Player Matchup

Thor
Thor
Bitflogger
Thor
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,496 Elo+
Party 1
Hercules
Hercules
KreepingRed
Hercules
Level 137
God Stats
4W - 2L
1,528 SR
Queue Stats
129W - 130L
1,495 Elo+
Solo
Neith
Neith
RevMKII
Neith
Level 57
God Stats
3W - 1L
1,763 SR
Queue Stats
19W - 29L
1,399 Elo+
Party 1
Hades
Hades
ThatGamerBro
Hades
Level 65
God Stats
24W - 15L
1,522 SR
Queue Stats
92W - 97L
1,421 Elo+
Party 1
Atlas
Atlas
TheReal3ch
Atlas
Level 87
God Stats
4W - 5L
1,409 SR
Queue Stats
9W - 14L
1,384 Elo+
Party 1
Team Averages
Level 79
1,545 SR
1,439 Elo+

VS

Team Averages
Level 97
1,505 SR
1,473 Elo+
Thor
Thor
Artliix
Thor
Level 95
God Stats
7W - 18L
1,143 SR
Queue Stats
162W - 153L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LechugaConLimon
Morgan Le Fay
Level 57
God Stats
4W - 1L
1,892 SR
Queue Stats
28W - 38L
1,421 Elo+
Party 2
Ullr
Ullr
MrZombie529
Ullr
Level 95
God Stats
33W - 25L
1,633 SR
Queue Stats
176W - 190L
1,530 Elo+
Solo
Shiva
Shiva
drakusnier
Shiva
Level 109
God Stats
2W - 5L
1,363 SR
Queue Stats
212W - 245L
1,426 Elo+
Party 2
Sylvanus
Sylvanus
vanillacreamer
Sylvanus
Level 129
God Stats
29W - 40L
1,492 SR
Queue Stats
368W - 387L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
8,645
540
8,833
14,801
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
KreepingRed
Hercules
13
1 / 1 / 1
8,227
514
8,098
14,930
11,133
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
RevMKII
Neith
13
2 / 0 / 4
7,500
469
6,701
9,118
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 0 / 5
9,025
564
10,115
11,096
6,505
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
12
2 / 1 / 7
8,381
524
7,633
15,107
14,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Artliix
Thor
13
2 / 3 / 2
7,650
478
8,239
14,545
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
LechugaConLimon
Morgan Le Fay
13
1 / 4 / 3
7,721
483
7,361
8,801
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 0
8,157
510
8,234
11,461
5,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
8
0 / 3 / 0
5,624
352
5,037
9,627
3,466
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
13
1 / 3 / 1
8,270
517
11,869
17,286
11,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
6
6
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
Artliix
Thor
2
3
2
1
W
4
4
6
1.75
W
Hercules
KreepingRed
Hercules
1
1
1
1.5
L
Morgan Le Fay
LechugaConLimon
Morgan Le Fay
1
4
3
0.63
L
2
1
0
2
W
Neith
RevMKII
Neith
2
0
4
4
W
5
0
5
7.5
W
Atlas
2
1
7
5.5
L
Shiva
0
3
0
0
L
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,380
Damage
40,740
65,052
Taken
61,720
40,960
Mitigated
29,476
23,398
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Artliix
Thor
8,239
1,521
0
4,648
14,545
5,547
0
2,853
11,692
0
54,863
W
8,833
2,050
0
4,754
14,801
6,017
0
2,213
12,588
0
57,130
W
Hercules
KreepingRed
Hercules
8,098
2,846
0
3,840
14,930
11,133
0
8,468
6,462
0
53,838
L
Morgan Le Fay
LechugaConLimon
Morgan Le Fay
7,361
1,204
0
943
8,801
3,933
28
4,238
4,563
57,996
0
L
8,234
4,130
0
1,024
11,461
5,110
0
5,550
5,911
0
74,957
W
Neith
RevMKII
Neith
6,701
2,823
0
3,665
9,118
3,171
1,000
871
8,247
0
53,337
W
10,115
595
393
4,614
11,096
6,505
1,053
4,431
6,665
62,511
0
W
Atlas
7,633
2,768
2,718
3,414
15,107
14,134
293
1,659
13,448
31,252
3,872
L
Shiva
5,037
691
0
520
9,627
3,466
0
1,814
7,813
0
20,461
L
Sylvanus
11,869
3,960
946
6,669
17,286
11,420
172
2,772
14,514
51,511
10,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,778
Gold Earned
37,422
410
Minions Killed
432
0
Camps Cleared
0
1,575,755
Distance Traveled
1,423,267
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,650
478
81
5
0
351,239
3
W
Thor
8,645
540
86
5
0
334,643
7
W
Hercules
8,227
514
93
6
0
317,684
5
L
Morgan Le Fay
7,721
483
90
6
0
261,383
1
L
Ullr
8,157
510
129
8
0
298,170
8
W
Neith
7,500
469
77
5
0
310,260
3
W
Hades
9,025
564
108
7
0
313,959
4
W
Atlas
8,381
524
46
3
0
299,209
1
L
Shiva
5,624
352
24
2
0
237,778
1
L
Sylvanus
8,270
517
108
7
0
274,697
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role