Player Matchup

Cernunnos
Cernunnos
ImKamii
Cernunnos
Level 106
God Stats
4W - 0L
1,557 SR
Queue Stats
120W - 46L
1,661 Elo+
Party 2
King Arthur
King Arthur
NieR llSoul
King Arthur
Level 109
God Stats
1W - 1L
1,458 SR
Queue Stats
106W - 48L
1,616 Elo+
Party 2
Maui
Maui
vols122802
Maui
Level 82
God Stats
6W - 1L
1,500 SR
Queue Stats
65W - 32L
1,649 Elo+
Party 2
Team Averages
Level 99
1,505 SR
1,642 Elo+

VS

Team Averages
Level 66
1,359 SR
1,301 Elo+
Geb
Geb
DanglingWeenie
Geb
Level 84
God Stats
4W - 9L
1,379 SR
Queue Stats
9W - 41L
1,182 Elo+
Party 1
Danzaburou
Danzaburou
K1ng_N3ggets
Danzaburou
Level 69
God Stats
17W - 19L
1,482 SR
Queue Stats
110W - 121L
1,396 Elo+
Party 1
Tiamat
Tiamat
SlanginWong
Tiamat
Level 45
God Stats
1W - 5L
1,215 SR
Queue Stats
124W - 132L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImKamii
Cernunnos
17
14 / 3 / 9
12,044
860
22,919
14,815
8,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
NieR llSoul
King Arthur
16
11 / 2 / 13
11,374
812
11,938
19,687
22,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 25
11,333
810
7,385
13,453
14,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
9,090
649
10,066
15,742
19,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
K1ng_N3ggets
Danzaburou
15
3 / 7 / 1
10,293
735
11,332
17,583
7,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
12
1 / 11 / 2
8,779
627
12,353
15,749
10,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
25
Kills
5
6
Deaths
25
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Cernunnos
ImKamii
Cernunnos
14
3
9
6.17
L
Danzaburou
K1ng_N3ggets
Danzaburou
3
7
1
0.5
W
King Arthur
NieR llSoul
King Arthur
11
2
13
8.75
L
Tiamat
1
11
2
0.18
W
0
1
25
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,242
Damage
33,751
47,955
Taken
49,074
46,265
Mitigated
38,447
9,984
Healing
2,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,066
1,322
0
149
15,742
19,939
0
2,681
13,061
18,473
0
W
Cernunnos
ImKamii
Cernunnos
22,919
11,567
0
3,988
14,815
8,969
1,464
6,150
8,665
0
64,776
L
Danzaburou
K1ng_N3ggets
Danzaburou
11,332
4,356
0
1,444
17,583
7,622
135
2,870
14,713
0
35,134
W
King Arthur
NieR llSoul
King Arthur
11,938
1,420
0
936
19,687
22,509
145
9,274
10,413
70
28,908
L
Tiamat
12,353
729
0
1,030
15,749
10,886
138
2,259
13,490
31,095
0
W
7,385
1,209
1,268
3,792
13,453
14,787
214
7,565
5,888
17,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
28,162
151
Minions Killed
107
5
Camps Cleared
4
783,047
Distance Traveled
604,574
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,090
649
14
1
0
217,804
1
W
Cernunnos
12,044
860
88
6
3
247,187
1
L
Danzaburou
10,293
735
51
4
3
190,012
0
W
King Arthur
11,374
812
35
3
2
265,088
2
L
Tiamat
8,779
627
42
3
1
196,758
0
W
Maui
11,333
810
28
2
0
270,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role