107
1,444 SR
1,448 Elo+
Hera
Hera
CaptainKartoshka
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,500 Elo+
Party 3
Ishtar
Ishtar
Fireascending
Ishtar
Level 137
God Stats
1W - 3L
1,383 SR
Queue Stats
27W - 20L
1,377 Elo+
Party 3
Gilgamesh
Gilgamesh
Msup321
Gilgamesh
Level 83
God Stats
3W - 4L
1,353 SR
Queue Stats
28W - 31L
1,503 Elo+
Party 1
Lancelot
Lancelot
RoboPenguin21
Lancelot
Level 130
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 41L
1,377 Elo+
Party 3
Maui
Maui
mowhawk246
Maui
Level 78
God Stats
2W - 6L
1,484 SR
Queue Stats
33W - 41L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aquiaria
The Morrigan
14
1 / 2 / 7
7,929
793
6,654
6,391
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 5
8,042
804
7,503
13,782
14,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 4
8,312
831
10,413
6,570
3,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 0 / 1
9,381
938
14,302
9,468
6,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
eGirlPlays
Sylvanus
14
1 / 3 / 12
8,280
828
6,998
12,920
11,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,051
705
9,925
8,315
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 0
8,060
806
11,218
9,382
4,375
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Msup321
Gilgamesh
12
0 / 4 / 4
6,919
692
6,385
11,854
7,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
RoboPenguin21
Lancelot
12
1 / 4 / 5
6,717
672
4,321
11,276
4,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
0 / 4 / 4
6,711
671
4,422
11,536
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
18
Kills
7
8
Deaths
18
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aquiaria
The Morrigan
1
2
7
2.25
W
3
2
5
2.75
L
2
4
0
0.5
L
4
2
0
2
W
3
1
4
5
L
Gilgamesh
Msup321
Gilgamesh
0
4
4
0.5
L
Lancelot
RoboPenguin21
Lancelot
1
4
5
0.88
W
10
0
1
10.5
W
Sylvanus
eGirlPlays
Sylvanus
1
3
12
2.33
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,870
Damage
36,271
49,131
Taken
52,363
38,858
Mitigated
30,288
16,865
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aquiaria
The Morrigan
6,654
877
420
707
6,391
3,210
1,310
2,217
3,841
28,235
0
W
7,503
2,553
647
2,402
13,782
14,528
419
4,374
9,408
21,774
0
L
9,925
2,690
0
82
8,315
3,314
0
2,862
5,453
25,524
0
L
11,218
5,159
0
1,406
9,382
4,375
117
2,208
7,174
0
29,071
W
10,413
4,691
0
1,906
6,570
3,304
1,587
1,780
4,790
0
38,595
L
Gilgamesh
Msup321
Gilgamesh
6,385
1,872
987
1,068
11,854
7,320
0
5,776
6,078
0
14,349
L
Lancelot
RoboPenguin21
Lancelot
4,321
473
0
967
11,276
4,986
41
5,486
5,790
0
11,875
W
14,302
2,632
0
3,609
9,468
6,487
651
1,934
7,534
0
36,794
W
Sylvanus
eGirlPlays
Sylvanus
6,998
1,400
2,791
4,383
12,920
11,329
233
4,042
8,878
11,551
0
L
4,422
809
0
783
11,536
10,293
0
5,083
6,453
9,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
35,458
229
Minions Killed
126
0
Camps Cleared
0
1,100,536
Distance Traveled
1,002,739
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,929
793
57
6
0
199,700
1
W
Atlas
8,042
804
32
3
0
220,780
1
L
Hera
7,051
705
36
4
0
190,634
2
L
Ishtar
8,060
806
53
5
0
200,243
3
W
Medusa
8,312
831
70
7
0
217,914
1
L
Gilgamesh
6,919
692
15
2
0
200,833
0
L
Lancelot
6,717
672
11
1
0
213,711
2
W
Tyr
9,381
938
65
7
0
261,769
3
W
Sylvanus
8,280
828
5
1
0
200,373
1
L
Maui
6,711
671
11
1
0
197,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role