Player Matchup

Shiva
Shiva
AHG_Noza
Shiva
Level 123
God Stats
5W - 4L
1,479 SR
Queue Stats
47W - 45L
1,381 Elo+
Party 4
Mulan
Mulan
Happybabydog
Mulan
Level 61
God Stats
16W - 11L
1,579 SR
Queue Stats
199W - 245L
1,381 Elo+
Party 2
Zhong Kui
Zhong Kui
Hitmanofkhaoz
Zhong Kui
Level 59
God Stats
52W - 68L
1,455 SR
Queue Stats
157W - 203L
1,366 Elo+
Party 2
Merlin
Merlin
bmay5011
Merlin
Level 3
God Stats
1W - 1L
1,266 SR
Queue Stats
2W - 1L
1,178 Elo+
Party 4
Atlas
Atlas
lucasmh8
Atlas
Level 42
God Stats
25W - 36L
1,373 SR
Queue Stats
64W - 111L
1,305 Elo+
Party 2
Team Averages
Level 58
1,430 SR
1,322 Elo+

VS

Team Averages
Level 62
1,405 SR
1,293 Elo+
Ao Kuang
Ao Kuang
FluffyFUNK42
Ao Kuang
Level 132
God Stats
2W - 4L
1,188 SR
Queue Stats
154W - 167L
1,392 Elo+
Party 1
Bacchus
Bacchus
MrTulio
Bacchus
Level 77
God Stats
0W - 1L
1,690 SR
Queue Stats
54W - 51L
1,131 Elo+
Party 3
King Arthur
King Arthur
ZeraxGamer
King Arthur
Level 27
God Stats
1W - 3L
1,307 SR
Queue Stats
40W - 41L
1,230 Elo+
Party 3
Izanami
Izanami
laritap
Izanami
Level 44
God Stats
26W - 29L
1,339 SR
Queue Stats
76W - 103L
1,336 Elo+
Solo
Cupid
Cupid
stickerbulls
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 198L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AHG_Noza
Shiva
18
1 / 1 / 3
11,847
564
11,332
17,884
20,715
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 5
11,307
538
14,385
16,707
11,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Hitmanofkhaoz
Zhong Kui
15
4 / 1 / 2
9,966
475
12,913
10,355
9,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
bmay5011
Merlin
18
4 / 5 / 1
11,450
545
9,338
11,811
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
lucasmh8
Atlas
13
0 / 1 / 3
8,914
424
2,915
13,742
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FluffyFUNK42
Ao Kuang
17
4 / 3 / 2
10,339
492
8,253
21,929
9,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
MrTulio
Bacchus
14
0 / 0 / 2
8,704
414
7,503
13,609
19,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
ZeraxGamer
King Arthur
16
1 / 2 / 0
10,082
480
10,135
16,761
21,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
laritap
Izanami
14
0 / 4 / 0
8,254
393
5,567
12,781
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 3
10,346
493
8,825
14,781
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
9
9
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
AHG_Noza
Shiva
1
1
3
2.5
L
Ao Kuang
FluffyFUNK42
Ao Kuang
4
3
2
1.67
W
5
1
5
7.5
W
Zhong Kui
Hitmanofkhaoz
Zhong Kui
4
1
2
5
L
Bacchus
MrTulio
Bacchus
0
0
2
1
L
King Arthur
ZeraxGamer
King Arthur
1
2
0
0.5
W
Merlin
bmay5011
Merlin
4
5
1
0.9
L
Izanami
laritap
Izanami
0
4
0
0
W
Atlas
lucasmh8
Atlas
0
1
3
1.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,883
Damage
40,283
70,499
Taken
79,861
58,597
Mitigated
62,886
23,364
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AHG_Noza
Shiva
11,332
2,634
194
7,052
17,884
20,715
114
2,033
15,851
0
94,708
L
Ao Kuang
FluffyFUNK42
Ao Kuang
8,253
2,291
0
7,540
21,929
9,804
287
3,905
17,982
88,425
0
W
14,385
2,304
0
6,250
16,707
11,273
707
3,793
12,914
0
98,322
W
Zhong Kui
Hitmanofkhaoz
Zhong Kui
12,913
1,367
0
2,257
10,355
9,038
0
3,925
6,430
65,423
5,345
L
Bacchus
MrTulio
Bacchus
7,503
964
0
1,136
13,609
19,171
0
6,719
6,338
52,704
0
L
King Arthur
ZeraxGamer
King Arthur
10,135
980
0
2,598
16,761
21,738
250
935
15,803
101
81,370
W
Merlin
bmay5011
Merlin
9,338
413
0
2,930
11,811
5,442
114
2,572
9,239
92,934
0
L
Izanami
laritap
Izanami
5,567
3,434
0
1,740
12,781
5,010
132
5,533
6,928
0
64,662
W
Atlas
lucasmh8
Atlas
2,915
1,447
502
4,179
13,742
12,129
23
4,122
9,620
12,974
0
L
8,825
4,663
117
2,208
14,781
7,163
1,236
6,690
8,051
0
74,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,484
Gold Earned
47,725
617
Minions Killed
566
0
Camps Cleared
0
1,959,780
Distance Traveled
1,991,193
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,847
564
180
9
0
405,075
2
L
Ao Kuang
10,339
492
119
6
0
404,047
5
W
Mulan
11,307
538
141
7
0
423,013
8
W
Zhong Kui
9,966
475
123
6
0
386,435
5
L
Bacchus
8,704
414
63
3
0
422,419
3
L
King Arthur
10,082
480
140
7
0
412,174
4
W
Merlin
11,450
545
162
8
0
366,307
5
L
Izanami
8,254
393
118
6
0
369,814
5
W
Atlas
8,914
424
11
1
0
378,950
5
L
Cupid
10,346
493
126
6
0
382,739
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role