Player Matchup

Bastet
Bastet
ASMeteor
Bastet
Level 112
God Stats
9W - 3L
1,749 SR
Queue Stats
94W - 58L
1,638 Elo+
Party 1
Maui
Maui
Randylang
Maui
Level 125
God Stats
12W - 4L
1,938 SR
Queue Stats
277W - 196L
1,573 Elo+
Party 1
Neith
Neith
TheNickster99
Neith
Level 60
God Stats
4W - 0L
1,956 SR
Queue Stats
254W - 166L
1,552 Elo+
Party 1
Merlin
Merlin
YourMajestyRy
Merlin
Level 51
God Stats
80W - 76L
1,563 SR
Queue Stats
192W - 246L
1,415 Elo+
Solo
Hel
Hel
hiph0pking43
Hel
Level 125
God Stats
19W - 14L
1,585 SR
Queue Stats
286W - 286L
1,564 Elo+
Solo
Team Averages
Level 95
1,758 SR
1,548 Elo+

VS

Team Averages
Level 104
1,622 SR
1,535 Elo+
Janus
Janus
Gleqii
Janus
Level 65
God Stats
4W - 3L
1,464 SR
Queue Stats
154W - 200L
1,517 Elo+
Solo
Maui
Maui
Trooup
Maui
Level 158
God Stats
0W - 5L
1,718 SR
Queue Stats
734W - 580L
1,615 Elo+
Party 2
Achilles
Achilles
Wook Ops
Achilles
Level 106
God Stats
22W - 25L
1,571 SR
Queue Stats
125W - 111L
1,485 Elo+
Party 2
Neith
Neith
YAIDER DO WORK
Neith
Level 89
God Stats
7W - 6L
1,589 SR
Queue Stats
52W - 40L
1,561 Elo+
Party 2
Zhong Kui
Zhong Kui
xbraee
Zhong Kui
Level 101
God Stats
8W - 3L
1,771 SR
Queue Stats
782W - 645L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ASMeteor
Bastet
15
3 / 1 / 9
9,107
759
13,974
11,712
4,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Maui
15
3 / 2 / 12
9,577
798
7,492
15,056
16,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 7
9,998
833
16,664
11,968
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 0 / 5
9,583
799
8,476
5,540
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 5
9,356
780
9,780
11,927
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gleqii
Janus
13
1 / 5 / 2
7,600
633
5,422
8,232
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
Trooup
Maui
17
6 / 4 / 2
9,688
807
8,553
16,171
7,280
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Wook Ops
Achilles
13
0 / 3 / 3
7,705
642
5,498
15,408
18,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 2 / 3
8,319
693
9,809
12,493
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
xbraee
Zhong Kui
16
1 / 4 / 2
8,655
721
12,323
14,570
10,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
18
Kills
9
9
Deaths
18
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
ASMeteor
Bastet
3
1
9
7.5
L
Janus
Gleqii
Janus
1
5
2
0.4
W
Maui
3
2
12
4.5
W
5
2
7
4.25
L
Maui
Trooup
Maui
6
4
2
1.75
L
Achilles
Wook Ops
Achilles
0
3
3
0.5
L
1
2
3
1.25
W
3
0
5
5.5
W
4
4
5
1.63
L
Zhong Kui
xbraee
Zhong Kui
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,386
Damage
41,605
56,203
Taken
66,874
35,503
Mitigated
45,739
14,800
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ASMeteor
Bastet
13,974
2,977
0
2,403
11,712
4,888
6
4,123
7,589
0
32,962
L
Janus
Gleqii
Janus
5,422
225
0
126
8,232
3,319
0
3,551
4,681
13,954
0
W
Maui
7,492
1,357
0
1,249
15,056
16,186
31
5,255
9,801
10,304
0
W
16,664
8,005
0
2,312
11,968
6,799
1,314
5,964
6,004
0
45,482
L
Maui
Trooup
Maui
8,553
1,520
0
618
16,171
7,280
0
7,806
8,365
39,079
0
L
Achilles
Wook Ops
Achilles
5,498
1,738
268
1,096
15,408
18,365
0
4,407
11,001
0
17,827
L
9,809
4,098
193
2,936
12,493
6,120
703
5,042
7,451
0
31,165
W
8,476
177
0
0
5,540
2,246
360
2,469
3,071
43,714
0
W
9,780
661
3,825
5,011
11,927
5,384
0
8,487
3,440
37,587
0
L
Zhong Kui
xbraee
Zhong Kui
12,323
343
0
4,277
14,570
10,655
0
4,942
9,628
36,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,621
Gold Earned
41,967
249
Minions Killed
229
0
Camps Cleared
0
1,303,298
Distance Traveled
1,161,258
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,107
759
34
3
0
302,803
0
L
Janus
7,600
633
16
1
0
200,616
0
W
Maui
9,577
798
6
1
0
278,434
2
W
Neith
9,998
833
72
6
0
248,932
3
L
Maui
9,688
807
79
7
0
240,231
1
L
Achilles
7,705
642
24
2
0
231,701
0
L
Neith
8,319
693
45
4
0
233,022
4
W
Merlin
9,583
799
78
7
0
233,847
0
W
Hel
9,356
780
59
5
0
239,282
2
L
Zhong Kui
8,655
721
65
5
0
255,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role