Player Matchup

Medusa
Medusa
FadeaWays
Medusa
Level 76
God Stats
1W - 1L
1,512 SR
Queue Stats
50W - 53L
1,507 Elo+
Party 1
Sol
Sol
ImNotSincere
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MOMSLAYERlmaof
Ah Muzen Cab
Level 66
God Stats
3W - 0L
1,698 SR
Queue Stats
53W - 42L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MaFia cx
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,461 Elo+
Solo
Zeus
Zeus
PulseEdgeline
Zeus
Level 105
God Stats
1W - 0L
1,312 SR
Queue Stats
102W - 95L
1,509 Elo+
Party 1
Team Averages
Level 96
1,504 SR
1,492 Elo+

VS

Team Averages
Level 89
1,469 SR
1,491 Elo+
Hachiman
Hachiman
 
Hachiman
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dabsburgh
Tsukuyomi
Level 89
God Stats
4W - 7L
1,365 SR
Queue Stats
378W - 382L
1,500 Elo+
Solo
Loki
Loki
ana_alves15
Loki
Level 67
God Stats
2W - 2L
1,481 SR
Queue Stats
354W - 369L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FadeaWays
Medusa
11
1 / 1 / 8
6,148
1,025
3,691
3,557
1,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 0 / 8
6,252
1,042
5,248
3,838
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
MOMSLAYERlmaof
Ah Muzen Cab
12
4 / 0 / 7
6,604
1,101
7,425
3,724
1,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
MaFia cx
Morgan Le Fay
12
3 / 0 / 8
6,656
1,109
2,892
3,035
1,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 2 / 8
6,285
1,048
6,658
4,514
1,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 2 / 1
5,625
938
2,455
4,204
1,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
 
Cthulhu
10
0 / 3 / 2
5,498
916
3,909
8,203
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
 
Hades
9
0 / 2 / 1
5,216
869
4,710
5,978
3,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Dabsburgh
Tsukuyomi
10
1 / 2 / 1
5,390
898
2,795
5,658
2,098
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
5,608
935
2,297
3,885
1,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
11
Kills
3
3
Deaths
11
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
1
0.75
L
Cthulhu
 
Cthulhu
0
3
2
0.33
L
Hades
 
Hades
0
2
1
0.25
L
Tsukuyomi
Dabsburgh
Tsukuyomi
1
2
1
0.75
W
Medusa
FadeaWays
Medusa
1
1
8
5
W
1
0
8
5
W
Ah Muzen Cab
MOMSLAYERlmaof
Ah Muzen Cab
4
0
7
7.5
W
Morgan Le Fay
MaFia cx
Morgan Le Fay
3
0
8
7
W
2
2
8
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,914
Damage
16,166
18,668
Taken
27,928
7,684
Mitigated
15,980
9,972
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,455
212
0
572
4,204
1,650
0
1,722
2,482
0
9,436
L
Cthulhu
 
Cthulhu
3,909
0
111
784
8,203
6,864
0
4,535
3,668
6,621
0
L
Hades
 
Hades
4,710
0
629
2,854
5,978
3,784
0
3,063
2,915
12,567
0
L
Tsukuyomi
Dabsburgh
Tsukuyomi
2,795
587
817
1,039
5,658
2,098
0
3,107
2,551
0
6,328
W
Medusa
FadeaWays
Medusa
3,691
1,177
281
678
3,557
1,464
20
1,147
2,410
0
9,390
W
5,248
1,632
0
2,164
3,838
1,457
917
1,782
2,056
15,028
0
W
Ah Muzen Cab
MOMSLAYERlmaof
Ah Muzen Cab
7,425
1,779
1,995
1,858
3,724
1,622
540
2,141
1,583
0
9,815
W
Morgan Le Fay
MaFia cx
Morgan Le Fay
2,892
177
909
713
3,035
1,307
164
1,361
1,674
12,202
0
W
6,658
1,697
709
665
4,514
1,834
0
2,188
2,326
9,941
0
L
2,297
225
0
174
3,885
1,584
0
2,371
1,514
0
3,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,945
Gold Earned
27,337
73
Minions Killed
62
0
Camps Cleared
0
625,928
Distance Traveled
504,633
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,625
938
17
3
0
94,397
2
L
Cthulhu
5,498
916
4
1
0
95,577
1
L
Hades
5,216
869
23
4
0
89,276
0
L
Tsukuyomi
5,390
898
16
3
0
119,138
1
W
Medusa
6,148
1,025
16
3
0
126,199
0
W
Sol
6,252
1,042
16
3
0
122,714
0
W
Ah Muzen Cab
6,604
1,101
8
1
0
125,842
0
W
Morgan Le Fay
6,656
1,109
17
3
0
136,751
0
W
Zeus
6,285
1,048
16
3
0
114,422
0
L
Loki
5,608
935
2
0
0
106,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role