Player Matchup

Fenrir
Fenrir
FrequentSpore6
Fenrir
Level 154
God Stats
7W - 9L
1,409 SR
Queue Stats
70W - 79L
1,392 Elo+
Solo
Sylvanus
Sylvanus
Minute-Maid318
Sylvanus
Level 65
God Stats
11W - 18L
1,414 SR
Queue Stats
229W - 255L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
nak21savage
Baron Samedi
Level 98
God Stats
61W - 67L
1,475 SR
Queue Stats
234W - 254L
1,379 Elo+
Party 1
Scylla
Scylla
omega panzer
Scylla
Level 156
God Stats
2W - 1L
1,640 SR
Queue Stats
115W - 93L
1,411 Elo+
Solo
Pele
Pele
temp-295921
Pele
Level 47
God Stats
2W - 1L
1,612 SR
Queue Stats
2W - 2L
1,127 Elo+
Solo
Team Averages
Level 104
1,510 SR
1,331 Elo+

VS

Team Averages
Level 86
1,584 SR
1,346 Elo+
Anubis
Anubis
BloodLord-_-666
Anubis
Level 122
God Stats
2W - 4L
1,352 SR
Queue Stats
220W - 214L
1,374 Elo+
Solo
Danzaburou
Danzaburou
DAWN_PATROLA
Danzaburou
Level 82
God Stats
212W - 199L
1,477 SR
Queue Stats
291W - 308L
1,345 Elo+
Solo
Awilix
Awilix
Im xim g
Awilix
Level 46
God Stats
11W - 2L
1,676 SR
Queue Stats
40W - 61L
1,264 Elo+
Solo
Guan Yu
Guan Yu
TearDatUp08
Guan Yu
Level 64
God Stats
4W - 2L
1,847 SR
Queue Stats
111W - 115L
1,314 Elo+
Solo
Hades
Hades
Xero_NYC
Hades
Level 117
God Stats
3W - 0L
1,567 SR
Queue Stats
35W - 35L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,239
416
3,969
11,261
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
12
0 / 2 / 0
6,985
466
2,954
7,381
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
nak21savage
Baron Samedi
10
0 / 4 / 3
6,101
407
6,406
9,984
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Scylla
12
4 / 2 / 1
7,072
471
5,380
7,263
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 3 / 2
6,325
422
6,989
8,494
2,450
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 0
9,320
621
3,851
4,793
2,879
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DAWN_PATROLA
Danzaburou
12
4 / 3 / 1
7,637
509
7,912
11,457
4,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Im xim g
Awilix
12
2 / 2 / 1
7,480
499
1,966
11,510
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
TearDatUp08
Guan Yu
10
0 / 2 / 7
7,497
500
3,924
15,370
9,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Xero_NYC
Hades
15
6 / 0 / 3
8,913
594
9,196
9,594
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
14
14
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Danzaburou
DAWN_PATROLA
Danzaburou
4
3
1
1.5
L
1
3
1
0.5
W
Awilix
Im xim g
Awilix
2
2
1
1.25
L
Sylvanus
0
2
0
0
W
Guan Yu
TearDatUp08
Guan Yu
0
2
7
1.75
W
Hades
Xero_NYC
Hades
6
0
3
7.5
L
Baron Samedi
nak21savage
Baron Samedi
0
4
3
0.38
L
Scylla
4
2
1
2.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
26,849
44,383
Taken
52,724
16,423
Mitigated
26,694
13,673
Healing
19,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,851
288
0
3,759
4,793
2,879
258
2,458
2,335
74,394
0
W
Danzaburou
DAWN_PATROLA
Danzaburou
7,912
2,213
156
3,719
11,457
4,647
120
3,992
7,251
0
53,757
L
3,969
731
0
4,170
11,261
4,126
0
3,388
7,873
0
41,058
W
Awilix
Im xim g
Awilix
1,966
859
0
730
11,510
4,219
0
371
11,095
0
51,875
L
Sylvanus
2,954
1,052
0
1,551
7,381
3,350
0
3,851
3,530
38,171
9,824
W
Guan Yu
TearDatUp08
Guan Yu
3,924
191
2,165
4,995
15,370
9,567
0
4,213
10,831
0
21,428
W
Hades
Xero_NYC
Hades
9,196
363
379
3,723
9,594
5,382
0
2,548
6,968
63,254
0
L
Baron Samedi
nak21savage
Baron Samedi
6,406
759
850
3,415
9,984
3,962
0
2,321
7,663
31,512
0
L
Scylla
5,380
389
0
1,991
7,263
2,535
0
2,722
4,541
40,435
0
L
6,989
1,426
298
1,398
8,494
2,450
1,022
765
7,729
0
29,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,722
Gold Earned
40,847
326
Minions Killed
454
0
Camps Cleared
0
1,333,984
Distance Traveled
1,417,290
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,320
621
150
10
0
252,953
0
W
Danzaburou
7,637
509
72
5
0
230,244
0
L
Fenrir
6,239
416
74
5
0
313,923
0
W
Awilix
7,480
499
91
6
0
330,568
0
L
Sylvanus
6,985
466
97
6
0
188,276
0
W
Guan Yu
7,497
500
37
2
0
319,646
0
W
Hades
8,913
594
104
7
0
283,879
3
L
Baron Samedi
6,101
407
56
4
0
267,532
1
L
Scylla
7,072
471
59
4
0
269,023
1
L
Pele
6,325
422
40
3
0
295,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role