Player Matchup

Xbalanque
Xbalanque
DudeakaKeith
Xbalanque
Level 126
God Stats
0W - 2L
1,796 SR
Queue Stats
15W - 14L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
KaoriPlays
Sun Wukong
Level 49
God Stats
0W - 1L
1,523 SR
Queue Stats
4W - 5L
1,555 Elo+
Party 2
Maui
Maui
LightRoast
Maui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,611 Elo+
Party 2
Thor
Thor
Lxaamoth
Thor
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,575 Elo+
Party 2
Ra
Ra
goodcaster1
Ra
Level 89
God Stats
0W - 1L
1,718 SR
Queue Stats
14W - 12L
1,597 Elo+
Party 2
Team Averages
Level 100
1,608 SR
1,577 Elo+

VS

Team Averages
Level 98
1,702 SR
1,706 Elo+
Cliodhna
Cliodhna
AngelNegro69xxx
Cliodhna
Level 87
God Stats
8W - 15L
1,454 SR
Queue Stats
151W - 183L
1,419 Elo+
Solo
Maui
Maui
AngryFairy
Maui
Level 160
God Stats
20W - 10L
1,682 SR
Queue Stats
443W - 232L
1,684 Elo+
Party 1
Scylla
Scylla
Vandangø
Scylla
Level 59
God Stats
11W - 1L
1,870 SR
Queue Stats
19W - 4L
1,831 Elo+
Party 1
Hercules
Hercules
YeliabGnimag
Hercules
Level 29
God Stats
14W - 2L
1,900 SR
Queue Stats
179W - 21L
1,893 Elo+
Party 1
Neith
Neith
knightwolf25
Neith
Level 154
God Stats
1W - 1L
1,602 SR
Queue Stats
161W - 103L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DudeakaKeith
Xbalanque
17
2 / 4 / 2
9,785
699
18,684
18,939
8,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
KaoriPlays
Sun Wukong
16
1 / 1 / 5
8,812
629
7,329
14,223
9,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 3 / 3
9,928
709
6,941
21,448
26,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
14
2 / 5 / 4
8,613
615
8,622
13,409
5,501
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 2
9,103
650
5,261
13,655
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
3 / 3 / 6
10,856
775
6,166
12,659
6,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 2 / 11
9,983
713
6,909
16,190
16,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Scylla
Vandangø
Scylla
18
6 / 0 / 9
10,842
774
22,944
6,506
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
YeliabGnimag
Hercules
16
3 / 1 / 11
9,926
709
14,275
26,931
26,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

20
7 / 1 / 5
11,906
850
19,207
11,676
7,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
7
Kills
20
20
Deaths
7
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
3
3
6
2
W
1
2
11
3.25
L
Xbalanque
DudeakaKeith
Xbalanque
2
4
2
0.75
L
Sun Wukong
KaoriPlays
Sun Wukong
1
1
5
3.5
L
1
3
3
0.83
L
Thor
2
5
4
0.8
W
Scylla
Vandangø
Scylla
6
0
9
10.5
W
Hercules
YeliabGnimag
Hercules
3
1
11
8.5
L
1
7
2
0.29
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,837
Damage
69,501
81,674
Taken
73,962
55,741
Mitigated
59,670
14,032
Healing
20,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
6,166
494
0
2,925
12,659
6,200
522
1,732
10,927
0
47,117
W
6,909
1,872
1,078
3,135
16,190
16,353
124
2,491
13,699
18,558
0
L
Xbalanque
DudeakaKeith
Xbalanque
18,684
11,285
0
2,506
18,939
8,593
0
5,055
13,662
0
61,592
L
Sun Wukong
KaoriPlays
Sun Wukong
7,329
801
0
1,684
14,223
9,387
135
6,106
7,882
0
12,544
L
6,941
1,505
164
6,050
21,448
26,222
0
6,835
14,336
26,707
0
L
Thor
8,622
1,430
0
311
13,409
5,501
0
6,114
7,083
0
23,930
W
Scylla
Vandangø
Scylla
22,944
2,717
0
250
6,506
3,216
1,136
1,057
5,449
49,706
0
W
Hercules
YeliabGnimag
Hercules
14,275
3,439
0
10,161
26,931
26,523
688
4,775
22,156
0
25,659
L
5,261
258
1,332
1,985
13,655
6,038
265
5,743
7,599
37,067
0
W
19,207
8,890
0
2,745
11,676
7,378
5,631
2,147
9,529
0
58,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,241
Gold Earned
53,513
254
Minions Killed
306
0
Camps Cleared
0
1,402,733
Distance Traveled
1,505,901
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,856
775
78
6
0
304,280
3
W
Maui
9,983
713
22
2
0
281,017
6
L
Xbalanque
9,785
699
96
7
0
272,959
2
L
Sun Wukong
8,812
629
14
1
0
303,828
3
L
Maui
9,928
709
41
3
0
281,214
0
L
Thor
8,613
615
29
2
0
262,423
5
W
Scylla
10,842
774
62
4
0
293,227
1
W
Hercules
9,926
709
35
3
0
338,241
4
L
Ra
9,103
650
74
5
0
282,309
4
W
Neith
11,906
850
109
8
0
289,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role