Player Matchup

Artemis
Artemis
StevenTheTumor
Artemis
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 28L
1,170 Elo+
Party 2
Bastet
Bastet
elasticbaby007
Bastet
Level 47
God Stats
1W - 2L
1,327 SR
Queue Stats
138W - 169L
1,292 Elo+
Solo
Xbalanque
Xbalanque
lildizzy69
Xbalanque
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,184 Elo+
Party 2
Aphrodite
Aphrodite
rkbrown0716
Aphrodite
Level 143
God Stats
5W - 0L
1,863 SR
Queue Stats
198W - 240L
1,383 Elo+
Party 1
Zhong Kui
Zhong Kui
xS y c l o n e
Zhong Kui
Level 106
God Stats
1W - 1L
1,315 SR
Queue Stats
107W - 132L
1,346 Elo+
Party 1
Team Averages
Level 75
1,501 SR
1,275 Elo+

VS

Team Averages
Level 83
1,376 SR
1,383 Elo+
Yemoja
Yemoja
Dollface0904
Yemoja
Level 68
God Stats
2W - 2L
1,662 SR
Queue Stats
108W - 105L
1,408 Elo+
Solo
Baba Yaga
Baba Yaga
NightInfinite
Baba Yaga
Level 85
God Stats
0W - 1L
1,087 SR
Queue Stats
3W - 6L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoBurtal
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,320 Elo+
Solo
Sol
Sol
TOXIC-M37R01D
Sol
Level 109
God Stats
4W - 6L
1,278 SR
Queue Stats
231W - 232L
1,348 Elo+
Solo
Neith
Neith
Vampses
Neith
Level 50
God Stats
5W - 5L
1,354 SR
Queue Stats
156W - 194L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 9
13,862
730
29,055
17,785
8,307
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 5 / 15
12,815
674
17,635
24,536
13,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
lildizzy69
Xbalanque
20
8 / 6 / 15
13,757
724
37,340
28,780
13,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
rkbrown0716
Aphrodite
20
3 / 0 / 23
13,815
727
8,837
17,680
17,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
xS y c l o n e
Zhong Kui
19
3 / 4 / 14
11,994
631
14,065
17,456
13,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
0 / 5 / 9
10,586
557
14,265
25,101
19,330
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
NightInfinite
Baba Yaga
20
10 / 7 / 7
13,951
734
22,375
20,852
12,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
SoBurtal
Morgan Le Fay
18
6 / 9 / 3
11,783
620
17,953
20,717
11,028
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 9 / 9
11,564
609
21,312
42,855
18,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Vampses
Neith
9
2 / 1 / 2
8,370
441
2,187
3,354
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
31
Kills
20
22
Deaths
31
76
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
5
9
0.9
L
Baba Yaga
NightInfinite
Baba Yaga
10
7
7
1.93
L
Morgan Le Fay
SoBurtal
Morgan Le Fay
6
9
3
0.83
W
10
7
9
2.07
L
2
9
9
0.72
L
Neith
Vampses
Neith
2
1
2
3
W
7
5
15
2.9
W
Xbalanque
lildizzy69
Xbalanque
8
6
15
2.58
W
Aphrodite
rkbrown0716
Aphrodite
3
0
23
14.5
W
Zhong Kui
xS y c l o n e
Zhong Kui
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,932
Damage
78,092
106,237
Taken
112,879
66,516
Mitigated
63,347
55,630
Healing
37,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
14,265
1,942
2,944
3,217
25,101
19,330
0
4,194
20,907
28,401
0
L
Baba Yaga
NightInfinite
Baba Yaga
22,375
2,003
222
5,341
20,852
12,774
0
6,062
14,790
42,597
0
L
Morgan Le Fay
SoBurtal
Morgan Le Fay
17,953
2,922
728
3,224
20,717
11,028
0
2,623
18,094
35,398
0
W
29,055
17,698
1,175
927
17,785
8,307
3,416
12,554
5,231
0
38,861
L
21,312
7,118
1,712
19,621
42,855
18,815
0
9,540
33,315
42,566
0
L
Neith
Vampses
Neith
2,187
568
289
596
3,354
1,400
0
483
2,871
0
3,957
W
17,635
4,937
3,038
5,548
24,536
13,663
2,215
15,575
8,961
0
30,420
W
Xbalanque
lildizzy69
Xbalanque
37,340
20,852
2,214
8,891
28,780
13,543
2,109
22,959
5,821
0
59,446
W
Aphrodite
rkbrown0716
Aphrodite
8,837
733
14,177
13,488
17,680
17,737
917
10,640
7,040
41,320
0
W
Zhong Kui
xS y c l o n e
Zhong Kui
14,065
3,166
1,988
4,184
17,456
13,266
2,281
14,177
3,279
34,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,243
Gold Earned
56,254
199
Minions Killed
171
0
Camps Cleared
0
1,644,150
Distance Traveled
1,147,171
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,586
557
27
1
0
282,214
0
L
Baba Yaga
13,951
734
58
3
0
268,815
0
L
Morgan Le Fay
11,783
620
36
2
0
199,336
0
W
Artemis
13,862
730
30
2
0
290,600
0
L
Sol
11,564
609
44
2
0
293,295
1
L
Neith
8,370
441
6
0
0
103,511
0
W
Bastet
12,815
674
24
1
0
360,338
0
W
Xbalanque
13,757
724
44
2
0
278,684
0
W
Aphrodite
13,815
727
60
3
0
419,094
5
W
Zhong Kui
11,994
631
41
2
0
295,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role